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Requested Capablities

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Would love to see Android tablets get some HeroLab love! Any plans for this?
Main thread for HL Android support is HERE. I would assume yes but personally would not expect it anytime soon. I believe they are still working on the "FULL" iPad app first which is not out yet. The current app lets you view/play a character but you can't level it or design a character yet.
 
It's kind of come up before, but it would really be nice if Hero Lab Pathfinder handled ammunition smoothly. Ideally, prepping ammo in the same hand/s as a compatible weapon would be recognized, combine the ammunition properties with the weapon properties, and display the correct result.
 
In addition, am I in the minority in not liking that Hero Lab Pathfinder tracks consumable resources the same way as automatically/easily renewed resources? My preference would be that when a resource that is consumed by use is marked off, that the actual scroll/cartridge/charge/potion/etc. is removed from the appropriate inventory/item, not just decremented on a tracker like uses/day or the like are. I realize that there are special cases like Hit Points or easily-though-not-automatically-retrievable ammunition, and tracking those like automatically renewing resources is logical, but consumed is consumed, and it would be nice if Hero Lab treated them that way.
 
In addition, am I in the minority in not liking that Hero Lab Pathfinder tracks consumable resources the same way as automatically/easily renewed resources? My preference would be that when a resource that is consumed by use is marked off, that the actual scroll/cartridge/charge/potion/etc. is removed from the appropriate inventory/item, not just decremented on a tracker like uses/day or the like are. I realize that there are special cases like Hit Points or easily-though-not-automatically-retrievable ammunition, and tracking those like automatically renewing resources is logical, but consumed is consumed, and it would be nice if Hero Lab treated them that way.

The plan here is something along the lines of a "make it permanent" button. Otherwise, the process of correcting a mistake in the number of arrows you fired becomes a real hassle if you have to re-buy those arrows. Also, for cases like throwing daggers, where you have to collect them after the battle, having the option to not permanently remove them when they're used is important - during the battle, you need to know how many you still have left to throw, but after the battle, you'll usually get them all back.
 
The plan here is something along the lines of a "make it permanent" button. Otherwise, the process of correcting a mistake in the number of arrows you fired becomes a real hassle if you have to re-buy those arrows. Also, for cases like throwing daggers, where you have to collect them after the battle, having the option to not permanently remove them when they're used is important - during the battle, you need to know how many you still have left to throw, but after the battle, you'll usually get them all back.

Throwing daggers are an example of what I meant by "easily-though-not-automatically-retrievable", yes. And the button you describe would be lovely (though hopefully not easy to hit when you meant to hit the 'reset' button ;) ).

Thanks for the reply!
 
I have been looking around, but have not seen this requested.

I have players that enjoy making crafters, to the point where they improve on magical items recieved as drops.

ie: - adding another +1 to that unique magical weapon or armor. not sure how to incorporate or get ALL the weapons and armor to be editable at least for add ons. other wise why keep that cool weapon with a special ability when it can't keep up with the need to deal more damage or raise thier ac...
 
A filter for gods would be nice. Sometimes I want to search through for, say, Lawful Neutral deities who offer a certain domain. Having a drop down of alignments of the gods so I can narrow down the search would be ace.
 
Mathias,

Not high on the priority list, but the History Tab should be able to include "user" created background options. This way if someone "creates" a background table of their own they can put in those backgrounds and have the new table show up in the History tab somehow.
 
Pathfinder Suggestions

I apologize in advance if this is being posted in the wrong forum.

I have a couple suggestions / requests for the builder itself, but I am not sure if they are builder or Pathfinder specific.

1) A way to import a custom race from one portfolio into another. Or, to save a custom race so that it can be selected from the racial dropdown menu.

2) The ability to move Journal entries up and down like we can move classes/templates around and like we can move characters up and down in a portfolio of multiple characters.

3) A priority check box for the gear and magic tabs that when checked places the item at the top of the list.

4) the ability to import/export journal entries.

Not sure how feasible these are, but they would definitely make life easier; especially the ability to move journal entries around.
 
A tag that can be applied to spell-like abilities to set a minimum attribute for them to be available, possiblely a pair of tags might be easiest. SLAAttrReq.? (indicates attribute used) and SLAMinAttr.? (indicates the minimum value the score must be to gain the spell) if these are on the SLA it either doesn't bootstrap it or it applies Hide.Spell
 
Gear profiles?

So, not that this would ever happen, but if LWD staff were ever to ask me, "Hey, Eight, what one feature do you think could really benefit HeroLab's Pathfinder system?"

I would submit the following:

Let's call it "Gear Profiles". So, I have my character, and my character has a horse or a pack animal or something. I have my character and my horse loaded up with a lot of stuff, because you never know what you're going to need while adventuring. But obviously, I'd want to arrange my gear differently depending on whether I'm in a city, in the wilderness, in a dungeon, on a boat, etc.

It'd be neat to be able to save standard configurations for different circumstances, and be able to load them on demand as circumstances change.

I know it might be a bit of a tricky thing to ask for, but since I'm pretending you asked my opinion, I'm happily giving it. :-)
 
There are things pathfinder called gear kits, which are sets of gear you can purchase as a package (sometimes for a discount). We've got plans to get those in. Your gear profiles might be workable as free kits you add when you wish.
 
There are things pathfinder called gear kits, which are sets of gear you can purchase as a package (sometimes for a discount). We've got plans to get those in. Your gear profiles might be workable as free kits you add when you wish.
I do admit I have been waiting for these for awhile. I have some "custom" gear kits for my home games that I would love to implement correctly. :)
 
There are things pathfinder called gear kits, which are sets of gear you can purchase as a package (sometimes for a discount). We've got plans to get those in. Your gear profiles might be workable as free kits you add when you wish.

Which prompted the question in my mind as to whether or not we could create custom kits, at which point I realized we can have custom containers. I can probably improvise something reasonable with that. Not ideal, but reasonable.
 
I'm looking forward to kits as well, but implementing them is unfortunately above my pay grade. I proposed a workaround I might be able to handle myself (back when I was doing the rooms/organizations stuff) but it got so many holes poked in it that it became clear my plan wouldn't work.
 
I think the one thing I'd like to see more than anything at the moment would be a "Sources" tag for "*Hidden" and "*Preclude" items. Something where under hero configuration, I could set a source for those item and click or unclick it to have them actively hidden or not depending on the circumstances.
 
It would be useful (ie, I have a desperate need) to have the ability to print a list and description of psionic powers. As for spells.
 
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