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Morlamaw Creation Problems

  • Thread starter Thread starter loki.the.mischievous
  • Start date Start date
L

loki.the.mischievous

Guest
I'm attempting to create a Morlamaw PC, given that I got the boon offered at the end of Starfinder Society Scenario 1-08: Sanctuary of Drowned Delight, however, in the hours I've spent attempting to make this work, I've found that some of the things I need to be able to choose to create the character appear not to be there.

This is the text from the scenario regarding this type of creature as a character:
Ability Adjustments: +2 Con, +2 Cha, –2 Wis
Hit Points: 4
Size and Type: Morlamaws are Large monstrous
humanoids with the aquatic subtype They have a
space and reach of 10 feet.
Amphibious: Morlamaws are able to breathe
both water and air normally.
Cold Resistance: Morlamaws are
accustomed to swimming in icy water and
have cold resistance 5.
Darkvision: Morlamaws have darkvision
with a range of 60 feet.
Morlamaw Movement: Morlamaws
have a land speed of 20 feet and a
swim speed of 40 feet.
Natural Weapons: Morlamaws are
always considered armed. They
can deal 1d3 lethal piercing
damage with unarmed strikes,
and those attacks don’t count
as archaic. Morlamaws gain
a unique weapon specialization with their
natural weapons at 3rd level, allowing them
to add 1-1/2 × their character level to their
damage rolls for their natural weapons (instead of just adding
their character level, as usual).

Where I'm running into issues, currently, are the following areas:
Size, space and reach are not able to be changed from Medium (unless I want to change to Small, or the space and reach down to 0 each)
Changing the land speed to 20 does not appear anywhere
You can select that the character will have a swim speed, however, there is nowhere to actually set the speed
All the natural weapon text calls out Vesk, where these are a very different and specific type of natural weapons, with no ability to change anything about them in the application.
 
I hope they keep up with the scenario data. In HLC the scenario data was available through the community add on but I don't think a community add on will be possible with HLO.
 
I hope they keep up with the scenario data. In HLC the scenario data was available through the community add on but I don't think a community add on will be possible with HLO.

A community add on will be possible, but no idea when though.
 
I'm also trying to figure this one out. I was able to give it a 50' swim speed, but not 40', and I couldn't drop the land speed.
 
I put in a request months ago that they add a Starfinder Society season 1 package to HLO, and they said that they would thin about it, but I have heard of no further motion on that.
 
It appears that this has not been resolved. HLO needs to support movement speed modifications for custom races. There is still no way to have a base movement speed lower than 30.

Edit: I figured this out. Use a Base Modifier adjustment (on the play tab) for speed. That allows a negative number to be entered. Would still be nice to do it as part of the race creation rather than just a character option, but at least that part of my sheet is working now.
 
Last edited:
Thank you for bringing this to our attention again. Unfortunately, sometimes we do miss things. I'm adding the speed adjustment for custom races to our to-do list now.

As far as the morlamaw, that's now available in Hero Lab Online as part of our Alien Archive 3 package.
 
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