shadestemple
Active member
Not following this one as their is NO sliding scale for these feats in Pathfinder. They are either ON or OFF.
You do not have to take the full +\-.
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Not following this one as their is NO sliding scale for these feats in Pathfinder. They are either ON or OFF.
I also would like to see soon.
1) An formatable character sheet. WITH the Concentration Check number on it.
Until this comes around I made a Concentration skill that auto-calcs the value. See THIS thread for download and THIS one for more information.I would like to add my voice to those asking for concentration to be added to the printed sheet. I think it would be just fine to add it where you show the Touch and Ranged Touch attack in the Spells and Powers section. It would also be nice to go ahead and add vs. SR too.
2. Capability to organize equipment lists by different columns, not just aphetically – Also for PFS it would be useful to remove items from the list that I cannot buy because I do not have the prestige to afford it.
The community created pf_GeneralAdjustments.user file has haste and several other common spells as Conditions. See THIS post for more info.What I miss from the ADJUST-tab an entry for the condition HASTED. That would be awesome!
I notice not all of the buff spells are in there... can we just do a "New Copy" and create like Aid and the like as a condition, like the rest of the buff spells that can be set as conditions?The community created pf_GeneralAdjustments.user file has haste and several other common spells as Conditions. See THIS post for more info.
I was playing with the Tactical Tool last night, checking out how it was handling initiative and stuff and started thinking to myself - wouldn't it be cool if this were tied into the payers sheets that were using it live? That is, currently, if my players are using their own copy of HL on their own laptop, my tactical display is only showing me a static copy of their character given to me prior to the game starting. If mine was linked in to theirs (via local network) then what I see would always be the most current version of their character with correct stats based on condition, encumberance, etc. I could also then set conditions on them myself, heal or take away hits, etc. A tall order, but cool to think about.