Hexographer is good for what it is, but people need to be aware what that is: terrain hex maps (and Traveller style sector/system maps); if you also want something for buildings or battlemaps, its not going to do it.
Quite right.
The mapping software seem to be divided into two main sectors (as far as I can tell):
- Really strong and capable world mapping, that also requires time and studying to get right
- Battle maps/table top maps for combat
And then Hexographer, that allows you to make world maps but without all the bells and whistles of - say - Fractal Mapper or CC3.
And in Hex mode, but it gets the job done, is easy and fast to work with.
And I think there must be others like me, who would love to make fantastic maps in CC3 or Fractal Mapper but does not have the time nor the inclination to spend time studying yet another application.
Hence the mentioning of Hexographer.