Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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#91 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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I really recommend updating to 6.1. We're looking into what's needed to make things work on 5.1 (and the original iPad), but that's at least a few weeks away, possibly more if we run into unexpected issues.
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#92 |
Senior Member
Join Date: Dec 2007
Posts: 139
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Excellent! Thanks, Colen. I'll look forward to your tutorials.
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#93 |
Senior Member
Join Date: May 2010
Location: Maryland
Posts: 167
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Quote:
Last edited by Adam.Ormond; April 21st, 2013 at 10:08 AM. |
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#94 |
Senior Member
Join Date: Dec 2011
Location: NJ, USA
Posts: 130
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Quote:
Someone should put this in the FAQ, I'm pretty sure there'll be a lot of call for this feature. ------------------------------------- "...You're going to backstab him with a ballista?" |
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#95 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Getting it off though or deleting the .por requires iTunes connection. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#96 |
Junior Member
Join Date: Apr 2012
Location: Perth, Western Australia
Posts: 12
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#97 |
Senior Member
Join Date: May 2010
Location: Maryland
Posts: 167
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Quote:
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#98 |
Senior Member
Join Date: Apr 2012
Posts: 105
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Any new update on IOS 5.1 functionality? I'm stuck with an IPad 1st gen and don't have the cash to buy a new one.
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#99 |
Junior Member
Join Date: Aug 2011
Posts: 18
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I have looked through the forums and haven't found any threads specifically for this purpose, so I decided to start one. If there is, please point it out to me and I will be happy to paste my suggestions onto the end of it.
I have been using the Hero Labs character sheet for the iPad since it launched and have some suggestions to make as far as functionality is concerned. I have no programming experience, so I don't know if any of these suggestions are possible, but I know that a lot of them would be welcome additions. So here goes: 1. Allow spells to roll damage, just like weapons can. This way the character's level, any feats, traits or other adjustments he/she has can be figured in automatically. 2. Allow the Magus Arcane Pool ability to actually modify the active weapon the character has equipped. 3. Create a new character that the player can switch to if the character casts a summon monster spell (this can be modified by celestial/fiendish templates as well as Augmented summoning etc) 4. Wizard and cleric special abilities that are usable a number of times per day like Acid Dart (Sp) or Fire Bolt (Sp) should be able to be rolled for attack and damage, just like any other weapon. 5. Critical threats and critical misses (i.e. rolling 1 and 19, 20 or whatever the critical range of the currently used weapon is) should be more apparent in the roll window. Lets put any more suggestions in this thread and keep it as productive as possible. Thanks, Lorangriel |
#100 |
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