Member
Join Date: Sep 2012
Location: Alexandria, VA, USA
Posts: 35
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Quote:
NM. |
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#121 |
Senior Member
Join Date: Dec 2008
Posts: 121
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Did you change the HTML behind the sheet? Not complaining mind you, just asking. Prior to this version, I would export my character, directly edit the sheet in Studio, add another block with a weapon, and then make modifications from there (i.e. I'd add Longsword (PA), then add all the relevant Power Attack changes), print my sheet and be done. However, when I went in today, it didn't appear that information was there and that weapons were now displayed via jscript functionality. Can you confirm?
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#122 |
Senior Member
Join Date: Sep 2011
Location: Alpharetta, GA
Posts: 213
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#123 |
Senior Member
Join Date: Dec 2008
Posts: 121
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Hrm. Right then. I guess I'll have to put in requests for:
1. Cloning Weapon Entries (that I can then edit) 1a. Ability to Edit bonus to hit and dmg 2. Re-order Weapon Entries |
#124 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
1) Cloning Weapons you can just add the same weapon again as suggested above and set the weapon to the "Ground" container. 1a) The "Adjust" tab already has this feature to add all sorts of bonuses. If you need more see my "addon" that adds tons of new abilities. 2) You can already sort of do this by adding a "Custom" weapon and giving it a new name that either gives a space or a number in the front. Then HL will sort them in a different order. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#125 |
Member
Join Date: Sep 2012
Location: Alexandria, VA, USA
Posts: 35
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Ehhhhh, that's kinda lame. (Not your fault). That should be a core functionality, I'd imagine. It should be set up so the primary weapons that I use (which only I know, not the software) can be moved up to the top of the list.
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#126 |
Member
Join Date: Feb 2012
Posts: 45
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I have been having trouble with printing the AncientOne sheet.
A character has so much gear that not all of it will print on the sheet; it gets cut off at the bottom and the next page just picks up with the next section... |
#127 |
Senior Member
Join Date: Dec 2008
Posts: 121
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Quote:
Ultimately, I consider it a responsibility of the app to track the actual items owned and the responsibility of the sheet to adjust displays for attack types / feats. If it doesn't get done, I'll live. I'm certainly not going to stop using the sheet because of this. As I know that the sheet uses JS to do what it's doing, I felt that it wasn't unreasonable to ask about adding some new methods to handle this stuff. HL is great if you are using it as a "Live" character sheet at the table. I prefer paper at the table, and paper sheets are the realm of the export. |
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#128 |
Senior Member
Join Date: Dec 2008
Posts: 121
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The software does know if you have the weapon active in your hand(s)...
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#129 |
Member
Join Date: Sep 2012
Location: Alexandria, VA, USA
Posts: 35
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Quote:
Sometimes I've got my sword in my hand because I'm in melee. Sometimes people are escaping/approaching and I use my long-bow. But maybe I have both a sling and a longbow. How does the software know "which of these weapons I use more often"? It doesn't, really. It's not asking a lot to say "when you've got multiple attack forms, let the uer decide what order they are output in, so that the ones they use most often are at the top." |
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#130 |
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