Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - D&D 5th Edition SRD

Notices

Reply
 
Thread Tools Display Modes
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 1,526

Old February 20th, 2016, 03:31 PM
This is the main information thread for the community add-ons called "Packs". Each Pack is downloaded and installed just like the official 5e SRD game from inside of Hero Lab. It just requires a one time setup to use and after that you will be auto-notified when updates are released.

See Hero Lab in action here: Hero Lab - D&D 5e Player Tour

Setup Instructions
Please see THIS pdf document for detailed install instructions. After setting up the update URL restart Hero Lab and download the Pack or Packs you need/want.

BLOG: How To Install 5e Community Pack
VIDEO: Hero Lab - How To Install And Configure The D&D 5e Community Pack

The updates URL is:
Code:
http://www.shadowsoftware.net/herolab/5e/updates.xml
What D&D 5e Community "Packs" are available?
5e Community Pack – Contains the following:
  • PHB Backgrounds - Replacement backgrounds missing from the SRD release
  • PHB Class Options - Replacement Class options missing from the SRD release
  • PHB Feats - Replacement feats missing from the SRD release
  • SCAG Things - Bladesinging options for Wizards. 4 new spells.
  • ROT Things - 38 spells, 3 items.
  • Wiki Deities - 85 deities
  • The (Not Really) Complete Tome of Spells - 104 new spells added, more to come
  • Hoard of the Dragon Queen (10 Backgrounds, 1 spell, 4 magic items)
  • Rise of Tiamat (1 spell, 11 items)

Limitations of the Community Packs
The caveat with the Community Pack is that portions of descriptive text are often paraphrased (and sometimes omitted) to ensure the data files are legally sound. All the mechanics are fully implemented, so everything behaves the way you expect for your character, and you can always refer to the rule-books for the official language used.

Release Notes
Click HERE to see the latest release notes.

Known Issue List
Click HERE for a list of known issues.
Click HERE to report a new issue or request a new enhancement.

Report Issue / Request Feature
Always confirm that the issue is related to the Community Pack prior to logging a new issue. 'Things' created by the Community Pack will always have '5C' in the name. 'Things' without this flag are created by Lone Wolf or other users and should be reported through their individual processes.
Click HERE to report a new issue or request a new enhancement within the Community Pack.
Click HERE to see the official Hero Labs support information.

Quote:
To check the name of a 'thing'.
1. Develop > Enable Data File Debugging
2. Right click on the broken 'thing'.
3. Check the Copy Unique ID option. If it includes 5C it is community content. If it does not then it is official content or other user content.
Can you help?
We are always open to people who can contribute to the project. If you have missing source books you would like to add, flavor text to contribute or even want to assist in stamping out some of the bugs. Message me here or contact us by GitHub to assist as a Contributor. We are currently seeking replacement text for all 'things' where a <placeholder> has been used. In order to replace <placeholder> text we will need descriptions that are at least 20% different from the original source material.

If you have any such descriptions or are able to assist please contact us via the Report Issue option.

Last edited by daplunk; December 13th, 2016 at 11:47 PM.
daplunk is offline   #1 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 1,526

Old February 20th, 2016, 03:32 PM
FAQs for Community D&D 5e Pack:

1) How do I remove a Community Package
A: On Windows/Mac start Hero Lab and go to Tools->Manage Third Party Updates will allow you to remove a Pack or see what files where installed.

2) How to deal with your house rules and D&D 5e Community Packs?
A: You should treat the community data set files in the same way you would official Hero Lab files. This means you should NOT make changes directly to the .user files as those changes will be lost when you update to the next version. Instead you should create a new uniquely named .user file that does a Replaces Thing ID if you need to put in your own house rules over these community data sets.

3) Where and HOW do I get these new Packs?
A: See THIS post for full details. But the new Packs are downloaded from inside of HL and all start with the wording "5e XXXXX Pack". Where XXXX is the name of the specific pack.

4) I am getting an error message when I start Hero Lab. How do I post the error to the forums to get help?
A: By right mouse clicking on an error message you can select "Copy". Then you can easily post the message into your post. Doing this will 100% speed up the chance of getting an answer that will actually help you.

5) How do I report an issue for one of the Community Packs or something you downloaded from d20pfsrd?
A: You can report it to the GitHub repository for this project using THIS LINK.

6) How do a do a "Fresh/new" install of the community Packs?
A: To do a "fresh" install on Windows, Mac or iPad is to delete all the old community packages. Start Hero Lab and on Windows/Mac go to "Tools->Manage Third Party Updates" and delete all the community Packages (ie 5e Community Pack). Be sure to also delete any of the new Packs you installed also. Restart Hero Lab and download just the Pack or Packs you plan to actually use. On the iPad you can LEFT swipe across the addon's name and it will bring up the Delete button. Delete all the community ones and download/install just the Pack/Packs you need.

