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What speed can a custom vehicle have? was: Custom Vehicle

  • Thread starter Thread starter demandred at skrill.org
  • Start date Start date
D

demandred at skrill.org

Guest
One fine day in the middle of the night, Scott Balfour
<sbalfour@mindspring.com> got up to write:

>"4. Work out speed
>Next you need to record the speed of the vehicle on its datafax. This is
>very straight-forward; just look it up by cross-referencing the vehicle's
>size and type on the chart above to see what speed it normally has. Note
>you can upgrade your vehicle's starting speed to your own choice by paying
>the additional points for it (see later on - Cost of Speed table)."
>
>Sounds like you can have a fast warmachine. For that matter, any other
>speed of any other thing. Does this make souped-up engines worthless...uh,
>yes.

*frown at GW

I'll take a look at it.

>On another note, am I completely flaking here and missing how to make
>modifications to weapons on vehicles(custom)? Like mega, long-barreled, et
>cetera? I can't figure it out.

Click on the weapon once you've added it.

>And lastly (most importantly), thanks 'Not Colin' for all your hard work on
>making these datafiles work. Your addition of the VDR was certainly above
>and beyond the call of duty.

Thanks :)

--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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From: 'Not Colin' McAlister & The Skrills [SMTP:demandred@skrill.org]
<snip>

*frown at GW

<Comment: heh, you should know better by now>
<snip>

>On another note, am I completely flaking here and missing how to make
>modifications to weapons on vehicles(custom)? Like mega, long-barreled,
et
>cetera? I can't figure it out.

Click on the weapon once you've added it.

<Comment: Ohhhhhhh. The only thing I tried to make was a "better rhino"
and thus tried to give it a souped up storm bolter. Guess which weapon
doesn't get the options like all the other weapons.>
<snip>

Thanks :)

<Comment: You are welcome>
<end snips>

Cheers
Scott
sbalfour@mindspring.com

Colorado Springs 40K - http://www.egroups.com/group/cs40k/info.html





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One fine day in the middle of the night, Scott Balfour
<sbalfour@mindspring.com> got up to write:

>Click on the weapon once you've added it.
>
><Comment: Ohhhhhhh. The only thing I tried to make was a "better rhino"
>and thus tried to give it a souped up storm bolter. Guess which weapon
>doesn't get the options like all the other weapons.>

Feck, that's a mistake :(

--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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