Junior Member
Join Date: Nov 2020
Posts: 6
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Hello,
I was trying to learn my way around Hero Lab to add a few classes into Pathfinder. Namely things from the Tome of Magic and Magic of Incarnum from 3.5. So I found my way into the editor and was attempting to create a new class, however it won't let me do so without compiling. When I do try to compile, it fails and I get a large number of errors from the Pathfinder Community Pack. Image attached. Is there any way to resolve these without breaking the pack or having to remove it every time I want to work on something? Thanks for any assistance ya'll can provide. |
#1 |
Senior Member
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,104
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There is a known error with compiling because the PF files (not just the community pack) are so large. Once you get that error, the only thing you can do is close HL completely, and restart.
Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew). HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP). DM and player of D&D since 1980. |
#2 |
Junior Member
Join Date: Nov 2020
Posts: 6
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Okay thanks.
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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In addition this will happen if you are using the 32bit version of HL. If you switch to 64bit this compile error should no longer happen.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#4 |
Junior Member
Join Date: Nov 2020
Posts: 6
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Ah that would help as well. I didn't even realize I was using the 32bit. Thanks!
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#5 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Sadly, if you are using HL in conjunction with RealmWorks you are stuck with the 32 bit version...
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#6 |
Senior Member
Join Date: Aug 2010
Posts: 1,528
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The two are installed together. You can use the 64-bit version of HL for everything except the parts that are integrated with RealmWorks and use the 32-bit version during your sessions when you want to load encounters from RealmWorks.
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#7 |
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