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[Bug Reports] Chaos Dwarfs

Hey, all magic items should be available to all characters,(Sorceror Prophet,Demonsmith, and Castellan) and even the Bull Centaur Tau'ruk and Khan(except for the ones that are listed as "Chaos Dwarfs only" ...
 
Did a little looking, and the issue (as far as I can see) is the '!Magic.?' tag under Childvis for the Armour of Bazherek and Black Hammer of Hashut. I haven't edited anything myself, as I don't want to step on toes, but hope this helps :)
 
Reposted from WoC section
Update on Chaos Dwarf stuff in WoC armies. I have found and fixed they why some stuff failed to appear and other stuff did. Let us just say that this is due to the units being imported into WoC list and that was stripping away the tags needs to select some special Chaos Dwarf Magic items avail only to Chaos Dwarves not Hobgoblins from the regular CD army list.

Emailed over to UltraPrime for Sep update
 
Repost from WoC section

Opened ended question, based on reading and re-reading the rules can a Chaos Dwarf Castilian be a BSB in a Warriors of Chaos army. Since you can take a Castilian as a Hero choice and his entry as written allows him to be a BSB does that mean he could be in a WoC army list. No errata to support or un-support this can be found, anyone want to stab at this?
 
Is UltraPrime even around anymore?
Havent seen or heard from him lately and there have been a few "bugs" listed with no replies.
 
WOC official update WD Nov 2012

has anyone added the update to the WOC list for the Skullcrushers and the Hellstriders? They are in the little booklet in the new WD Nov. 2012 issue.
 
Ironsworn command costs were changed with the FAQ

Champ - 12pts
Standard - 10pts
Musician - 10pts

Currently they are 10pts, 10pts and 5pts.
Time of Madness
 
Thanks Ed, looks like the change was made for the release of 2.49. Just downloaded 2.49 and the ironsworn now have the right costed command options.
Time of Madness
 
Possible CD errors

I was generating a CD list and I noticed the following things:

-Draz doesn't seem to get a +1 save for being mounted.

-Hailshot is d3 multiple shots rather than x3 and doesn't ever have the multiple shots penalty

-Pistols on foot don't seem add one attack or conflict w/shields (perhaps a design choice, but I thought you were obligated to use it in CC if you had it)

-Fireglaives don't conflict w/shields (like halberds) and also stack the S bonus with magic weapons (Sword of Might and Fireglaive give you a net +2S bonus)

-Blood of Hashut doesn't note that armor saves aren't allowed

-The Black Hammer conflicts w/shields even though it's not listed as a 2 handed weapon

-Infernal Incendiaries aren't listed as flaming (perhaps that's too obvious?)

-Per the FAQ a magic weapon (if taken) will replace the Darkforge Weapon

-Per the FAQ the Dreadquake Mortar only does d6 wounds under the center hole
 
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