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Pathfinder Community Packs

Error picked up

have Mythic GM Pack
3pp Pack
and Gestalt installed.
So did a test install and these three are living happily on a fresh install. So its the installer not correctly renaming all the files.

The quickest method is to follow FAQ#6 and uninstall all of the community addons. Then download and install them one more time. That so far has been the best way to fix any of these "duplicate Thing errors".
 
I can't find any of the community bestiary packs on the download list. What's going on?

Anyway I'm also not well versed in this website, can someone tell me where all the relevant places are? I'm using google to look up "community bestiary" each time I have a problem.
 
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I'm getting the following when I load up the Pathfinder files:

HeroLab said:
The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

File: COM_BasicPack_AP073 - The Worldwound Incursion.user (line 72) - Thing - Duplicate record encountered ('pAP73Wards')
File: COM_GMMythicPack_AP073 - The Worldwound Incursion.user (line 4) - Thing - Duplicate record encountered ('pAP73BrkLg')
 
I can't find any of the community bestiary packs on the download list. What's going on?

Anyway I'm also not well versed in this website, can someone tell me where all the relevant places are? I'm using google to look up "community bestiary" each time I have a problem.
The Community Bestiary is gone and is now the "Pathfinder GM Pack" or "Pathfinder GM Mythic Pack". The main difference in which to load is if you have Mythic Adventures or not. Otherwise click the links above for all the information you are looking for.
 
I'm getting the following when I load up the Pathfinder files:
This once again is the the installer not correctly renaming all the files.

The quickest method is to follow FAQ#6 and uninstall all of the community addons. Then download and install them one more time. That so far has been the best way to fix any of these "duplicate Thing errors".

You could also do the install multiple times but its easier to remove and then add fresh.
 
ShadowChemosh, are these supposed to work with the iPad? Or should I have kept the iPad Super Pack?
Load only one pack on the iPad.

I'm personally using the GM Mythic pack.

Fyi loading more than one pack seems to crash the app.
Correct for right this second you can only load one of the Packs on to a iPad.

But GOOD NEWS! Colen got back to me and showed me my mistake I did that is causing the issue. Thanks Colen! So I am putting that fix into the packs even as I write this. So today (Sunday 2/8/2015) the new version of the Packs will be coming out and they then will live/work/play together on the iPad nicely.

So the old "iPad Super Pack" is no longer required/needed. :D
 
Correct for right this second you can only load one of the Packs on to a iPad.

But GOOD NEWS! Colen got back to me and showed me my mistake I did that is causing the issue. Thanks Colen! So I am putting that fix into the packs even as I write this. So today (Sunday 2/8/2015) the new version of the Packs will be coming out and they then will live/work/play together on the iPad nicely.

So the old "iPad Super Pack" is no longer required/needed. :D

Whoop whoop :D:cool::D
 
So did a test install and these three are living happily on a fresh install. So its the installer not correctly renaming all the files.

The quickest method is to follow FAQ#6 and uninstall all of the community addons. Then download and install them one more time. That so far has been the best way to fix any of these "duplicate Thing errors".

How do you create a Gestalt character? I can't seem to ferret out the option.

I have the 3pp pack, GM Pack and Gestalt installed.
 
i don't seem to have gestalt on mine anymore...is it not included in the 3pp pack?
if i remember right you added gestalt and then selected 2 classes in dropdown boxes...there is a thread all about gestalt that i think had the directions
 
How do you create a Gestalt character? I can't seem to ferret out the option.

I have the 3pp pack, GM Pack and Gestalt installed.
See the first Post in the Gestalt Thread for information. Gestalt is still its very own special addon as it is not complete yet and is still in beta.

If you wish to make a Rogue/Fighter gestalt you would add one level of rogue then one level of fighter and then one level of gestalt. You switch to the "Gestalt" tab and on the level 1 "Class Picker" you select Fighter and Rogue. The best of your saves, BAB, skills, and HP are selected for you.
 
The following Packs have been updated. For details click the links:
Summary of Changes
1) The Packs will now work correctly on the iPad now! So you can install multiple Packs if you need them.

2) Lots of new Psionics and Path of War features.

3) I tested loading the "3PP Pack" and the "GM Mythic Pack" on my iPad air and it worked perfectly! Those are the two biggest packs so if they are loading together we should be in the clear! :)

If you run into issues it maybe worth doing a "Fresh Clean Install" on Windows/Mac. For details see FAQ#6.
 
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One of my portfolios is giving me an error when I open it:

"Attempt to access non-live source pick 'tpCBArtInt' from script
Location: 'eval' script for Component 'BaseRace' (EvalScript '#17') near line 29
- - -
Attempt to access non-live source pick 'tpCBArtInt' from script
Location: 'eval' script for Component 'BaseRace' (EvalScript '#17') near line 29
- - -
Attempt to access non-live source pick 'tpCBArtInt' from script
Location: 'eval' script for Component 'BaseRace' (EvalScript '#17') near line 40
- - -
Attempt to access non-live source pick 'tpCBArtInt' from script
Location: 'eval' script for Component 'BaseRace' (EvalScript '#17') near line 40"

The "CB" makes me think it was something from the Community Bestiary, but I have no clue as to what. Any ideas?
 
tp means it is a type, and ArtInt suggests it might be an attempt to do something with Artificial Intelligences (perhaps part of the Iron Gods AP, as I know there are two which figure in that series).
 
Someone else emailed me this morning about it. And yep its a new Type for AI stuff for Iron Gods. It would appear this only comes up on monsters using the "Customize" option and only on load of saved .por file. It seems removing the "Source" from the new type solved the issue.

I have attached the fixed file to this post for now.

If you are not sure where a .user file goes start HL and go to "Tools->Explore Folders->Game System Data Folder" will open up the correct location. Then drop the attached file "PFRPG_Artificial Intelligences.user" into the folder and let it overwrite the existing file. Restart HL and see if the error goes away.

It will be a day or so before I have time to get a new release of the GM Pack out.
 

Attachments

Hi Guys,

I'm getting the following error when loading any of the War of the River Kings files from the 2nd Kingmaker community bestiary pack with just the GM Mythic Pack loaded:

Pick 'xDamRdCldM' has been orphaned due to missing thing in batch '596'.

I've just updated to the latest HL, GM Mythic & Kingmaker files.

Thanks,
Jim.
 
Bug report: Archetypes for Path of War are no longer changing the disciplines (Dervish Defender and Zweihand Sentinel). The add/remove discipline under permanent adjustments also no longer working.
 
Hi Guys,

I'm getting the following error when loading any of the War of the River Kings files from the 2nd Kingmaker community bestiary pack with just the GM Mythic Pack loaded:

Pick 'xDamRdCldM' has been orphaned due to missing thing in batch '596'.

I've just updated to the latest HL, GM Mythic & Kingmaker files.

Thanks,
Jim.
That "Thing ID" is core as far as I know. I did notice something about "Hazards" are now in HL and saw all my old portfolios where tossing errors about Diseases/Poison now. So for example Dire Rats saved from before the last update all toss errors now. I wonder if this is related and they removed all the old Damage Reduction helpers.

Aaron/Mathias did this DR Pick get removed like Poisons/Diseases did?
 
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