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I ran a search on the Realm Works forum for "Mac" and "Apple," but didn't find any mention (or question) as to whether RW will be available on the Mac.
So... will it?![]()
Random name grab-bag with user-defined lists. I have big lists of names that suit particular races and areas in my campaign, since the standard D&D set don't always work with my world. When I'm put on the spot for a bit-part NPC I didn't think about too hard, I'd love a button that lets me grab a random name from the appropriate list without any hassle.
The ability to have multiple versions of NPCs tied to each other - so you could, for example, have a level 2 version of Whatshisface and a level 6 version for later on, both tagged as being Whatshisface.
Some manner of user-defined fields for NPCs. I don't actually give most of mine stats, since I don't want to ever risk them upstaging the PCs, but I do like to create them as "cohort" entities that can give the party certain benefits. I'm sure I could just write things like that in their description, but it would be much more excellent to see versatility similar to HeroLab, where I could create fields like "services" and "active benefit" as part of a template for my NPCs.
Association between quests/plots and other entities. For example, working the the cohort rules I mentioned above, the party can improve their cohorts by taking on quests dealing with their personal plots. I'm hoping RealmWorks would let me categorise or tag quests/plots as being major, minor, personal, tied to a particular character or area, linked to/triggered by another quest/plot, and so forth.
Sorting options for, like, everything. One of the most annoying things about working with plain old document formats is that most stuff has to be changed manually (embedded spreadsheets/databases have helped with some of that, but they make the document big and clunky and don't enjoy running on my netbook). Being able to sort entities by, say their location, relation to the party, time-sensitivity, plot importance, or any number of other factors (especially, in my case, old or new name) would be a huge boon.
I second this idea. I've discovered recently that trying to keep the hidden features of an item hidden SUCKS.I'd also like every character sheet to be available to me at any given time, with any treasure I give out to be allocated to specific party members. Nothing worse than a convenient "Oh, I've got the Staff of Wind Mastery in my backpack" when the character who really has it happens to be unconscious at the bottom of a cliff. In the past, I have had to use 'playing card' blanks with the equipment and description written on it so I know who has what.
Oh, and tracking gems, party wealth in coins, and unidentified magic items.
Yeah, I'm hoping it's simple. Where I can just drag and drop an item "object" onto the "Rogue" object. Simple is good.This level of detail is all doable, you just have to be patient enough to put it into the tool. I'm sure rob and the team will be able to say more, but I would be happy with what it can do in this case.
Hope this helps!![]()
Another thought of something I'd like. The ability to somewhat easily export a map into the common formats for VTT games. Since most of my prep will be in RealmWorks, I'd like to be able to take a map I've put in realmworks and somewhat easily get it into MapTools or some other program.
You will instead import your maps into Realm Works and then utilize them appropriately, putting pins on them for assorted locations and what-not.
Any recommendations?There are a number of reasonable tools available for creating maps today.
Do you have a rough idea yet of the formats RW will support?
Any recommendations?