Adding the language "Varisian" doesnt remove it from the list.
What list? Why would adding it remove it from a list?
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Adding the language "Varisian" doesnt remove it from the list.
I'd say the Language Selection list, selecting all other languages removes them from the list.
However, Chelaxian, Shoanti, Strix, Thassilonian, and Varisian aren't removed, and can be selected multiple times.
I'm having trouble getting spiked shields to show up under the weapons tab as a secondary attack. It shows up under the weapons tab, but it doesn't have a checkbox for primary or secondary weapon. Also, when I add the Bashing property, it doesn't update the damage under the weapons tab.
Magical Knack (trait) requires a selection from known spells, rather than the hero's caster classes.
Please re-read the trait - magical lineage and magical talent require specific spells, but magical knack affects classes.
Yes sorry, I worded that badly. Magical Knack currently asks for a spell to be chosen in HL, when it should ask for a caster class.
Oops - forgot to set them as unique. I'll get this fixed, and I might as well set the program to force languages to be unique, so that users don't have to worry about it.
Correction - I've set those to unique, but since the generic language still needs to be there, I can't force everything to be unique.
The unarmed strike/size thing is something I've noticed but just not gotten to.
The fact that your manufactured weapons size with you matches the way the enlarge person spell works.
If you want a race that's naturally size L, just set that in the editor. You mentioned that you made a new gnoll race, so alter the size while you're at it.
I can't find where it asks that - could you be more specific about exactly what you're seeing?
With the update, I'm now seeing the majority of the languages unavailable, with the following text above them:
"Your background doesn't allow you to learn this language as a starting language."
Unless I'm wrong, the only language that should have that, is Druidic (though Drow Sign Language might qualify). Even the languages of the Core races are unavailable.
It's in the Kagical Knack dropdown list under Traits, in the Feats tab.
Just in case we're looking at different things; I have Pathfinder RPG with Traits & Flaws, and Second Darkness AP options on.
Here's a little picture to show you what's happening.