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Pathfinder Bug Reports - Version 6.7

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Heirloom Weapon has been changed. From the latest PDF version of Adventurer's Armory:

When you guys update this can you leave the old version in the list with a different name if need be, many of us are still houseruling it and prefer the older version.

Not sure if that should just be a .user file or part of the datafile that you guys update.
 
When you guys update this can you leave the old version in the list with a different name if need be, many of us are still houseruling it and prefer the older version.

Not sure if that should just be a .user file or part of the datafile that you guys update.
You could if you wish make a copy of the Trait into your own .user file now before it is changed. That is what I just did for my group and set it to replace the HL core version. This way when the new version gets updated their will be no change for my group.
 
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I just purchased the ultimate combat add on. None of the new armors were available in the armor selection list. Is this a latter update?

Yeah, that'll be a later update. Only the classes, feats, and spells chapters are currently implented in HeroLab.
 
Argh, I see you guys have still not fixed the Journal issue with the Prestige section starting an new entry at the bottom of the list instead of the top of the list.
 
+1 Flaming Crossbow bolts

Splitting stacks of the above item (starts at 50) exponentially increases the value of the remaining bolts. Thus, makes it hard to sell them off properly.
 
Divine Favor does not seem to add to CMB, nor does Bless. I have not checked it with anything else. Per the PFSRD, a CMB roll is an attack roll:

When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver. The DC of this maneuver is your target's Combat Maneuver Defense. Combat maneuvers are attack rolls, so you must roll for concealment and take any other penalties that would normally apply to an attack roll.

Jerry
 
Intelligent Items.

They seem to be using 3.5 rules here. The items have spot and listen checks, not sure how much else is correct for Pathfinder, but thought it was worth flagging those as an issue.
 
Not sure if this is where I post this, but I think there's a bug... My wife's Elf Ranger seems to have an issue with her +1 Composite Longbow (+2 Str)... her BAB is +7/+2. Her Dex bonus is +3, which should make the bow +10/+5, which is what it says. Unfortunately, she has Weapon Focus, Longbow and it's a +1 bow and the attack bonus still says +10/+5.... Are we doing something wrong?
 
Best Friend Trait

The Best Friend trait from the Jade Regent does not make the skill you chose a class skill as it should. Diplomacy if Ameiko or Bluff if Sandru.
 
Not sure if this is where I post this, but I think there's a bug... My wife's Elf Ranger seems to have an issue with her +1 Composite Longbow (+2 Str)... her BAB is +7/+2. Her Dex bonus is +3, which should make the bow +10/+5, which is what it says. Unfortunately, she has Weapon Focus, Longbow and it's a +1 bow and the attack bonus still says +10/+5.... Are we doing something wrong?
Probably need more info to solve that one. Maybe post a statblock of the character?
 
The superstition rage power for barbarians does not seem to get added in while raging. Made a 4th level IR barb, +3 will save goes to +5 when raging, not adding in the +4 from Superstition (+2, +1 for being 4th level +1 for 4 favored class bonues of +1/3 Superstition bonus)
 
The Dragon, Blue, Great Wyrm entry has a validation error on the "Deadly Stroke: Bite" feat because it does not have the prerequisite "Greater Weapon Focus: Bite" feat which it does not qualify for since it is not a fighter.

I assume the intent was to give this feat to the dragon with the No Prerequisites option checked.
 
Not sure this has been mentioned yet, The print out put for Spells in Spellbook does not seem to be working for Alchemist
 
Scorpion whip is listed in HL as a 1H exotic melee weapon. Per UC p. 145 it should be a light exotic melee weapon. All other stats are correct.

Signature Deed feat doesn't allow selection of the Pistolero Archetype's Up Close & Deadly deed.

Nor does Gunslinger capstone True Grit, though I suppose fixing Signature Deed will probably fix this as well.

Twin Shot Knockdown is also not showing up as a Deed in either the capstone or the feat.
 
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