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Pathfinder Bug Reports - collection 4

The Far Shot feat description says that the penalty should be -1 per range increment rather than -2, but on the character sheet it's increasing the actual range by 50%...
 
Shuriken Range Increment

Shuriken range increment is listed at 20 feet, but the Pathfinder Core book says it is 10 feet. Is it possible to edit my local data files to fix this, or do we have to wait for an official patch?

Thanks!

-joe
 
I don't know if this has been brought up, but Shuriken should be treated as Ammunition for Masterwork, Magic abilities, etc...

To be fixed. Thanks for the report.

The fix was simpler than I thought - fixed in the next update.
 
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The Far Shot feat description says that the penalty should be -1 per range increment rather than -2, but on the character sheet it's increasing the actual range by 50%...

Fixed in the next update, thanks for the report.
 
Shuriken range increment is listed at 20 feet, but the Pathfinder Core book says it is 10 feet. Is it possible to edit my local data files to fix this, or do we have to wait for an official patch?

Thanks!

-joe

Fixed in the next update, thanks for the report.

Open the editor from the tools menu, and create a new file in the editor. In the weapons tab, press "New (Copy)" on the bottom left, and in that list, find shuriken. Write down its unique Id ("wShuriken"). Now select it from that list. Enter that unique ID into the "Replaces Thing Id" box, which you'll find on the right-hand edge, around the center. Give the weapon a new Unique Id at the top (like "wShurikenA"). Now in the main section of the editor, find the range increment selector, and change it from 20 to 10. Save your replacement, press the "Test Now!" button on the top left, and you're done.
 
Monk CMD Issue

I haven't read through all the bug reports, so my apologies if this is redundant.

It appears that the tool miscalculates the CMD when a Monk character takes the feat Defense Combat Training. It looks like instead of making the BAB = Character Level (the definition of the feat) it instead doubles the WIS bonus to CMD that the Monk receives as a Class ability. I did some testing on a 1st Level Monk and with DCT as a Feat, any adjustment I made to my Wisdom made a 2 point change in the CMD.

Follow-up question - is there a scheduled release date for all the bug fixes you folks are making? :)
 
Wisdom in the Flesh Trait

The Wisdom in the Flesh trait should allow the user to add +1 to any Strength, Dexterity, or Constitution based skill and allow that skill to become a class skill.

Although, the skill can be chosen and a +1 is added, the skill does not turn blue and become a class skill.
 
I'm able to select Leopard as the race for a ranger's animal companion, but get the stats for the Cheetah instead (they are similar, but have separate entries in the Bestiary).
 
I'm able to select Leopard as the race for a ranger's animal companion, but get the stats for the Cheetah instead (they are similar, but have separate entries in the Bestiary).

That's because you don't use the stats out of the beastiary for animal companions, you use the stats from the Animal Companion section listed under druid. Leopard and Cheetah are both under the Cat, Small heading.
 
The Wisdom in the Flesh trait should allow the user to add +1 to any Strength, Dexterity, or Constitution based skill and allow that skill to become a class skill.

Although, the skill can be chosen and a +1 is added, the skill does not turn blue and become a class skill.

Fixed in the next update, thanks for the report.
 
There's a small bug with the paladin. If you create an 8th-level paladin from scratch, Aura of Resolve is correctly shown on-screen but doesn't appear on the printed character sheet.
 
Bug:

the height and weight is still being calculated with 3.5 rules, at least for elves. It's telling me my 6'2" elf is outside the normal height range for my race which isn't the case according to the core rulebook.

Thanks
 
There's a small bug with the paladin. If you create an 8th-level paladin from scratch, Aura of Resolve is correctly shown on-screen but doesn't appear on the printed character sheet.

It's actually hiding under the saving throws with all the other immunities, but that isn't really where it should be - it'll be in the regular list in the next update, thanks for the report.
 
Bug:

the height and weight is still being calculated with 3.5 rules, at least for elves. It's telling me my 6'2" elf is outside the normal height range for my race which isn't the case according to the core rulebook.

Thanks

Previously reported, this will be fixed in the next update. Thanks for the report.
 
Bug/annoyance

When you go to the Wizard Tab, and go to select your specialized school and opposition schools, those sections expand, causing the spellbook and spells memorized section to go below the bottom level of my screen. If you guys could make it so I can scroll down on that page I would greatly appreciate it.
I'm using a smallish 10.1 inch screen on a net book, so on most computers it might not even be an issue.
 
Two bugs

So far working on my Druid I've found two problems.

I cast Animal Growth on my Bear Animal Companion, so I went to the adjustments tab and made all the necessary changes, but the size increase didn't boost my bear's natural weapons damage dice. So I did the weapon size increase adjustment, and that didn't change the number's either.

The Amulet of Mighty Fists +4 is listed as costing 96000 gold, but in the Pathfinder book and SRD, it's 80000 gold.
 
Noticed while making a Dwarf Inquisitor; Dwarfs are not proficient with the 'Dwarf' weapons.

Actually, it seems to be the same with all Racial weapon proficiencies. Is this a known issue, I cou;dn't find anything with a brief search.
 
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