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Bug Reports - Version 3.14

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Just a curiousity, but I've noticed that the d20 files with all the bugs and all the nice left behind non-features available for PF, hasn't had an update in nearly 2 years. Any chance we'll ever see one in the near future? Thanks!
 
Thanks for adding the Eldrich Blast for my Warlock.

Small bug with it though. It says that I am the wrong size to use it.
 
There's an issue with weapon proficiency when using the "counts as" feature. For example, the Barbed Bolas from Complete Warrior (community set) is set to count as the Bolas. Both of these are exotic weapons. If you take Exotic Weapon Proficiency (Bolas), you gain proficiency with both weapons. The problem is that when you are creating a new magic, custom, or masterwork weapon, the Barbed Bolas is greyed out as if you aren't proficient with it. Once you've added the weapon, you are treated as being proficient, but as you can see in the screenshot, it doesn't work until you've added it. Oddly, this behavior does not exist if you try to add the weapon under "Other Weapons".
 

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Yea, once it doesn't compile, you'll get errors loading characters. Move the Ravenloft files out of your data folder, then try to compile it. If it works, then we know where the problem is. If not, you'll need to copy and paste the new error message here. Incidentally, you can right-click in the error window and copy the text. It's easier than taking screenshots.
 
"Hero.Epic" not functioning properly.

"Hero.Epic" should check if the hero has reached 21st level or higher. And, according to the Epic Level Handbook, that is the ONLY requirement for "Must be Epic" And yet, its still red and grayed out.

I think its bugged.
 
Getting an error with the magical shield spikes when I select them.

Live state of gizmo 'gMagWeapon' is being tested before live state of parent pick 'wShlSpkMgc' is resolved
Location: 'eval' script for Component 'CustomGear' (Eval Script '#2') near line 5

This issue occurs even when the community files are not in the data folder.
 
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Getting an error when I equip magical shields (such as Absorbing Shield or Bastion of Righteous War):

Attempt to access field 'wMaxStr' that does not exist for thing 'iAbsorbShl'
Location: 'field calculate' script for Field 'gCost' near line 10

This issue does not occur when the community files are not in the data folder. If I can figure out why, I'll post here.

Update: It seems to have something to do with my Shield Bash implementation, but I'm not sure what. Regardless, this is clearly my problem so I'll work on it.
 
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