Argument for UI changes
I posted this in a separate thread, but I would like to make a case for the program to have separate displays for the basic ability scores and adjusted ability scores.
1.  <b>It is not easy to tell where the final ABILITY SCORE comes from.<b>  You can see this if you put the mouse cursor over the <i>ABILITY SCORE MODIFIER<i>, but who would think to do that?   
		
		
	
	
In this picture above, the cursor (not shown) is above the +17.  It shows the total adding up to 23.  That doesn't make sense.   It should show the math calculating the +17, right?   If I put the cursor over the 23, I this:
It just tells me that I can change the score.  I think this should be changed to also show the score calculation.   Does that make sense?
2.   If you are creating a higher-level character, you can easily run into this issue.   I realize it can be figured out, but I think adding another column of BASIC ABILITY SCORES would be beneficial to the UI:
Of course the total of the ability score listed is not under 10, but it's complaining that it is.   If it had a column showing the base scores, this would be super intuitive.   
This is clear in the WotC Character Builder, but not in Hero Lab's 4e component.  Just my opinion though