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Metamagic that adds descriptors

Brolthemighty

Well-known member
Alright so first, here are the feats in question.

Shocking Spell
You lace your spell with a powerful electrical element.
Prerequisite: Ability to cast a spell with the electricity descriptor
Benefit: You can use this feat to affect any spell that inflicts damage. Upon a failed save the target must make a Fortitude save against the spell’s original Difficulty Class or be stunned for one round, in addition to the normal damage. Spells with this template gain the electricity descriptor. If the spell already has the electricity descriptor, the Fortitude save is required even upon a successful save. A shocking spell uses up a spell slot of the same level as the spell’s actual level.
Special: This feat cannot be applied to a spell without a saving throw or one with the acid descriptor.

Incendiary Spell
You can cause destructive fires with any spell.
Prerequisite: Ability to cast a spell with the fire descriptor
Benefit: You can use this feat to affect any spell that inflicts damage. Upon a failed save the target must make a Reflex save against the spells original Difficulty Class or catch on fire (dealing 1d6 fire damage per round until the target spends a standard action extinguishing the flames), in addition to the normal damage. Spells with this template gain the fire descriptor. If the spell already has the fire descriptor, the Reflex save is required even upon a successful save. A burning spell uses up a spell slot of the same level as the spell’s actual level.
Special: This feat cannot be applied to a spell without a saving throw or with the cold descriptor.

Now for the questions. I've got both the feat, and the metamagic put in to Herolab....at least as far as the text, and spell level adjustments. However, after having looked up the way spells are put in to Herolab, I was wondering if there's a way I can do more. Essentially....I want to be a bit more complete with both the Metamagic side, and the feat itself. How can I have the feats add their condition modifiers (stunned, and flaming), as well as adding the elemental descriptors to the spells they apply to? I plan on utilizing the favored metamagic option in HeroLab if at all possible.

Edit: And yes, I realize that these feats as a +0 adjustment is crazy, I'll probably be houseruling them up to at least a +1 eventually.
 
I'm sorry, but I don't understand the question. These metamagics aren't described as adding any [descriptors] to their spells, so I'm not sure what you're trying to do.

In terms of making sure they're only assigned to [fire] or [electricity] spells, can you think of any other metamagics that require certain things on their target spells? Have you looked at copies of those in the editor, to see how their expr-reqs and pre-reqs are coded?
 
Actually if you look...." in addition to the normal damage. Spells with this template gain the electricity descriptor." That line is in both feat descriptions. I'm currently looking in to see if other feats have those types of requirements, but am not too helpful.
 
Have you figured out what tag is the electricity descriptor, then?

Sorry I didn't see that part of it on first reading.
 
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you mean Tag: sDescript.Electric ?? Fire would be Tag: sDescript.Fire if I'm looking at the right field helps in the spells portion of the Editor.
 
Correct. Now, if you were adding those tags to yourself, do you know what code you'd use for that?
 
So going off of the Elemental Spell metamagic, and then changing the id tag from spell damage to descriptor would be something like....

~ We need to apply our own Damage tag to the spell so it can be detected
~ by feats and whatnot.
perform parent.assign[sDescript.Electric]

I'm not sure if the free-text is needed or not....but added it there for completeness sake. Am I on the right track?

Edit: I appreciate being pointed in the direction of that thread. Although it's going to take some time...I'll be looking there when trying to figure out how to do things now.
 
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Looks good.

(The comments are there to describe what it's doing - the intent is that the code is easier to interpret when someone else is looking at it later).
 
Oooh. That makes sense, always wondered what it was.

Edit: I checked the thread you sent me to, and couldn't find anything that explained the Phases and Priorities. Should I just set it to some of the ones from other metamagics? How do I know?
 
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Post-levels/10000 is a good default phase & priority to start testing most anything with. If that doesn't work, start looking at the phases before and after that.
 
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