7) I am getting an error that is causing HL to not load any addons. What can I try?
A: One option to try is to download the Pack again. Let it overwrite the download and install again. This "some" times works and does not take long to try. If still getting an error please RIGHT click on the error window and PASTE the error message into this thread.

8) I am getting an error how can I paste it into this thread?
A: If you are getting a error window you can always RIGHT mouse click and select COPY to copy all the errors. Then you can past them into an post to help others diagnose what is wrong.

9) I get errors when opening my character that talk about sources (ie "Critical information not found in the data files: Source "Broken Chains")
A: So these files use to exist in the Community Player Pack but were removed through the development of the pack. To clean this up is pretty easy. Just open your character again and press OK through the message and go to "Portfolio->Strip Missing Sources". Save your character and you are good to go.

10) Is there an order to loading the new Packs?
A: No.

11) What are all the Placeholders?
A: While we are able to reproduce the mechanics of the missing content we are still unable to release content that is copyrighted. Therefore alot of fluffy text has been left out and replaced with a Placeholder. Eventually we would like to have new descriptions for everything to explain what the 'thing' is designed to do.
A: If anyone has the time we are interested in obtaining the text necessary to update all of the placeholders. The text would need to changed from the original sources however (min 80% diff). We will then update the placeholders in the community pack removing the need for Placeholders completely.

12) It says 'Alpha' or 'Beta' next to the option I want to use, what does that mean?
A: The Community pack is a consolidated effort by quite a few people working together for the greater good. We are however not wizards which means we add content as quickly as we can working with the few hours we have in between our real jobs. For this reason we prefer to release content as soon as its functional. There are however varied levels of functional. The tags below will help you to understand what level of functionality exists with the selections you are using.
  • <Just the selection name> - This is content that contains all 'options' and scripting. You will still come across <Placeholders> where paraphrased text has not yet been provided.
  • <Selection Name> - Beta - This is content that has had all of the 'options' input into the tool however some scripting is still outstanding.
  • <Selection Name> - Alpha - This is content that is currently having the 'options' entered into the tool. While you may find workable options here there will be lots of broken options and scripting will be missing.

Last edited by daplunk; April 7th, 2016 at 02:29 AM.
daplunk is offline   #2 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 1,526

Old February 20th, 2016, 03:34 PM
v1.8 February 12, 2017

IMPORTANT: Please note that support was removed for Midgard Heroes by Kobold Press and Fifth Edition Feats from Total Party Kill Games in this release. Any characters created with this content will continue to function however no new characters will be able to be created using this content.

Official support for Midgard Heroes, Unlikely Heroes and Southlands Heroes is now available. Click HERE for more details.

New Features
  • Added support for Unearthed Arcana - Artificer (Alchemist, Gunsmith)
  • Added support for Unearthed Arcana - Sorcerer (Favored Soul (2), Phoenix, Sea, Stone).
  • Added support for Unearthed Arcana - Monk (Way of the Kensai, Way of Tranquility)
  • Added support for Unearthed Arcana - Paladin (Oath of Conquest, Oath of Treachery)
  • Added support for Unearthed Arcana - Ranger (Horizon Walker)
  • Added support for Unearthed Arcana - Ranger (Primeval Guardian)
  • Added support for homebrew - Monk (Way of the Thundering Claw)
  • Note: The Ranger Archetypes are also implemented as Ranger Conclaves, to be used with the Sept 2016 Ranger from Unearched Arcana
  • Added support for Unearthed Arcana - Rogue (Scout)
  • New Adjustment - Extra Attunement (Add is and set how many extra attunements the character will have).

Enhancements & Changes
  • Removed support for Midrange Heroes as this is now an officially supported product and can be purchased via the Hero Lab store.
  • Removed support for 5th Edition Feats.
  • Changed the way Tool Proficiency is handled due to changes implemented in V2.0 of the core 5e SRD release.
  • Made changed to the Blood Hunter to better handle Crimson Rate.
  • Added a tracker and activation ability to the Fury of the Small Goblin ability.
  • Added sources to the Psionic spells.
  • Added sources for Druid Circles (Circle of Swords, The Emerald Enclave (Land), The Emerald Enclave (Moon), The Moonshea Circles, Circle of the Moon).
  • Fixed Adventure League tags on a number of items.
  • Removed the Half-Elf (variants) - these are now coded into the base race.

