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Rifts for Savage Worlds

I appreciate all the hard work everyone has done to make Herolab such a success. The community is awesome and I look forward to the Rift files when they become available.

Just wish I knew programming so I could help.
 
Just wondering if anyone has heard from TCKnight? I know this is on his time, I'm just wondering if he has had to drop the project.
 
Yep, still working slowly but surely...

Considering setting up something like github to share the work and speed things up. Anyone be interested in that?
 
Github (https://github.com/) is a way to perform collaborative work and handle change management, heavily used by folks working on code development especially (but it can be used for virtually anything collaborative, really). That might be a pretty good idea to try for something like that, actually.
 
I'm down for a GitHub collaborative effort. I'm new to custom data for HL, but I'm passionate about Savage Rifts and would love to contribute in any way I can.
 
I am about to start doing this myself for my own campaign, so if there is already a community effort started I'd much prefer just contributing to that on GH. If that is getting set up please let me know and I will be happy to help.
 
I was wondering, do the tailored spell lists require a level of coding or is there a way to do it already built into Herolab, perhaps from pathfinder or DnD?


Salcor
 
Usually the way that's done is to do separate Arcane Backgrounds and then limit those to a subset of powers. There's built in functionality to do that.
 
If it's not on Github yet does someone have a copy of the files they could send me directly? I am raring to go get Savage Rifts set up in Herolab and I don't want to duplicate effort.
 
So I am looking at the Rifts Data file and hit an issue beyond my knowledge. When I attempt to compile the data file it gives me an error associated with the Breed Advantage Racial ability. It say the eval script points to hero.child[resRacEdge] that does not exist. I am not even sure what resRacEdge is.

Salcor
 
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