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Pathfinder Bug Reports - Version 6.18

I found problem with the Ancient Lorekeeper Archtype for the Oracle. After you choose your mystery the skills will not be updated. The added class skills stay black and you don't get the class bonus if you put ranks into it.

It works correctly if you delete the archtype or add an archtype from previous releases.

That's working correctly, as stated in the book:

Class Skills: An ancient lorekeeper adds Knowledge (arcane) and Knowledge (local) to her list of class skills. Whenever she makes a Knowledge check of any kind about a question regarding elves (creatures of the elf subtype), the ancient lorekeeper adds half her class level on her check. This replaces the bonus skills the ancient lorekeeper gains from her mystery.

I will add that text to the archetype though.
 
1) Opalescent White Pyramid Ioun Stone (cracked) is not letting me select a weapon properly. I want to select Falcata but only chackram, gauntlet, spliked, ranged touch attack and unarmed strike are options in the dropbox.

2) All metamagic rods should have a weight of 5 lbs, and currently I don't think they have any.

You must add the Falcata to your character before you can select it with the chooser. The MM rods should be fixed with UE.
 
An aasimar with the celestial servant feat from ARG is supposed to add the celestial template to a bonded mount, animal companion, or familiar.

The familiar seems to be working but the celestial template is not even appearing as a choice for bonded mounts or animal companions (although Entropic, Fiendish, and Resolute are showing as choices).

This should be fixed in the next release.
 
Two Issues specific to Pathfinder Society Organized Play Characters:

1) The Thassilonian Specialist wizard archetype is not legal for PFS play.

Thassilonian Magic is on page 17.

2) Clerics of Irori should receive Improved Unarmed Strike as a bonus feat (in PFS only).


"all archetypes on pages 32–43 except...", since the Thassilonian Specialist is not between 32-43 it is not specified allowed in that text. Therefore it is correctly banned.

I'll get the Irori issue fixed next release.

BTW: Thanks for the reference info, saves me having to look it up, which I appreciate.
 
Ranks 6
18 Charisma for a +4
Skill Focus Diplomacy +3
Extremely Fashionable Trait for Class Skill and +1 Diplomacy (+4 total)
Thrush Familiar +3
=+20

But the program says +16? How do I go in to check what modifiers are being applied to a skill?

This is still an issue ... Extremely Fashionable does not add its bonuses (even if you add 150+ gp in clothes (Royal) or jewelry.)
 
hexcrafter magus - flight hex

The flight hex doesn't seem to scale for hexcrafter magus. You get the feather fall benefit imediately, but the scaled levitate and flight powers don't appear as the magus levels.
 
Adjust tab - attack bonus

On the adjust tab, increasing the attack bonus does increase your CMB and your attack bonus, but it doesn't increase your BAB number or your CMD number.

I'm assuming this adjustment is supposed to increase your BAB and is not intended just to make a global attack modification without changing the BAB? This seems more likely given that it does increase your CMB and not just your individual attack bonuses for all weapons listed.
 
On the adjust tab, increasing the attack bonus does increase your CMB and your attack bonus, but it doesn't increase your BAB number or your CMD number.

I'm assuming this adjustment is supposed to increase your BAB and is not intended just to make a global attack modification without changing the BAB? This seems more likely given that it does increase your CMB and not just your individual attack bonuses for all weapons listed.
As mentioned posting bugs in threads mean they get lost. But to answer this question this is NOT adjusting your BAB its adjusting the attack bonus for all weapons on your character.

My Adjustment addon includes an adjustment to actually adjust your Base Attack Bonus.
 
I wish to signal that "constrictor snake" (CR 2 monster) loads with every stat to zero.

If u look at it in encounter builder (passing mouse cursor on question mark button) everything is fine but when you import (from encounter builder or from stock heroes) it does not work. In fact in "race" the "snake constrictor" is labeled "This selection is not permitted".
 
I submitted a bug report but I figured I would post here as well

When creating a character with the Scholar of Ruins trait it doesn’t allow you to select one of the skills from a drop down box therefore it doesn’t allow the bonus or give your character the class skill

Picture for reference

tQyhd


Link if the picture doesn’t work

https://imgur.com/a/tQyhd?desktop=1
 
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