Junior Member
Join Date: Apr 2013
Location: UK
Posts: 4
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Hi. I have a Monk using unarmed strike. In my current campaign he's been given hand wraps which enhance the strike progressively... +1, +2, frost weapon, frost burst, etc.
Hand wraps don't appear to be an item, and I can't work out how to adjust Unarmed Strike in Hero Lab to reflect these properties. Appreciate any suggestions. Thanks in advance. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,215
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It sounds like your GM has created a variant of the amulet of mighty fists. Have you looked at that item, and seen how it alters unarmed strike?
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#2 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,215
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Or did your GM start with an item from Ultimate Equipment called "Bodywrap of Mighty Strikes"?
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Just another option. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#4 |
Junior Member
Join Date: Apr 2013
Location: UK
Posts: 4
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Hi Mathias. For info this is actually the 'Tempest' item in the Legacy of Fire campaign.
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#5 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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You sure its not already in HL? LW usually puts all the player like items into HL for each campaign.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#6 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,215
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The version of Tempest in Hero Lab is on a scimitar or a long sword, I think. The adventure lists all the weapon's powers, but says to make the weapon type something that would be appropriate for a chosen character.
I'm afraid it'd take a bit of re-working to turn it into an unarmed strike modifier. |
#7 |
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