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Belafon said:Advanced Race Guide:
A Half-Elf Summoner with the Wild Caller archetype gets a bonus 1/4 evolution point per level. A Half-Elf Summoner also has the option of getting 1/4 of an evolution point as a favored class bonus. These are not stacking and appear to be tracking separately. In other words if you are level 2 and take the favored class option twice, you should have 1/2 (level) + 1/2 (favored class) = 1 bonus evolution point. Instead nothing happens until level 4 (when each method reaches 1 on its own) and you get two points.
Also- this archetype does not seem to be removing the forbidden evolutions (all are still available as choices).
There should be an eval rule that if you add the forbidden evolutions they throw an error.
I'm not sure if the favored class bonus and the archetype bonus stack the way you say, but I'll research it when I go through the bug list.
As I understood it, type abilities (like darkvision from the aberration type) don't cost you anything, so why should subtype darkvision cost? I'm not aware of an official ruling in the other direction, but if anyone could point me to one I'll gladly change it over.
As I understood it, type abilities (like darkvision from the aberration type) don't cost you anything, so why should subtype darkvision cost? I'm not aware of an official ruling in the other direction, but if anyone could point me to one I'll gladly change it over.
Ok here is a bug that has been around for a while.
Under Armor choose a chain shirt the arcane spell failure is listed as 30%, it should be (according to Pathfinder Core Book) 20%.
Now choose magic armor and choose chain shirt, the arcane spell failure is listed as 30% when it should be 20%. Now choose to make it out of mithral. Now the arcane spell failure should drop by 10% but it doesn't.