TaylorBland
Well-known member
Well, it did work for a second, then it crashed and when i restarted it, it read the same error message again. how would one go about fixing this then?
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It's been close to a year since the last update. Will you be doing anything with the Klingon core book?
I went in to make a character of my own for the first time in a while and discovered that 1.9 doesn't support Delta Quadrant either.
v1.10
Release: 03/29/21
Fixed -
Career (Veteran Officer): now correctly counts the Veteran talent for the Talent tab to display 4 of 4 talents.
"Courier New" font for "fntLarge" replaced by Arial
fixed several species traits that prevented them from being used with Mixed Heritage "Add Traits"
Editor (Traits): changed from it_tagPick to it_taglist for Trait Category
Stock characters updated for new version
New -
Editor (Traits): added it_tagPick option to select SpeciesTrait.? for trait
Delta Quadrant Sourcebook
+ New Species and related Traits and Talents
Thanks!Finally letting me post!!
In an effort to have all the bugs in one place for easy reference, so that TCArknight doesn't have to look in several places for my prattling....
1. According to the core rulebook, page 248, the Miranda class was commissioned in 2274. According to the app (with dataset 1.10), it's commissioned in 2262. This gives it a refit that it's not entitled to.
2. It seems to calculate starship combat damage wrong. A scale 4 ship with Security 3 should have phaser damage of 7 and photon torpedo damage of 6; the ship I'm currently building is showing 8 and 7, respectively. (Later: Okay, so part of this is me misreading something; the ship in question has phaser banks, which increases the damage by one, so the 8 damage for phasers scans. Dunno why the photon torpedoes are showing as being 7 instead of 6, though.)
I just need to go through and make sure all Torps are set up correctly.Core said:Unlike energy weapons, torpedoes don’t use the ship’s Scale as part of their damage value. Instead, they use the damage value listed below, and then add extra [CD] equal to the ship’s Security skill.
I just tried loading v1.10 for the first time, but I get a host of errors:
All about non-existent components with various names: UserSelect, Custom, Tracker, CanAdvance, SpecialTab
Is a file missing which was supplied in an earlier version?
Very odd.... do you have advancement.core and components.core? I believe components.core would contain the ones you had listed...