L
loki.the.mischievous
Guest
I'm attempting to create a Morlamaw PC, given that I got the boon offered at the end of Starfinder Society Scenario 1-08: Sanctuary of Drowned Delight, however, in the hours I've spent attempting to make this work, I've found that some of the things I need to be able to choose to create the character appear not to be there.
This is the text from the scenario regarding this type of creature as a character:
Ability Adjustments: +2 Con, +2 Cha, –2 Wis
Hit Points: 4
Size and Type: Morlamaws are Large monstrous
humanoids with the aquatic subtype They have a
space and reach of 10 feet.
Amphibious: Morlamaws are able to breathe
both water and air normally.
Cold Resistance: Morlamaws are
accustomed to swimming in icy water and
have cold resistance 5.
Darkvision: Morlamaws have darkvision
with a range of 60 feet.
Morlamaw Movement: Morlamaws
have a land speed of 20 feet and a
swim speed of 40 feet.
Natural Weapons: Morlamaws are
always considered armed. They
can deal 1d3 lethal piercing
damage with unarmed strikes,
and those attacks don’t count
as archaic. Morlamaws gain
a unique weapon specialization with their
natural weapons at 3rd level, allowing them
to add 1-1/2 × their character level to their
damage rolls for their natural weapons (instead of just adding
their character level, as usual).
Where I'm running into issues, currently, are the following areas:
Size, space and reach are not able to be changed from Medium (unless I want to change to Small, or the space and reach down to 0 each)
Changing the land speed to 20 does not appear anywhere
You can select that the character will have a swim speed, however, there is nowhere to actually set the speed
All the natural weapon text calls out Vesk, where these are a very different and specific type of natural weapons, with no ability to change anything about them in the application.
This is the text from the scenario regarding this type of creature as a character:
Ability Adjustments: +2 Con, +2 Cha, –2 Wis
Hit Points: 4
Size and Type: Morlamaws are Large monstrous
humanoids with the aquatic subtype They have a
space and reach of 10 feet.
Amphibious: Morlamaws are able to breathe
both water and air normally.
Cold Resistance: Morlamaws are
accustomed to swimming in icy water and
have cold resistance 5.
Darkvision: Morlamaws have darkvision
with a range of 60 feet.
Morlamaw Movement: Morlamaws
have a land speed of 20 feet and a
swim speed of 40 feet.
Natural Weapons: Morlamaws are
always considered armed. They
can deal 1d3 lethal piercing
damage with unarmed strikes,
and those attacks don’t count
as archaic. Morlamaws gain
a unique weapon specialization with their
natural weapons at 3rd level, allowing them
to add 1-1/2 × their character level to their
damage rolls for their natural weapons (instead of just adding
their character level, as usual).
Where I'm running into issues, currently, are the following areas:
Size, space and reach are not able to be changed from Medium (unless I want to change to Small, or the space and reach down to 0 each)
Changing the land speed to 20 does not appear anywhere
You can select that the character will have a swim speed, however, there is nowhere to actually set the speed
All the natural weapon text calls out Vesk, where these are a very different and specific type of natural weapons, with no ability to change anything about them in the application.