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PF2 HLO Bug List

nightpanda2810

Well-known member
I've submit bug reports, but thought it would be useful for others to have clarity on issues as well. If anyone notices any bugs and comments, I'll update the OP.

Also, the dev's have been kicking ass with their can of industrial strength RAID!

  • Heightened spells show as level 1 under the in-play tab.This may not necessarily be a bug, but I consider it one.{REPORTED}
  • Magical armor is not requiring resonance.{REPORTED}




If you're reporting a bug in this thread, PLEASE submit an official bug report. This thread is only for clarity for others.

You can submit a bug report directly from HLO by clicking the gear icon and selecting bug report.

You can also go here.
 
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I see the other issues myself but I don't see any Inspire Courage adjustment. Where do you see this?

Wrote the below out, as I was going through it, but it's not there! Went back to the bard character I made, and it's there. Seems to only be available when class is set to Bard (which makes it useless, lol.)

Code:
Add a conditional bonus under temporary adjustments.

Once added, close that popup and click on the conditional bonus. 

Click on Unspecified and you'll find it in the list.
 
Wrote the below out, as I was going through it, but it's not there! Went back to the bard character I made, and it's there. Seems to only be available when class is set to Bard (which makes it useless, lol.)

Code:
Add a conditional bonus under temporary adjustments.

Once added, close that popup and click on the conditional bonus. 

Click on Unspecified and you'll find it in the list.
The adjustment is called "Conditional Bonus" and shows on my Sorcerer. Its a generic adjustment not specifically related to the bard ability. The note is just trying to be helpful to let you know the generic adjustment is available for use.

If I was playing with your Bard at a table I could add that adjustment two times to my character. Once for Attack Rolls by selecting "Attack Bonus" and Once for Damage Rolls by selecting "Damage Bonus". This is not a specific spell effect adjustment like PF1 has. Those are not in yet so they give you generic ones that can be used for MANY feats or spells.

You don't actually select "Inspire Courage" because giving a +1 bonus to Inspire Courage does not do anything. :)
 
The adjustment is called "Conditional Bonus" and shows on my Sorcerer. Its a generic adjustment not specifically related to the bard ability. The note is just trying to be helpful to let you know the generic adjustment is available for use.

If I was playing with your Bard at a table I could add that adjustment two times to my character. Once for Attack Rolls by selecting "Attack Bonus" and Once for Damage Rolls by selecting "Damage Bonus". This is not a specific spell effect adjustment like PF1 has. Those are not in yet so they give you generic ones that can be used for MANY feats or spells.

You don't actually select "Inspire Courage" because giving a +1 bonus to Inspire Courage does not do anything. :)

When I saw Inspire Courage in the list of choices I assumed it would work as inspire courage, and that other adjustments would probably show up in there as well. Makes sense that it's a generic adjustment.

Hopefully these get added quickly :)
 
Alchemist - Far something. It doesn't change the throwing distance to 30 for bombs. Also, the text on one screen shows something about you getting a familiar not increased range. Sorry, computer still installing updates so can't view it right now.
 
Submitted this bug yesterday: After entering the Custom Name for "Other" deity you still get a validation error. Seems there is a field for deity alignment which isn't appearing in the table.
 
To make sure everyone knows posting bugs in this thread does NOT report it to LW. You must REPORT BUGS HERE to get them fixed. I mean sharing for others is cool but you need to report the bug. :)

You can also find a report bug from the Gear Icon in HLO.
 
Alchemist - Far something. It doesn't change the throwing distance to 30 for bombs. Also, the text on one screen shows something about you getting a familiar not increased range. Sorry, computer still installing updates so can't view it right now.

Confirmed, submit report, adding to OP.

Submitted this bug yesterday: After entering the Custom Name for "Other" deity you still get a validation error. Seems there is a field for deity alignment which isn't appearing in the table.

Confirmed, adding to OP.

To make sure everyone knows posting bugs in this thread does NOT report it to LW. You must REPORT BUGS HERE to get them fixed. I mean sharing for others is cool but you need to report the bug. :)

You can also find a report bug from the Gear Icon in HLO.

Going to add this to OP.
 
Added "bottled lightning" for free to a character and now cannot sell or otherwise remove it from character inventory. Reported as a bug just in case it is not user error.

*Edit* Refreshed HLO and the sell button appeared. Disregard.
 
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Barbarian - when raging, doesn't actually change the values:

Eg. HP doesn't increase, Attack doesn't increase, and Rage per day remains at 2/2

EDIT: AC does change.

not sure if its a bug or I am doing something wrong.
 
Barbarian - when raging, doesn't actually change the values:

Eg. HP doesn't increase, Attack doesn't increase, and Rage per day remains at 2/2

EDIT: AC does change.

not sure if its a bug or I am doing something wrong.
The UI for this is very confusing. The 2/2 you seeing is the TEMP HP not the use to activate rage. Rage does not increase attack only damage and it works for 3 rounds then ends and then goes again for 3 rounds.

Here the Rage 4/4 is the Temp HP:
Barb1.jpg

You don't need to actually ever turn this on as when you activate Rage it will turn on for you. HLO is incorrectly allowing you turn this on/off.

To actually turn Rage on you have to CLICK on the "Rage" ability on the right side:
Barb2.jpg

Then at the bottom of the new window is the ability to turn Rage On/Off:
Barb3.jpg
 
All possible natural attacks under Animal Totem - Bestial Rage (claws, antlers, horns, etc.) are appearing on Play tab for Barbarian with Animal Totem even after an animal is selected on the Class tab.
 
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