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Trait activation on In Play tab

JustinThomason

Well-known member
I've been designated official Hero Lab script monkey for my game group. Our GM is planning a Aberration heavy campaign, and a couple of the Campaign Traits he's made involve bonuses that apply when fighting aberrations. I'm not sure how to set up an on/off checkbox to apply the situational bonuses from the In Play tab. Any tips or links to a relevant tutorial would be much appreciated.

Thanks!
 
Do you know of any other 'Trait' that does this? In the editor you can then do a "New (Copy)" of that trait to see how its done.

Have you read over the glossary of terms? I would recommend you check out FAQ#2 on all the places to find help with the editor. It even has links to different YouTube videos. You will most likely find that VERY helpful.
 
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