* Increase font sizes to improve readability and better match the standard sheet (requested by Kinnakeeter and Dragnmoon)
armidale, thanks for all your work on this, and thanks for considering our input!
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* Increase font sizes to improve readability and better match the standard sheet (requested by Kinnakeeter and Dragnmoon)
Languages – All of them are going on 1 line, can they be separated per line?
Feats Special Abilities – Some get cut off at the end of the page and complete on the next, can it be made so instead the full text just goes to the next page if it can’t all fit in 1 page?
Swim/Climb (Fly/Burrow unknown) - This is most likely an issue with Hero labs but I am getting Odd numbers for the Distance. Though the math is correct (1/4 30 is 7.5) it should stay in increments of 5. Instead of 7.5, it should be 5.
Weight – Still doing odd calculations figuring the number to the 16th decimal place in one example, is this a fault of Hero Labs? Should probably only bring it to the 2nd decimal place. *don’t make fun of me if I am using the wrong terms there, been awhile..*
Is there a way to Toggle the Tracked Resources on and off for those that want to? The ‘Include tracked resources in stat block’ in ‘Configure Hero” does not seem to do anything.
I know it is not part of the regular character sheet, but is there a way to add Caster Level, Concentration Check Bonus, Melee Touch attack bonus and Range Touch attack bonus for spell casters?
Spells Known number is not filling out for spontaneous spell casters
The .5 increments would be correct. In example the 30ft you only climb 7.5 in a single move action but if you double move it is 15ft or the 60ft/4. I would say it should be left to help remind players that if they double move its 15ft or 7.5ft in a single action.I was thinking the 2.5 increments were still useful if you took a double move. Maybe someone can find an official ruling on this.
The quickest and easiest method is to add two of my add-ons to your hero lab.I know it is not part of the regular character sheet, but is there a way to add Caster Level, Concentration Check Bonus, Melee Touch attack bonus and Range Touch attack bonus for spell casters?
Armidale's Custom Sheet:
If I have a character with more than two weapons plus unarmed it prints the rest of the weapons on page 2 with only the extra weapons (and a lot of white space) then prints the normal page two stuff on page three.
Is this a known issue or by design?
ShadowChemosh said:The .5 increments would be correct. In example the 30ft you only climb 7.5 in a single move action but if you double move it is 15ft or the 60ft/4. I would say it should be left to help remind players that if they double move its 15ft or 7.5ft in a single action.
And I thank you for it.* Display trip attack bonus for non-trip weapons (requested by Kinevon) but only if character has a trip feat, to avoid clutter (feedback welcome)
The ‘Include tracked resources in stat block’ in ‘Configure Hero” does not seem to do anything.
I noticed that the weapon line for main hand for my TWF shows a +1 (2 weapons) or +5 (alone). That +5 should be a +3 (+1 BAB, +2 Strength). Is it possible it's adding the Str bonus twice?
Any way to get it to add appropriate maneuvers to each weapon for any maneuver the PC has the "Improved" version of?
armidale;64933Already on my list to do said:You are correct, although Unarmed might include the other ones...
And, weirdly enough, the COmbat Maneuvers Blog at http://paizo.com/paizo/blog/v5748dyo5lcom says that certain weapons can do Drag & Reposition maneuvers:
There is a special exception to the above rules. If you’re using a weapon with the trip special feature, and you’re attempting a drag or reposition combat maneuver (Advanced Player’s Guide 321–322), you may apply the weapon’s bonuses to the roll because trip weapons are also suitable for dragging and repositioning (this also means we don’t have to add “drag” and “reposition” weapon properties to existing weapons).
Yeah, I know, more work.
I did a search and didn't see any mention of this. But I have a 2nd Level Cleric that it's not showing the Spells he has prepared? Is this currently normal?
Domain/Specialty is not showing on 2nd Page
Domain Spell is not showing in Spell List.
Can the sheets listed here list the traits and feats separately?
I just re-verified that cleric spells show up fine for me on the right side of page 2. The current sheet won't list the full descriptions on a separate page though. If that's what you're looking for, you can use ShadowChemosh's "Shadow Spellsheet v1.2".
would there be any way to have the bonus damage for a weapon due to Icy, Icy busr, flaming etc... listed somewhere with the weapon?
Yes.But would there be any way to have the bonus damage for a weapon due to Icy, Icy busr, flaming etc... listed somewhere with the weapon?