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Pathfinder Community Packs

Edit:

Downloaded and installed again, and it worked. For some reason, it wasn't highlighted as an update.

Thanks!!!
 
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re: classes

This could be very useful for the Talented classes from Rogue Genius Games.

Hi. I like the option for creating your own races, but don't know how to add in custom classes. I've looked at some of the faqs and stuff, but even trying to solve simple error codes has me stumped.

Is there a manual somewhere that actually provides code walk-throughs?

thanks
 
Hi. I like the option for creating your own races, but don't know how to add in custom classes. I've looked at some of the faqs and stuff, but even trying to solve simple error codes has me stumped.

Is there a manual somewhere that actually provides code walk-throughs?

thanks
I would recommend reading the Glossary of Terms for the Editor. Then check out FAQ#2 for all the places to learn about the editor including YouTube videos. Welcome to the wonderful world of using the HL editor which will be the most frustrating and rewarding thing you can do with Hero Lab. :)
 
Two languages in the Community Files haven't been sourced tagged.
They are:
lMHNepali - from COM_PackModern - Path Heroes.user
luIobarian - from COM_GMPack_AP_Bestiary - AP12 Reign of Winter
 
Hello, I hope everyone is doing alright today. I was wondering if there's a way for me to make a Half-X-Half-Y race by combining two races. Is this possible? If not, how difficult would it be to include something like that whenever the Community Pack is next updated? If it would be difficult, then don't waste your time, but if it's something pretty simple, I think that could be a feature that people other than myself would probably find useful. Why should Humans be the only race that can procreate and make Half-Elves and Half-Orcs. We should be able to make Half-Elf-Half-Sylph, Half-Dwarf-Half-Kasatha, Half-Gnome-Half-um-Half-Elf (quarter-elf?), and so on.

Thanks!

(PS, in case you might be wondering, in my situation, I really would like to make a Half-Stryx-Half-Sylph since I think that would be a really interesting combination thematically)
 
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Hello, I hope everyone is doing alright today. I was wondering if there's a way for me to make a Half-X-Half-Y race by combining two races. Is this possible? If not, how difficult would it be to include something like that whenever the Community Pack is next updated? If it would be difficult, then don't waste your time, but if it's something pretty simple, I think that could be a feature that people other than myself would probably find useful. Why should Humans be the only race that can procreate and make Half-Elves and Half-Orcs. We should be able to make Half-Elf-Half-Sylph, Half-Dwarf-Half-Kasatha, Half-Gnome-Half-um-Half-Elf (quarter-elf?), and so on.

Thanks!

I think your best bet for stuff like that would be the ARG Race Creation system or the Custom Monster builder for the Bestiary.
 
You're probably correct, and I have used both those in the past. I was unsure if there could be an easier way, sort of like a Gestalt for races instead of classes. Oh well, thanks for getting back to me
 
I am getting an error message in HeroLab when loading Pathfinder:

syntax error in 'eval' script for Thing 'IFRSoutMag' (eval script '#1') on line 2 tag classes.inquisitor not defined

Can anyone tell me which module this might be or how to fix the error

So poking around a bit, it seems that the issue is the RavenX files somewhere. Removing them fixed the issue for me, but there is still a bug somewhere in that repo.
 
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TobyFox took over the RavenX Forgotten Realms files some time ago. This sounds like one of the first bugs he fixed. You would need to update your file locations to use his hosted files instead of RavenX's files.
 
I've noticed a small issue with one of the Path of War adjustments.

the Initiator Adjustment doesn't seem to be altering the number of stances and maneuvers known. While I can get away with altering those manually it would be nice if this was handled by the adjustment internally.

Also, the description text for the adjustment seems to be the same as the description text for adding to the list of disciplines available to the class.
 
Two requests for Ultimate Psionics.

Battle Transformation should be level 3, not level 4, for the Tactician.
Fear Cascade, the Telepath only power, should be on the Telepath list; it is somewhere within Hero Lab, since I can add it to the Psion's Class List via an adjustment.


I love the work you're putting into the Community Package.
Thank you for your efforts.
 
Two small questions:

Any idea why on the iPad a Generic Tracker is shown as greyed out on the in play tab?

As well/alternately, any suggestions for better way to combine two custom Racial Sp abilities into a single 0/2 use tracker instead of two 0/1 use items?

Thanks
 
I don't think I ever sent you files for the Genius Guide to Domain Channeling. I completed it a long time ago. If you are interested in it, I can send it to you.
 
I don't think I ever sent you files for the Genius Guide to Domain Channeling. I completed it a long time ago. If you are interested in it, I can send it to you.
Sure that sounds great.

Any idea why on the iPad a Generic Tracker is shown as greyed out on the in play tab?
Not off the top of my head. If you email the .por file I can take a look. But there is very little difference on the iPad vs Desktop. You sure you didn't add the generic tracker adjustment?

Email is my forum user id (at) yahoo (dot) com.

As well/alternately, any suggestions for better way to combine two custom Racial Sp abilities into a single 0/2 use tracker instead of two 0/1 use items?
Is this question for using the editor or trying to use adjustments? Using the editor it would be make a new Thing. For adjustments the best you could do is hide one of the Sp and then increase the number of uses on the other Sp.
 
I've noticed a small issue with one of the Path of War adjustments.

the Initiator Adjustment doesn't seem to be altering the number of stances and maneuvers known. While I can get away with altering those manually it would be nice if this was handled by the adjustment internally.

Also, the description text for the adjustment seems to be the same as the description text for adding to the list of disciplines available to the class.
Fixed the text thanks. Why would increasing IL give you maneuvers or stances? If you increase a magic users caster level they do not gain additional spells known. Unless there is a reference in the book I missed this is working as designed.
 
Two requests for Ultimate Psionics.

Battle Transformation should be level 3, not level 4, for the Tactician.
Fear Cascade, the Telepath only power, should be on the Telepath list; it is somewhere within Hero Lab, since I can add it to the Psion's Class List via an adjustment.


I love the work you're putting into the Community Package.
Thank you for your efforts.
Thanks for the bug reports.
 
Firstly, I was wrong and it's greyed out on iPad and desktop so that wasn't a difference.

You sure you didn't add the generic tracker adjustment?

I've made it work by adding the Generic Tracker adjustment with 0 uses and a name to add the object, then using Ability: Uses/Period modification to add 2 uses to the Tracker. That stops it being grey.

For adjustments the best you could do is hide one of the Sp and then increase the number of uses on the other Sp.

That's what I thought to do initially, but I can't see a way to modify # uses for a Racial Ability?
 
That's what I thought to do initially, but I can't see a way to modify # uses for a Racial Ability?
There is not a specific "Race vs Class" ability adjustment. Instead HL sees Race and Class special Abilities as just "Ability: Uses/Period". Give that try.
 
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