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Pathfinder Bug Reports - Version 6.7

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Could you be more specific about the combination of race size and weapon size (and what type of weapon)?

Nevermind I just realized Jotun Grip has a -2 penalty that isn't taken away from Massive Weapon.

One thing I did notice though is when you are in titanic rage form, which makes you large if you were medium , you cant wield a huge katana one handed with Jotun Grip. Shouldn't you be able to, Since you'd be large with that power and able to wield a Large Katana One handed normally?
 
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Has this been fixed?

An archetype trades in an Armor proficiency, but after taking a level in a class that gives it back, it still refuses to work.

Example, An Urban barbarian loses Medium Armor proficiency. Taking a level of Fighter should STILL give it back, RAW.

Is there an In-Play tab for Vital Strike?

Has there been a fix for Furious Focus so the player does NOT receive the penalty for Power Attack with his first attack?
 
Target Words from Words of Power

Am I missing something?

When I print my Spellbook for a wordcasting Sorcerer I do not get the sorc's Target Words. Is there a way to add them/print them?
 
When activating hybrid form for a character with the werebear template, the character's size changes to Large. According to Bestiary 2, however, the hybrid size should stay Medium.

EDIT: Also, the natural armor, Str and Con bonuses should all be 2 for the hybrid form.
 
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On almost all the creatures and NPC's that have a flight speed has none listed in the creature information on either the default data sheet or in the hero labs window. All it shows is the land speed in general. If I am not mistaken I believe this applies to all creatures with differing types of speed such as climb, swim, and burrowing.

This should be listed as it could make a difference overall on what the DM does should he/she forget their bestiaries or data that they printed out.
 
Musket, double-barreled for some reason is adding a +1 to Dmg on one of my characters (3rd level Dwarf Gunslinger), but does not seem to do it on all of them.

Edit: Seems to be treating it as a Melee weapon and adding Str to the damage.
 
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Eagle size and space/reach

The eagle is listed as a small creature. HL says it occupies a 2.5 foot space and has 0 reach. Small creatures should occupy a 5 foot space and have 5 foot reach.
 
Ranger's 12th level ability Camouflage description that appears on the Specials page says "you can use the Hide skill in favored terrain." clicking on the question mark it is defined correctly that you can use the Stealth skill.

Thanks.
 
I have found that when using Pathfinder Data set v5.6 with HeroLab v3.7a the following bug in the user interface.

When the Ranger reaches a level where he may have more than one favored enemy AND favored terrain (for example at 8th level the Ranger may have 2 of each) that once I select two choices for one category (either enemy or terrain), the software "locks out" the remaining window in a fashion where I cannot select the remaining category choice.

To reproduce the error, simply select one enemy and one terrain to begin. Then select a second enemy. The terrain section will then be "locked" once the scroll bar appears in the enemy section. I would think that BOTH sections should be set to scroll at that point, but because of this bug, I cannot select the second terrain, thus leaving the PC with a validation error.

The phenomenon also happens when a second terrain is selected instead of enemy (it produces the same problem regardless of which you select first).

If there is a work around, I'd love to hear it. Otherwise, please log for a bug fix.

Thanks!

Ramicus

I'm having the same problem. My wife's character is being leveled up and needs another favored terrain, and the box isn't big enough to show all of the info, so she can't add it...

terrain.jpg
 
Hi again.

I'm in the process of creating a new Dragon Race and I have run across a discrepency with the PF Beastiary regarding the default things given with the Dragon creature type.

In the Beastiary it says that all Dragons have Darkvision 120 ft. and Blindsense 60 ft.
The Dragon Creature type gives Darkvision for 60 ft. and makes no mention of Blindsense.

Am I reading something wrong?

Thanks.

-GP
 
I recently got ultimate combat added to my liscence. when i first used it, it worked fine, then later when I loaded portfolios that contained the feat "boar style" the feat becamed 'orphaned' from the characters and would not appear on nay of the feat lists. it keeps claiming that it is missing in batch 444 or 449.

My DM has no issue with this feat to my knowledge and it is in the Ultimate Combat book.

any help would be great
 
Sling bullets seem to be a little too light...

Looking on the PRD, 10 sling bullets weigh 5lb, or .5lb per.
In HeroLab they weigh 2lb for 10, .2lb per.
 
This has happened with most NPC's I've made, but not all, and I've double checked my math numerous times. I set their starting GP to the amount appropriate for their heroic or nopc class and level, buy their gear, then, if I change the starting gold again to reflect the pocket money I want the NPC to be carrying, it instead of turning into say... 33 gp, it turns into -33 gp. Every time this happens, it becomes the negative of the exact value I'm trying to put it as.
 
This has happened with most NPC's I've made, but not all, and I've double checked my math numerous times. I set their starting GP to the amount appropriate for their heroic or nopc class and level, buy their gear, then, if I change the starting gold again to reflect the pocket money I want the NPC to be carrying, it instead of turning into say... 33 gp, it turns into -33 gp. Every time this happens, it becomes the negative of the exact value I'm trying to put it as.

Adjust the money on the Journal tab.
 
Gravewalker Witch bug (Ultimate Magic)

The gravewalker archetype for the Witch has the class feature "Bonethrall". This ability is supposed to be at first level, but Hero Lab has it at fourth (the level of the Hex replaced). The wording of the ability confused me, too, but I got confirmation here from Paizo that it is supposed to be at first.

Obviously not a huge bug, but I thought I'd let you know.
 
NPC's don't have a journal tab.

Besides, no matter how I adjust it, the math SHOULD work right.
Change it to a PC instead and adjust the amount on the Journal tab. Then change it back to a NPC.

Also why not just give the pocket change and the WBL value just once together instead of trying to give different amounts of starting value. Your trying to use the Starting Value as an adjuster instead of the "starting value".
 
This has happened with most NPC's I've made, but not all, and I've double checked my math numerous times. I set their starting GP to the amount appropriate for their heroic or nopc class and level, buy their gear, then, if I change the starting gold again to reflect the pocket money I want the NPC to be carrying, it instead of turning into say... 33 gp, it turns into -33 gp. Every time this happens, it becomes the negative of the exact value I'm trying to put it as.

Are you setting the starting gold value to be the amount of pocket change you want it to have, or are you adding the amount of pocket change you want it to have to whatever's there?
 
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