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Pathfinder 2nd Edition

Our group thinks alike. we wont be using HLO for any product. if HLC wont support PF2 we will find other solutions. Even Excel sheets will be better than HLO.

I do hope that HL will continue investing in HLC. I must say that since HLO I sense that there wont be any further development in new materials to the HLC, and thus, I am looking for another software. thanks for 15 years of fun playing, but it seems our paths must separate. :(
Ditto. I don't need yet another subscription in my life. I have purchased every package save the encounter ones because it's one and done.
 
Ditto. I don't need yet another subscription in my life. I have purchased every package save the encounter ones because it's one and done.

Everything is effectively a subscription now, cell phones, cable tv, netflix could argue car payment/house payment/rent/insurance are too, don't pay you then you lose access. $25/year would be the cheapest subscription that I would have too. They haven't started the clock on the subscription charges yet so for now it doesn't have one.

HLC is a fantastic product, and HLO is looking good so far. LWD does a good job and I expect that HLC will pale in comparison to HLO feature wise in the future.
 
I'm worried about the potential negative affect to LWD's bottom line until 2.0 is out. I probably won't be buying any more data packs for HL, except maybe the adventure path packs. Same for RW, AP data packs only more than likely, until 2.0 is out.

I subscribe to the AP, Pawns and PFRPG at Paizo, probably will cancel the PFRPG one.

Don't worry once Hero Lab Online starts the money will be flowing in. It should have them making 2 to 3 times as much as before. :( I personally have no plans to buy/pay for HLOnline it will not work for me. Psst most RPG games are played in basements where signals are poor, or in our case close to zero.
 
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Don't worry once Hero Lab Online starts the money will be flowing in. It should have them making 2 to 3 times as much as before. :( I personally have no plans to buy/pay for HLOnline it will not work for me. Psst most RPG games are played in basements where signals are poor, or in our case close to zero.

My main switch is in my basement. Are you saying that you haven't installed your own network wiring in your home?
 
How much is PF2 on HLO likely to cost, both in terms of one-off costs and recurring costs, assuming I buy every Paizo data package and perhaps one or two others (as I have done to date with PF1)?

I've spent a lot of money on PF1/HLC. Am I likely now to be having to spend that every year with PF2/HLO?

Richard
 
How much is PF2 on HLO likely to cost, both in terms of one-off costs and recurring costs, assuming I buy every Paizo data package and perhaps one or two others (as I have done to date with PF1)?

I've spent a lot of money on PF1/HLC. Am I likely now to be having to spend that every year with PF2/HLO?

Richard

It's a $35 charge to sign up for HLO. That charge currently includes access to the current state of Pathfinder 2, and a subscription until next February.

What has been stated in the past is that after that, it's going to be nominal subscription charge. You will still have to purchase additional data packages, however, whatever data packages will eventually exist in both HLO and HLC, if you buy it once, you have access to it in both. This will be retroactive. So if you currently have Pathfinder for HLC, you will have access to it in HLO for no additional charge, if and when it's released for HLO.

All this is with the caveat that things aren't official until their official, but that's what's been stated as the plan.
 
It's a $35 charge to sign up for HLO. That charge currently includes access to the current state of Pathfinder 2, and a subscription until next February.

Although after you buy your first game system in HLO, then subsequent game systems are only $25.
 
Are the various additional packages cheaper with the new server charges having a main cash flow for the company, or is it the same as before, with an added expense, for the Online product?
 
Are the various additional packages cheaper with the new server charges having a main cash flow for the company, or is it the same as before, with an added expense, for the Online product?

You could try comparing the price of the Starfinder modules to the Pathfinder (1st edition) modules to see how they compare to each other.
 
Are the various additional packages cheaper with the new server charges having a main cash flow for the company, or is it the same as before, with an added expense, for the Online product?

All I know right now is what's posted on the main web site, which is what I mentioned in my post. Farling says that additional core systems will be $25.00, and that appears to be true. I currently have access to Starfinder, and it would cost me $24.99 to add Pathfinder 2.

That's all I know right now.
 
I'll wait for P2e to become available for HLC. I am not going to HLO. I don't want my ability to play character to depend on Internet access, and I don't want Lone Wolf knowing every time I use their product. (Yes, my firewall blocks HLC; I unblock it if I want to check for updates.)
 
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you will be waiting for a long time. Classic will only ever have the systems on it that it has now, any new systems, including new editions, will be on HLO.

For me, it is disappointing that they have moved to this format, but even more so since a lot of the offline use you could have with HLC is simply impossible with the new version. This is on top of not being able to print a proper character sheet (though the PDF print is a lot better than the previous offering), inability to save the character (the character is saved in real time and assumed to be played off the generator), and the limited way offline use will be available once implemented.

It has a long way to go to equal the previous product. One should improve and have a better product, not a different one that is trying to do different things.
 
Once there's full classic HL support on HLO (for our group, that will include The Community Package and Spheres of Power/Spheres of Might, before we consider migrating), I'm pretty sure HLO will be fine.

The bandwidth requirements of a HL portfolio isn't much, and phones have lots of data these days. I get 10 GB in my package, and my provider is now offering packages with unlimited data.
 
And that's fine, for you. I prefer to buy my cars and not lease or rent them, but that's because I keep my cars for a long time and a sense of equity makes sense to me.
 
And that's fine, for you. I prefer to buy my cars and not lease or rent them, but that's because I keep my cars for a long time and a sense of equity makes sense to me.

Ditto for me. (With cars that is) When it comes to HeroLab Classic, I'm quite happy with a license to use the product, even though I don't own it. :)
 
Ditto for me. (With cars that is) When it comes to HeroLab Classic, I'm quite happy with a license to use the product, even though I don't own it. :)
Haha, touché!

You're right, of course. When it comes to software, I'd prefer something more like a book or DVD (where I can resell it when I'm done with it), but that ship has sailed. (Wow, really mixing metaphors now!)
 
The slipfall of ownership of a "Program" vs. the renting of an "app" is the slippery slope. That the overall permanence of having a program on the computer is slowly giving way to temporary licenses that allow the use of the program that is never owned by the user at all.

When we buy a car, we have a physical object, likely owned by the bank until it is payed off, or traded away for a new lease. The reason for this is because it costs a lot of money that the normal person will not have sitting around.

This is not the case for programs, but with the license fee that a lot of companies are going to, following Microsoft's lead with Office, the cost of the "App" is getting higher, and we end up paying more for the app than when we did paying a one time cost for the program.

Now, I don't think HLO is getting that bad, yet. I would hope that the content licenses for the additional content within the system license would be discounted now that HLO has a monthly/yearly fee for server access, but thus far I don't see that happening. If the trend continues as it has for other apps of this nature, the cost will only go up.
 
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