Bug Fixes
  • Fixed the way the Ranger (Sept 2016) abilities worked for Favored Enemy and Greater Favored Enemy.
  • Fixed Dual Wielder feat which was assigned the wrong damage.
  • Added Primeval Awareness feature to the Ranger (Sept 2016).
  • Resolved issue with Background Spy giving too many gaming proficiencies.
  • Resolved issue with Goliath not granting double its carrying capacity.
  • Resolved issue with innate spell casting for Yuan-Ti.
  • Resolved issue with adjustment - "Add Single Spell to Class/Race" adjustment to work again for classes.

Last edited by daplunk; February 12th, 2017 at 03:04 PM.
daplunk is offline   #3 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 1,526

Old February 20th, 2016, 03:34 PM
v1.7 December 14, 2016

New Features
  • Volo's Guide To Monsters - Player Races Added (Aasimar, Firbolg, Goliath, Kenku, Lizardfolk, Tabaxi, Triton)
  • Volo's Guide To Monsters - Monstrous Player Races Added (Bugbear, Goblin, Hobgoblin, Kobold, Orc, Yuan-Ti Pureblood)
  • Plane Shift: Zendikar - Player Races Added (Elf, Goblin, Vampire, Kor, Merfolk)
  • Plane Shift: Zendikar - Monsters Added (Archon of Redemption, Felidar, Kraken)
  • UA Druid Circles Added (Circle of Dreams, Circle of the Shepherd, Circle of Twilight)
  • UA Cleric Domains Added (Forge, Grave and Protection)
  • UA Bard Schools Added (College of Glamour, College of Whispers)
  • UA Barbarian Primal Path Added (Path of the Ancestral Guardian, Path of the Storm Herald, Path of the Zealot)
  • UA Fighter Martial Archtypes Added (Arcane Archer, Knight, Samurai)
  • UA Kits of Old - Added bard College (College of Swords)
  • UA The Faithful - Added Wizard Arcane Tradition (Theurgy)
  • UA Gothic Heroes - New Race: Revenant
  • UA Gothic Heroes - New Rogue Archetype: Inquisitive
  • UA Gothic Heroes - New Fighter Archetype: Monster Hunter.
  • DMG - Added Sentient Magic Items (Blackrazor, Moonblade, Wave, Whelm)
  • New Homebrew Race - Mousefolk
  • New Homebrew Cleric Domain (Exorcism)
  • SCAG - Half-Elf Variants Added
  • New Adjustment - Race, Custom Ability - once added lets you set the abilities name and add text desc up to 100 characters
  • New Adjustment - Race, Size Category - Select this adjustment to change your size category only. No other changes will be made to your character (This DOES NOT change equipment on a character)
  • New Optional Rule Added - "Always show the journal tab". This is useful for those that want to enter repuation gains or money for NPCs.
  • Tribality.com - New Warlock Otherwordly Patrons (The Archfey - The Queen of Air and Darkness, The Archfey - The Lord of the Hunt, The Archfey - The Good Fellow)
Enhancements & Changes
  • SCAG - Script added for ability Royal Envoy and spells for Radiant Sun Bolt and Searing Sunburst added.
  • Homebrew Race - Shardmind - added disease immunity to living construct trait. Goes for Warforged as
    well.
  • UA - Eberron - added psychic resistance to Crystalline Mind trait
  • UA Barbarian - Path of the Storm Herald reworked.
  • Book of Lost Spells - Formatting updated for spells.
  • Updated the way proficient tools are added to characters to correctly reflect them on characters
  • 5e Feats - Added scripting for multiple feats (there is still alot of unscripted feats)
  • Psionic Handbook - Scripting improvements made to Mystic class. Now able to select Fighting Style.
Bug Fixes
  • Gunslinger - Guns now use Dex instead of Str
  • UA Feats - Fixed the bonuses on some feats to trigger correctly
  • SCAG - Deep Gnome - Now able to select Sverfneblin Magic feat
  • SCAG - Deep Gnome - Was adding an extra INT to stats
  • PHB - Drow - Was missing Sunlight Sensitivity
  • UA Ranger Revised - Favored Enemy was not implemented correctly. This is now fixed to match the UA content
  • UA Ranger Revised - Multi-attack fro animal companion now correctly removed.
  • Yuan-Ti Pureblood - Had Orc stats, now correct
  • Darakhul Ghoul - now proficient with Bite
  • Potion of Fire Breath - Removed incorrect tag
  • Inheritor Background - Fixed Tool Proficiency
  • Master of Intrigue Background - Fixed Tool Proficiency
  • The Not Really Complete Tome of Spells - Fixed spell levels on multiple spells (Echoes and Battletide)
  • SCAG - Theurge Arcane Acolyte feature was not triggering. Timing changed
  • HOTDQ - Insignia of Claws - Script added and timing of script fixed
  • DMG - Rod of the Pact Keeper - Replaced with more functional version
  • UA Feats - Heavy Armor Expertise - Changed the way the stat increase displayed so its a permanent adjustment
  • PHB Feats - Heavy Armor Master - Changed the way the stat increase displayed so its a permanent adjustment
  • Fixed source entry on multiple races / classes and sub-classes to ensure they are not visible when the option is not selected in the character source configuration
  • Aarakocra - Unarmed Damage Added
  • Trollkin - Unarmed Damage Added
  • Corrected descriptive text on Favored Soul - Bonus Proficiency

