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I edited the fSudQuick feat in Complete Arcane and deleted the two pre-requisites that were causing the error. This has resolved the issue and the community files now load normally.
However, I think there is a problem with the latest files as another player had the same error, and we tried both updates and fresh installs.
Anyway, sorted for gaming this weekend!
When you where editing the Sudden Quicken feat did you see in the list "Sudden Still" and "Sudden Silent" feats?I edited the fSudQuick feat in Complete Arcane and deleted the two pre-requisites that were causing the error. This has resolved the issue and the community files now load normally.
However, I think there is a problem with the latest files as another player had the same error, and we tried both updates and fresh installs.
Anyway, sorted for gaming this weekend!
Hi, hope I'm posting in the right place. Last year, I made a character with obtain familiar and celestial familiar. The feats worked fine, but I had to make a custom coure eladrin. It all worked. I just did the update, and it orphaned the tags. Now, obtain familiar doesn't open the familiar selection button and celestial familiar doesn't recognize obtain familiar feat as a valid prerequisite. Any help would be greatly appreciated!
Thanks a lot! I know that before it at least revealed/added the add familiar button. I may have just made the coure accessible to that. I noticed the lack of scripts when I went in to see what had changed, but that's as far as my limited experience got me. I wasn't sure where to add the cArcFam tag, or whatever, to obtain familiar- which seems as though it would, at least, jump the first hurdle. Anyway, thanks again
Dragonfire Adept correctly adds a breath weapon and the Dragontouched feat, but neither counts as the prereq they should. For example, all the Metabreath feats have red "Breath weapon required" at the top and are grayed out, despite DAs having a breath weapon
Hi everyone,
I saw some bug with the stances ability. If a create a crusader lvl 1 a choose one stance and go to the In-Play tab I don't see the stance to make it active. I reinstall Hero Lab and retry and the same problem appear. Do you know where it's coming from?
Guiche
I believe there is an issue with the current version of the d20 system where some specials won't appear in the In-Play tab unless it has the Helper.ShowSpec tag assigned to it. Unfortunately, I can't seem to assign this tag to verify this. I'll dig into it some more. Something odd is definitely going on.
perform eachpick.delete[Helper.ShowSpec]
perform eachpick.assign[Helper.SpecUp]
After installing the community data set, I no longer get the tick boxes on the 'In-Play' tab allowing me to apply the familiar bonus.
Eg Toad +3 hps within 1 mile of caster. Or +2 fort save bonus from a rat.
I have an existing character portfolio created prior to the update where the bonus is in place, but the mechanism to add / remove it is gone.
For a newly created character, there seems to be no way to add the familiar bonus.
-- Update Hmm just reading Sendric's post above, I wonder if this is the same issue, and the familiar specials have been dropped due to not being tagged correctly.
This is probably correct. I'll take a look at it when I get the chance. There's a chance this is a core issue, but I'll see if there's anything in the community set that is causing this.
I did some sanity checking, uninstalling hero lab, deleting the old Program Data folder, and then doing a clean install.
Even on the Vanilla srd 20 install I cannot see the tick box to apply the familiar bonuses to the character any more. Assuming I'm not being a muppet and the ticket box should be in the 'In Play' tab, it looks like a problem with the core d20.
I've raised the issue as a bug in the main forum too, as I don't think it's the community set that has caused this.
if (hero.tagis[CompAvail.cArcFamil] <> 0) then
perform hero.childfound[cArcFNear].assign[Helper.ShowSpec]
perform hero.childfound[cArcFNear].assign[Helper.SpecUp]
endif
The "Corruptor of Fate" (in the Community MM4 file) is incorrectly coming up as a Character Race - It should be a NPC Race.
At least it's easily correctly by editing the creature entry in the user file!