Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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This script you're working on is on the archetype itself, not on a class special, right?
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#31 |
Senior Member
Join Date: Oct 2010
Location: Cincinnati, OH
Posts: 328
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Quote:
I moved it to a Quintenary ability but still nothing. But now weapon bonus and damage displayed on class and weapon tabs are both the same at least (Still +3 when it should be 1) Quote:
For the weapon it is adding 3 trainbonus tags. Last edited by Pezmerga; December 21st, 2011 at 03:23 PM. |
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#32 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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Try adding
Code:
debug eachpick.field[name].text & ": added a training tag" Code:
perform eachpick.assignstr[bonustag] |
#33 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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Quote:
See - there's something else going on here that's interfering with the function of this script - keep looking for other scripts or other things that could be causing this. |
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#34 |
Senior Member
Join Date: Oct 2010
Location: Cincinnati, OH
Posts: 328
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Quote:
If I run this it will show once in the output as: Weapon Training: Pole Arms: added a training tag. Code:
foreach pick in hero from BaseWep where wepexpr for i = 1 to tagbonus perform eachpick.assignstr[bonustag] next nexteach debug eachpick.field[name].text & ": added a training tag" If I try it directly under it doesn't show anything at all. Such as: Code:
foreach pick in hero from BaseWep where wepexpr for i = 1 to tagbonus perform eachpick.assignstr[bonustag] debug eachpick.field[name].text & ": added a training tag" next nexteach Last edited by Pezmerga; December 21st, 2011 at 04:01 PM. |
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#35 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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field[cGiveSp3rd].value isn't calculated until Post-Levels/10000 - that's why this is at Post-Levels/10500.
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#36 |
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Join Date: Oct 2010
Location: Cincinnati, OH
Posts: 328
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#37 |
Senior Member
Join Date: Oct 2010
Location: Cincinnati, OH
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Weird...this EXACT same code when switched to a monk archetype works just fine. I know I copied it from the sohei... But it doesn't work on the Bard or Inquisitor. Does it maybe have something to do with those classes having spells? I've tried different ability slots (Secondary, Tertiary, Quintenary) on the bard, and something is throwing it off.
Another thing, I have the Archetype replace the class name, This wouldn't do anything to the base class helper would it? Also...with a Bard, I have weapon training in the quintenary custom ability. If I add an optional quaternary ability it shows up under both weapon training and Quatenary abilities...disabling quatenary abilities doesn't do anything to the weapon training value though. Here is a picture. Last edited by Pezmerga; December 22nd, 2011 at 08:50 AM. |
#38 |
Junior Member
Join Date: Dec 2011
Location: pk
Posts: 1
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I'm trying to make a Gestalt Inquisitor/Fighter. I've got it almost completely finished, but one hang up is giving me fits. I can't seem to get the Fighter's Weapon Training to work correctly.
I made my own versions of each of the Weapon Groups, set them to Secondary Abilities and assigned them to my new class. They show up appropriately - at level 5 HL is giving the new class the option to choose one, and they all appear in his list. At level 9 he gets to choose another, and the appropriate list appears. But his bonus for the first group doesn't increase, and his bonus for the second is listed as +0. Leveling up further gives the same results - he's allowed to choose another weapon group, but none of the bonuses increase with his level. pinguin kostüme |
#39 |
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#40 |
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