Last edited by daplunk; February 12th, 2017 at 12:39 PM.
daplunk is offline   #4 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 1,526

Old February 20th, 2016, 03:35 PM
v1.6 September 28, 2016

New Features
  • Homebrew - Psionic Handbook
  • Ranger - The Ranger, Revised
  • Homebrew Race - Shardmind
  • Homebrew Race - Ursine
  • Homebrew Race - Elapidae
  • Unearthed Arcana - New Warlock Patron - The Seeker
  • Unearthed Arcana - New Warlock Pact - Pact of the Star Chain
  • Unearthed Arcana - New Warlock Patron - The Undying Light
  • Unearthed Arcana content - Modifying Classes - New Sorcerer Bloodline - Favored Soul
  • Multiple Classes - Fighting Style - Close Quarters Shooter
  • Multiple Classes - Fighting Style - Tunnel Fighter
  • Ranger - Ranger Archetype - Deep Stalker
  • Sorcerer - Sorcerous Origin - Shadow

Bug Fixes
  • Added missing unarmed strikes for all HB races.
  • Wood Elf Sub Race - Removed extra bonus language.
  • Purple Dragon Knight - moved to Martial Archetypes instead of fighting style.
  • Cleric Divine Strikes damage types fixed
  • Fixed superiority dice to reset per short rest instead of once per battle.
  • Scripting added for Sentinel Shield

Last edited by daplunk; February 12th, 2017 at 12:39 PM.
daplunk is offline   #5 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 1,526

Old February 20th, 2016, 03:35 PM
v1.5 August 01, 2016

New Features
  • Homebrew Class - Alchemist (beta - requires scripting)
  • Homebrew Feats - Added numerous goblin flavored feats
  • Homebrew Race - New Playable Race (Goblin)
  • Deities - Added 5x Goblin Deities
  • DMG - Magic Items (Rod of the Pact Keeper, Staff of the Adder, Sword of Answering, Sword of Vengeance, Tentacle Rod, Tome of the Stilled Tongue, Instruments of the Bard x7)
  • Unearthed Arcana - Added New Feats (scripting complete)
  • Unearthed Arcana - Added Waterborn Adventures (Mariner fighting style, Minotaur (Krynn) Player Race)
  • Unearthed Arcana - Eberron (New Race: Changeling; New Race: Warforged; New Wizard Tradition: Artificer; New Feat: Dragonmark)

Enhancements and Changes
  • PHB Backgrounds - multiple spelling and grammar corrections
  • PHB Stout Halfling - grammar corrections
  • DMG - Magic Item (Efreeti Chain - Scripting updated)
  • Class (Gunslinger) - Grit points now calculating correctly; Ammunition types added to Gear; Firearm Properties added to all firearms. Mouse Over for information.
  • Noble Class - Noble Path of the Tactician, Noble Path of the Brave are both now added. No scripting complete.
  • SCAG - Classes - Updated multiple 'placeholders' with mechanical text.

Bug Fixes
  • Cleric Divine Domain Exorcism - added source information
  • SCAG - Wizard (Bladesinger) - Resolved Extra Attack Display Bug
  • PHB - Barbarian - Totem Spirit of the Wolf - Text Corrected (was displaying Bear totem text)
  • PHB - Feats - Sharpshooter - Script was not triggering, corrected phase timing.
  • PHB - Feats - Duel Wielder - Now correctly calculating damage for Fighters and Rangers with duel wielding fighting style.
  • PHB - Cleric - Removed incorrect script from Channel Divinity - Knowledge of the Ages

Last edited by daplunk; February 12th, 2017 at 12:39 PM.
daplunk is offline   #6 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 1,526

