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Savage Worlds Bug Reports

Well, let me finish my thorough eval before I ask so I know if there any other surprises first. I am spending the next couple of nights getting this latest update finished and wrapped.
 
Sell free gear - Name issue

A couple of minor issues with the gear tab:

  1. If you have a stack of items with no cost (for example 4), and the name shows as "(4x) Item Name", if you sell all but 2 items, the name still shows "(4x) Item Name" on the gear table until you swap tabs and come back.

    If you sell all but one item, the name immediately changes to just "Item Name" on the gear table.
  2. If you buy multiples of a "Custom Gear", the stack qty doesn't show.

Also, would it be possible in the editor to get a checkbox to add the Equipped.Equippable tag to an item?

something like
Code:
<inputthing
      name="Equippable Item?"
      helptext="Specify whether this item can be equipped by the user on the gear tab.">
      <it_tagcheck group="Equipped" tag="Equippable"/>
      </inputthing>

Thanks!
TC
 
I think perhaps there was a skipped update. One of them set that DLR Setting Adjustment.user file to zero length. Just delete that file and you should be fine. That data was moved to the main file. And I know you already fixed this yourself, but this is for anyone else that runs into an issue with that file.
 
After installing 5.7, adding the Pace Robotic Modification from the Sci-fi Companion yields the following error: "Attempt to access field 'abilActive" that does not exist for thing 'robPace' Location: 'eval' script for Thing 'robPace' (Eval Script '#2') near line 2"
 
Thanks, I've pushed a fix for this...
This only affects the running die adjustments for Robotics (Pace) and Cyberware (Leg Enhancements).
I am thinking that this is not important enough to roll out a fix out immediately.
What do you all think?
 
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PotSM Bug

I think I found a minor bug in the Pirates of the Spanish main data set. Ive got a character who took the imporvisational fighter, it is showing she needs to be seasoned to get it, She has 20 xp so she is seasoned.
 
I think I found a minor bug in the Pirates of the Spanish main data set. Ive got a character who took the imporvisational fighter, it is showing she needs to be seasoned to get it, She has 20 xp so she is seasoned.

Not exactly the right thread for this (since that's a data file problem, not one with the core rules) but I see the problem. It looks like I had the Davenport's Fencing Academy requirement on the wrong one and had apparently copied something else so the text just said you needed to be Seasoned. I'll fix it and get it up shortly.
 
In Hindrances Outsider is showing up twice in the list of Hindrances to Add.

With only the base rules it only shows up once for me. What data file(s) do you have loaded? It was probably just not set hidden on one of the data files that had its own version of Outside.
 
With only the base rules it only shows up once for me. What data file(s) do you have loaded? It was probably just not set hidden on one of the data files that had its own version of Outside.

I've got installed for SW:

The core and the companions

This is all the user content installed

Deadlands Hell on Earth
Deadlands Noir
Deadlands Reloaded
Flash Gordon
Hellfrost
Necessary Evil
Interface Zero 2.0
Pirates of the Spanish Main
50 Fathoms
Rippers
Rippers Resurrected
Solomon Kane
Sundered Skies
Tour of Darkness
Weird War II
 
No, I don't mean what's installed (I have all of those, and more, but don't have that issues), I mean what do you have checked on the "Configure Your Character" screen, those will be the only ones that actually get loaded up? The one that has all the checkboxes on it where you select which rules and settings you want to use for your character.
 
On the user screen I have these checked and selected:

Type: PC
Wildcard

Time Period for Equipment Access:
Medieval
Black Powder
Modern
Futuristic

Output Options

All except Include Tracked Resources on Statblock

No data files are selected at all and the error is showing up.

Quick Addition:

Error also shows up if I load any Data Files too.
 
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Weird. You've made sure you're running the latest versions of Hero Lab and the Savage Worlds dataset and all of your Savage Settings as well? It definitely doesn't show up for me. I'm going to guess it may be in one of your data files where the Outsider Hindrance is not properly set with a Source code on it. I have all of the data files you have listed, though, and don't have the issue so my only guess there is to make sure you have the latest versions of them.
 
Apparently, if you have a specific Knowledge skill in a setting (such as Knowledge (Battle) (skKnowBatt) in Savage Rifts) and an edge has a requirement for that exact skill (Such as Tactician in the core edges requiring Knowledge (Battle) of d6), having the Specific setting skill of that name does not meet the requirements for that pre-req.

Suggestion -
Change the prereq to look for "thingid.skKnow?" and have the setting specific skill, when created, assign the proper domDomain to itself (such as Battle to domDomain for the Knowledge (Battle) skill in Savage Rifts)
 
I'm going through, trying to do some creatures/opposition from Savage Foes of North America for Savage Rifts and I'm getting an error when trying to select a Special Weapon on the Armory tab.

Aside from Savage Rifts, I only have the following selected for the character:
Science Fiction Companion
Show Cyberware
Show Running Die
Show Size

I'm not sure if there were more since this was a full popup message, but it looks like these are:
Sci-Fi Vehicle Bombs (Seperator)
Bomb, Block Buster
Bomb, Large
Bomb, Medium
Bomb, Small
Laser, Massive
Laser, Mega

Code:
Attempt to access non-existent parent pick for a top-level container from script
Location: 'pre-requisite rule' script for Thing 'wpSFSepVB' near line 2
- - -
Attempt to access non-existent parent pick for a top-level container from script
Location: 'pre-requisite rule' script for Thing 'wpSFBombB' near line 2
- - -
Attempt to access non-existent parent pick for a top-level container from script
Location: 'pre-requisite rule' script for Thing 'wpSFBombC' near line 2
- - -
Attempt to access non-existent parent pick for a top-level container from script
Location: 'pre-requisite rule' script for Thing 'wpSFBombL' near line 2
- - -
Attempt to access non-existent parent pick for a top-level container from script
Location: 'pre-requisite rule' script for Thing 'wpSFBombM' near line 2
- - -
Attempt to access non-existent parent pick for a top-level container from script
Location: 'pre-requisite rule' script for Thing 'wpSFBombS' near line 2
- - -
Attempt to access non-existent parent pick for a top-level container from script
Location: 'pre-requisite rule' script for Thing 'wpSFBombS' near line 2
- - -
Attempt to access non-existent parent pick for a top-level container from script
Location: 'pre-requisite rule' script for Thing 'wpSFVLasMa' near line 2
- - -
Attempt to access non-existent parent pick for a top-level container from script
Location: 'pre-requisite rule' script for Thing 'wpSFVLasMg' near line 2
 
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