prototype00
Active member
I was playing around with HeroLab yesterday, and I noticed that for the Qinggong monk, you are required to take all the archetype levels and replace them all with ki powers, however as I understand it that is not the intent from Paizo, and that you can choose which abilities to replace.
Having played around with the editor (made a rogue scout archetype for the ninja, which it actually qualifies for under the rules, yay!
), I was wondering how hard it would be to code for an archetype where you have a list of class abilities that you can replace and a list of ki powers that you can take at the appropriate levels?
Does anyone with experience with the editor know how hard this would be to do?
Cheers,
prototype00
Having played around with the editor (made a rogue scout archetype for the ninja, which it actually qualifies for under the rules, yay!

Does anyone with experience with the editor know how hard this would be to do?
Cheers,
prototype00