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Pathfinder Bug Reports - version 2.7

Mathias

Moderator
Staff member
I've decided to try organizing bug reports by the version number of the files.

If you've already posted a bug, but it wsan't fixed yet, it is on my to-do list. There's no need to repeat it here.
 
The feat Quicken Spell-Like(thingid fQuickSpel) ability is suppose to be usable 3 times per day or less if the Sp can only be used 2 or 1 times per day. Currently it appears to be setting itself to be usable a number of times per day equal to the Sp even if it is greater than 3.

One of my players added this feat for the Summoner's summon monster Sp at level 10 and it is usable 7 times per day. I could not actual duplicate this problem until I upgraded to v2.7 data set tonight and now I show the same issue.

Thanks
 
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The feat Quicken Spell-Like(thingid fQuickSpel) ability is suppose to be usable 3 times per day or less if the Sp can only be used 2 or 1 times per day. Currently it appears to be setting itself to be usable a number of times per day equal to the Sp even if it is greater than 3.

I must be psychic - I fixed this one the day before you asked for it (along with the same problem on empower spell-like ability). It'll be in the next update. Thanks for the report.
 
The race descriptions for my custom races don't show up in the race selector dialog anymore.
Had the same problem myself. The fix appears to be going in and adding the Creature Type to the race and Creature Subtype if needed. After doing that my custom races starting showing the normal dialog again.
 
So found something I think is wrong. If you add any of the stack-able Gear items like Alchemist's Fire and add say 3 of them HL correctly shows x3 items. What appears wrong is that it totals up the price to be 60gp(20gp each), but it leaves the weight to be only 1 lb the weight of a single item. I think it should total up the weight, but not the cost? Or at least should total up the weight as currently I could carry 60 Alchemist's Fire and it would weigh only 1 pound.

Thanks
 
The text description that appears on the character sheet for the Persuasive feat is wrong - it says that it gives a bonus to Bluff and Intimidate whereas it should be Diplomacy and Intimidate. The bonuses appear to be going on the correct skills, though, and the tooltip text within Hero Lab is also correct.
 
The uses per day of the Channel Positive Energy ability for a paladin are being calculated the same as for a cleric of the same level. I believe that this is wrong as the paladin instead spends two lay-on-hands uses to do an energy channel.
 
I am not sure if this is mentioned before. The Celestial Armor and Celestial plate both have issues.
Celestial Armor is only giving a +3 Dex Bonus rather then the +8

Celestial Plate is only giving the Plus +3 for the enhancement not anything for the armor itself.
 
I've noticed an oddity in the outputs. If I add Hair/Eye/Skin color in the portfolio, then the output shows the character Race in the Hair, Eye and Skin sections fo the Character Sheet.
 
When updating an older character file (from early march) I found my Paladin Mount no longer has a BAB. The file opened with it at 0 (linked to a 8th level Paladin) where before it was 5. Leveling the Pally to 9 made no change to the BAB of the horse.
 
When updating an older character file (from early march) I found my Paladin Mount no longer has a BAB. The file opened with it at 0 (linked to a 8th level Paladin) where before it was 5. Leveling the Pally to 9 made no change to the BAB of the horse.

Was your Mount customized in some way? If you've made a custom Animal Companion Race you have to give it a Creature Type after the most recent update (in the case of a Horse, a Type of 'Animal').

I ran into the same issue with any custom Animal Companions that I created in the editor.
 
Was your Mount customized in some way? If you've made a custom Animal Companion Race you have to give it a Creature Type after the most recent update (in the case of a Horse, a Type of 'Animal').

I ran into the same issue with any custom Animal Companions that I created in the editor.

I tried it with a regular horse and Heavy Horse to see if it made a difference, but I don't have any custom anything involved.
 
I've noticed an oddity in the outputs. If I add Hair/Eye/Skin color in the portfolio, then the output shows the character Race in the Hair, Eye and Skin sections fo the Character Sheet.

Fixed in the next update, thanks for the report.

Empty information in those spaces, rather than the race, was the same bug, in case anyone saw that expression of it.
 
I am not sure if this is mentioned before. The Celestial Armor and Celestial plate both have issues.
Celestial Armor is only giving a +3 Dex Bonus rather then the +8

Celestial Plate is only giving the Plus +3 for the enhancement not anything for the armor itself.

Is your character at medium encumbrance? That imposes a max DEX of +3 independantly of the armor.
 
The race descriptions for my custom races don't show up in the race selector dialog anymore.

Had the same problem myself. The fix appears to be going in and adding the Creature Type to the race and Creature Subtype if needed. After doing that my custom races starting showing the normal dialog again.

I've fixed this so that it will show a little bit more for an unconverted race. The problem is that races now derive a lot of information from their type, rather than having to define it themselves, which means that the script that generates the description doesn't have much to show if it can't find the type.
 
So found something I think is wrong. If you add any of the stack-able Gear items like Alchemist's Fire and add say 3 of them HL correctly shows x3 items. What appears wrong is that it totals up the price to be 60gp(20gp each), but it leaves the weight to be only 1 lb the weight of a single item. I think it should total up the weight, but not the cost? Or at least should total up the weight as currently I could carry 60 Alchemist's Fire and it would weigh only 1 pound.

Thanks

This is on my to-do list. Thanks for the report.
 
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