Old February 20th, 2016, 04:11 PM
v1.4 May 19, 2016

New Features
  • DMG - New Items Added (Saddle of the Cavalier, Cap of Water Breathing, Cloak of Invisibility, Driftglobe, Efreeti Chain, Elixir of Health, Gloves of Thievery, Mariner's Armor, Potion of Fire Breathing, Potion of Invulnerability, Potion of Vitality, Sending Stones, Sentinel Shield,Rod of Pact Keeper, Alchemy Jug).
  • Adv League - Rage of Demons - Added monsters and NPC : Giant Two-headed Goat, Wild Dog, Wild Dog Alpha, Rothé Zombie, Breex Vandermast, Red Plume Patrol, Captain Erlich, Evil Sorcerer.
  • Out of the Abyss - Added monsters : Derro, Derro Savant
  • Out of the Abyss - NPC Races : Drow Template
  • Monster Manual - Added monsters : Dracolich template
  • New Adjustment - Change weapon type information of item
  • New Adjustment - Natural Weapon, Extra Damage
  • New Adjustment - Natural Weapon, Target
  • New Adjustment - Multiattack Text
  • New Adjustment - Spell DC, Specific School. NOTE: Currently individual spell DCs are not displayed in HL.
  • New Adjustment - Spell DC, Single Spell. NOTE: Currently individual spell DCs are not displayed in HL.
  • Added in a generic "Spell Attack" weapon that can be added to any character.
  • New adjustment - "Spell Attack Dmg" that lets a gamer set any type of damage onto the selected "Spell Attack" weapon. This is helpful for both those using iPads or paper sheets.
  • SCAG - Deities - Added all missing gods from normal FR pantheon
  • SCAG - Tiefling Variants
  • En5ider 07 Nature's Remedy - No scripting completed
  • En5ider 15 Strands of Life - No scripting completed
  • En5ider 16 King and Country - No scripting complete
  • En5ider 18 King and Country II - No scripting complete
  • En5ider 34 Chessmaster and Commanders - No scripting complete
  • En5ider 57 Scientific Sorcery - No scripting complete
  • En5ider 58 It's Never Over - No scripting complete
  • Rage of Demons - New Monsters (Red Plume Patrol, Breex Vandermast, Derro)
  • DDEX3-2 - New Monsters (Captain Erlich, Evil Sorcerer)
  • Rage of Demons - Poison Weapon Added
  • HOMEBREW - New Spell (Word of Censure)
  • HOMEBREW - New Cleric Domain (Exorcism)
  • PHB - New Spells (Mage's Faithful Hound, Mage's Magnificent Mansion, Mage's Private Sanctum, Mage's Sword)
Enhancements and Changes
  • Added tags to source selection to indicate current status of content. Alpha - Have started adding the 'Things' to the tool. Beta - All 'Things' added and usable however scripting will be missing or incomplete. - Content is released, may contain placeholders still.
  • PHB - All class 'Placeholders' replaced with relevant text.
  • PHB - Backgrounds (All 'placeholders' replaced with relevant text).
  • SCAG - Backgrounds (All 'placeholders' replaced with relevant text).
  • SCAG - Added Arcana suggested domain to some deities.
  • 5eFeats - Pre-Requisites coded into all feats.
  • 5eFeats - Expertise added to all feats except Skill Focus.
  • Elemental Earth - Replaces Spell placeholders with relevant text.
Bug Fixes
  • Great Weapon Master - Now correctly applying result to magic weapons
  • Monster Manual - Bone Naga spellcasting has correct spellcasting attribute now
  • Monster Manual - Flame Skull renamed to Flameskull
  • PHB - Feats (Dual Wielder spelling corrected)
  • War Cleric Bugs resolved
  • SCAG - Storm Sorcery Sorcerer: Now receiving Fly correctly at 18th level instead of Level 1.
  • Fifth Edition Feats - "Spell Focus" feat to be able to actually Select a school of magic and have its DC bonus reflected on spells. NOTE: Currently individual spell DCs are not displayed in HL.

Last edited by daplunk; February 12th, 2017 at 12:38 PM.
daplunk is offline   #7 Reply With Quote
MNBlockHead
Senior Member
 
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,151

Old February 20th, 2016, 04:34 PM
Thank you for this. Going to try it out now.

RW Project: Dungeons & Dragons 5th edition homebrew world
Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote
MNBlockHead is offline   #8 Reply With Quote
Korlen
Member
 
Join Date: Nov 2013
Posts: 43

Old February 20th, 2016, 04:42 PM
Human subrace only allows Variant. Standard need to be a selectable option.
Korlen is offline   #9 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 1,526

Old February 20th, 2016, 04:47 PM
Thanks that appears to be a relic of the previous way we tried to implement this. Has fixed and will add to the next patch.
daplunk is offline   #10 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 12:44 PM.


Powered by vBulletin® - Copyright ©2000 - 2017, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.