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We're stuck with the existing Ashvawg Tamer, I'm sorry to say - it was originally added to Hero Lab before Variant Classes were added to Hero Lab, and I'd rather not have two copies floating around in different tabs.
The Arcane Familiar races don't seem to be setting the INT ability as per the SRD correctly.
Bat Base stats
Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4
Hero Lab Stats
Str 1, Dex 15, Con 10, Int 10, Wis 14, Cha 4
This is occuring on all the animals too not just Bats.
D&D 3.5 Player's Handbook, page 53: "Int: The familiar's intelligence score. Familiars are as smart as people, though not necessarily as smart as smart people."
Thus, they would get the same baseline INT of 10 as regular people.
That's my guess as to the reason HL does it that way & I'm sticking to it.
Nigel Fogg, aka The Wayfarer
No look at the table for familiars here
http://www.d20srd.org/srd/classes/sorcererWizard.htm#familiars
Note masters level 1st 2nd familiar INT = 6 a smarter version of an animal but not as smart as an intelligent person.
Masters level 9th to 10th for an INT 10 familiar!
I call bug sirrah.![]()