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Pathfinder Bug Reports - Version 4.15

Both the Lion & Tiger Animal Companions are listed as Medium but with 10' space size - should be 5' space.

Looks like leftovers from the Bestiary Animals, which are both Large & take 10' space.
 
Class Special Recklessness (for Chevalier PrC out of Pathfinder Adventure Paths) doesn't actually adjust attack/damage values (granted via morale bonus) when activated on in-play tab. Timing issue maybe? (Set to Pre-Levels for ability that grants bonus based on # of levels in PrC)
 
Buckler imposing -1 to hit penalty improperly.

Ok. Let me try this again.

When you equip a buckler it gives you a -1 attack penalty regardless of having a weapon equipped in the offhand or using a 2 handed weapon. So in essence I have a character wielding a rapier and a buckler and he gets a -1 to his attack roll.




Buckler
This small metal shield is worn strapped to your forearm. You can use a bow or crossbow without penalty while carrying it.

Benefit: You can also use your shield arm to wield a weapon (whether you are using an off-hand weapon or using your off hand to help wield a two-handed weapon), but you take a –1 penalty on attack rolls while doing so. This penalty stacks with those that may apply for fighting with your off hand and for fighting with two weapons. In any case, if you use a weapon in your off hand, you lose the buckler's Armor Class bonus until your next turn. You can cast a spell with somatic components using your shield arm, but you lose the buckler's Armor Class bonus until your next turn. You can't make a shield bash with a buckler.
 
My post vanished. Very strange. Anyway, the Druid's Vestment costs 10,000 gold in Hero Lab but should only be 3,750 gold according the the Core Rulebook and the PSRD.
 
blzbob - there's a deletion message left in place of it. I said I deleted it because I don't ignore the old bug reports threads just because a message was posted there between when the next release is packaged up and when the release actually comes out.

I will address the issue you've posted, in the original posting.
 
Ok. Let me try this again.

When you equip a buckler it gives you a -1 attack penalty regardless of having a weapon equipped in the offhand or using a 2 handed weapon. So in essence I have a character wielding a rapier and a buckler and he gets a -1 to his attack roll.
Crazy question here, but do you have Weapon Finesse? I am going to assume its a Non-Masterwork Buckler with Weapon Finesse being used with the Rapier. If so you the feat Weapon Finesse is correctly applying the negative ACP from the shield.

If any of the above is not the case then their could be an issue...
 
Human Sorcerer Favored Class

OK so the favored class option for the human sorcerer where you can add an extra spell to your list is not working right.

as it states "Add one spell known from the sorcerer spell list. This spell must be at least one level below then the highest spell level the sorcerer can cast"

I am a level 4 human sorcerer i have 2nd level spells and it is only letting me add another 0 level spell when i should be able to add a 1st level spell for the favored class option.
 
Have created a sorcerer and just leveled up to 7th level. Tried to add the Arcane Bonus feat "Improved Initiative", however it is nowhere to be found. Umm, what's up with that? All of the rest are there.
 
Even after updating to 4.15, I still get the message across the top of my HeroLab PC page that he has 85,000+ gp of gear. That is not accurate. Apparently it granted me 5 sets of 50 +1 Flaming arrows. I have gone through and tried to delete and reacquire just 5 each of the +1 Flaming arrows to no avail.:D
 
I have a question about the updates on the Campaign Setting. I purchased the bundle package today. I looked to see if the cracked and the flawed Ioun Stones were posted in the magical gear section. They are not. Are they going to be posted in future updates?
 
Crazy question here, but do you have Weapon Finesse? I am going to assume its a Non-Masterwork Buckler with Weapon Finesse being used with the Rapier. If so you the feat Weapon Finesse is correctly applying the negative ACP from the shield.

If any of the above is not the case then their could be an issue...

Wow good call. he does have weapon finesse
 
Gnome Pyromaniac Racial ability

Gnome racial Pyromaniac.

It is not giving the bonus spells for having a charisma of 11 or greater. I do not know if this is part of the bomb damage increase that is not implemented yet or not.

Pyromaniac: Gnomes with this racial trait are treated as one level higher when casting spells with the fire descriptor, using granted powers of the Fire domain, using the bloodline powers of the fire elemental bloodline or the revelations of the oracle’s flame mystery, and when determining the damage of alchemist bombs that deal fire damage (this ability does not give gnomes early access to level-based powers, only affecting the powers they could use without this ability). Gnomes with Charisma of 11 or higher also gain the following spell-like abilities: 1/day—dancing lights, flare, prestidigitation, produce flame. The caster level for these effects is equal to the gnome’s level; the DCs are Charisma-based. This racial trait replaces the gnome magic and illusion resistance racial Traits.
 
I have a question about the Handy Haversack. Is it possible to set it where anything placed in it doesn't count against a character's encumbrance? It says in the description that even filled it weighs only 5 lbs, and can hold up to about 120 lbs of material.:D
 
I have a question about the Handy Haversack. Is it possible to set it where anything placed in it doesn't count against a character's encumbrance? It says in the description that even filled it weighs only 5 lbs, and can hold up to about 120 lbs of material.:D

I'm pretty sure this flag is already set for the HHH, you are saying it doesn't appear to be working?
 
That is exactly what I am saying. I just within the past 2 weeks had a Handy Haversack created for my PC, but when I tried placing items in the HH it had no effect on my encumbrance stat. Encumbrance never changed.:D
 
Handy Haversack created for my PC, but when I tried placing items in the HH it had no effect on my encumbrance stat.

I just created a new pathfinder pc, 1st level bard, gave him 120 lbs worth of money, bought a HHH, put the money in the HHH, and the encumbrance went from 120 lbs to 5 lb as expected.

Whatever your problem is, it isn't likely the HHH. I suspect you have a lot of coin weight.
 
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