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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Anyways I fixed it and you can download the v1.2 from above and it should work now. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#11 |
Senior Member
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Join Date: May 2010
Location: Mountlake Terrace, Washington
Posts: 407
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Thanks! It works perfectly! My group will be very happy!
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#12 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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When "Vital Strike" is enabled, all the additional attacks are removed from the weapon's attack stat block.
The "Divine Power" spell adjustment adds one additional attack (at maximum BAB) to the list of attacks (only applies during a Full Attack action). This additional attack is not removed from the weapon stat block when "Vital Strike" is enabled (and it should be). |
#13 |
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Join Date: Sep 2014
Location: Toronto Ontario
Posts: 68
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Not sure where the disconnect is, but when using the following:
Tiefling (Oni-Spawn) w/Powerful Build Gestalt: 10 Soulknife, 5 Fighter (2-handed fighter), 5 Barbarian (Urban Barbarian) 2h Mind Blade, which I had to use SC Adjustments to make +1-Sized (Large:4d6) but I already provided that as a bug in Ultimate Psionics Have both Vital Strike and Devastating Strike Vital Strike accurately adds +4d6 damage, but Devastating Strike on it is only adding +2, should be the maxed-out +6 (+2/add'l die * +4 dice = +8, +6 cap) |
#14 |
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Quote:
Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#15 |
Junior Member
Join Date: Sep 2013
Posts: 13
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First off, love this add-on, its making my Slayer math so much easier...
Well Shadow I think you have it right with regards to Devastating Strike. With it maxing out at +6 with Greater it would make sense that you had it right. The only time that changes is when its a critical. |
#16 |
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Join Date: Sep 2014
Location: Toronto Ontario
Posts: 68
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Quote:
Just asking, I'm seeing it cap out at +2 (should be +6) |
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#17 |
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Where after reading it again. Actually reading a half-dozen times I am really not sure actually. Man its easy to read that feat and think they mean +2 bonus per feat or it could be taken per dice set. HERE is a rules post on the Piazo forums going with its per feat not dice. And a Second one where its discussed and its going with per feat as it the "number of each extra dice roll" not the flat out number of extra dice. So looking like its not a bug at all. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#18 |
Member
Join Date: Sep 2014
Location: Toronto Ontario
Posts: 68
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Those links make it a lot more clear, thanks
And yes, I agree, it's worded incredibly poorly (and makes the feat much less worthwhile unless you're a stock fighter with more feats than you know what to do with) Should still be the other way around, IMO, since to use VS you need to drop all of your additional attacks (which at higher levels can be a lot of damage lost), but, intention of rules (especially when clarified by the writers) usually wins out (that's what errata's for) I'll concede now... /bow |
#19 |
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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This is deprecated as I have merged it into my new ShadowChemosh Gaming Addon package instead. So the links above in this thread are removed.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#20 |
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