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Mac version status

Using Spaces, you can have multiple desktops which you can move to by using a three fingered left or right swipe on the trackpad.

Should you do this while a tool tip is displayed in Herolab, the tool tip will remain on top until the application is forcibly closed. Further, the tool tip prevents any other action to be taken while it is displayed, meaning that the application can only be closed by a Force Close.

I've also noted that the tool tip disappears briefly when switching between Spaces.
 
Mac Bug: Too many feat error text remained even after deleting a feat

I am using Pathfinder and added one too many feats to a character. At this point the "No more Feats can be added." text was replaced by the red error text. However, when I deleted the extra feat, the red error text remained. I had to click off the character and back on to have the grey text return.

I was able to reproduce this. Add the extra feat, close the program, reopen the program, red error text there, delete feat, red error text still there.
 
The issue with not being able to select items from a dropdown menu is improved, but not completely gone. I can now successfully select an item from the dropdown when I use my scroll wheel to scroll down on the list before selecting an item. However, if I instead use the scrollbar to move down the list, then I can't select an option; if I click on any of the items the list closes but the item is not selected.
 
I am running 6.2 on a Macbook running OS 10.5. Everything works like a dream now (thanks for getting it to work on the older version)! But one thing is HL completely freezes when I try to create potions. It freezes to the point it completely stops responding and I have to 'Force Quit' the program.
 
Running OS 10.6.8 on a MacBook Pro Core i5

This is so minor, it's not kinda embarassing to log... but everyone else is getting the "big" ones. Upon activation, when selecting which country I'm from I selected "Australia" from the select list. It still said "United States". When I clicked on the select list again, Australia was up the top still and highlighted. I then clicked Australia again, and it appeared as the selected option.

No big deal, but my 2 cents worth as a non-US person.

Cheers for the Beta and great work!
 
Mac OSX 10.6.8 / HL Beta V3.9b

Unavailable drop menu arrow

Repro
- in Editor, had copied a Racial Property to make a new one
- clicked the down arrow for the Attribute selector
- clicked outside the selection drop down to cancel the selection
- clicked the drop down for the Skill selector
- clicked outside the drop down to cancel the selection
!- drop down arrow for Attribute selector has disappeared and clicking the selector has no effect

Switching to another racial property then switching back fixed the issue. Also note that the problem reversed if I started with clicking the Skills selector then went for the Attribute selector. Something about the other drop down covering the arrow of a previously accessed drop down is causing the issue.
 
Mac OSX 10.6.8 / HL Beta V3.9b

Not actually sure this is an issue, given that I haven't used the windows version, but if it's not a bug then it's an enhancement request! :-)

- in Editor
- click "New (Copy)"
- system displays "Choose Source Thing" dialog
- hover over any "thing" in the list
- tooltip appears that says "Single click to choose a game system to be loaded; Double click to immediately load selected game system"

That tooltip does not appear relevant to the screen I'm on. Would be far more useful to see the short description of the thing I'm hovering over. Same issue appears when that dialog is used to pick a thing to Bootstrap.
 
Mac OSX 10.6.8 / HL Beta V3.9c

Still getting a lot of weirdness around apostrophes.

- sometimes when I copy from a pdf and paste into Hero Lab (i.e. creating a new thing in editor) I get the message that Hero Lab doesn't support foreign characters and the apostrophes are replaced with the question mark symbol

- today I output an HTML statblock from HL and tried to use it in MapTools. One of the apostrophes in the output HTML kept hosing the frame macro option (although other apostrophes in the HTML statblock seemed to work fine).

Obviously not an issue that HL is responsible for, but makes me think the format of the apostrophe is atypical.

I'm not savvy enough to dig up technical details on the fonts/formats being used. Anyone know something I should look at?
 
On the Mac Beta, whenever I'm editing a custom magical armor's armor check penalty, Herolab freezes then crashes if not closed out of. It only happens the first time you create a custom magic armor.
 
Launch Editor

Mac OSX 10.6.8 / HL Beta V3.9c

If I "maximise" (green button with "+") the window of the Editor and quit, following time I use HeroLab I don't see anymore the window of the Editor.
I have this problem every time I try it.

To get it back, I changed manually the line
<preference name="Editor State" value="1"/>
to
<preference name="Editor State" value="0"/>.
in the preferences file.

(Maybe there was another easier and cleaner solution)
 
Mac OS X 10.6.8 / HL Beta v3.9c

The "Save Custom Output" feature exports default XML just fine, but when exporting as the other default option, the d20Pro statblock, the files are actually saved as "<filename>.hld20pro.*" which causes them to be recognized as having a .* extension rather than a .hld20pro extension. This in turn means that these files do not display as *.hld20pro files in the d20Pro import.

A minor bug, and one that is easy enough to fix manually either by changing the extension or viewing all file types in the d20Pro import file chooser, but a bug nonetheless.
 
Bug when printing

Ok, I have printed multiple times, so this could be a one time thing, but here is a report of when it crashed when i was about to print (this happened when it says "hero lab is preparing your portfolio for printing")

This is a long one: (actually i had to cut it, as it limits me to 10,000 (the full bug item is 46,000 characters.) If someone wants the full bug, i have saved it.


Process: Hero Lab [2224]
Path: /Applications/Hero Lab.app/Contents/MacOS/Hero Lab
Identifier: com.LWDTechnology.Hero Lab
Version: 3.9.3 (3.9.3.287)
Code Type: X86 (Native)
Parent Process: launchd [174]

Date/Time: 2012-03-10 16:31:57.700 -0500
OS Version: Mac OS X 10.6.8 (10K549)
Report Version: 6

Interval Since Last Report: 2959003 sec
Crashes Since Last Report: 1
Per-App Interval Since Last Report: 22394 sec
Per-App Crashes Since Last Report: 1
Anonymous UUID: 82735BE3-58C0-44A5-AEB6-39551172547E

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000003f800000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Application Specific Information:
objc_msgSend() selector name: view


Thread 0 Crashed: Dispatch queue: com.apple.main-thread

Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x917bd382 kevent + 10
1 libSystem.B.dylib 0x917bda9c _dispatch_mgr_invoke + 215
2 libSystem.B.dylib 0x917bcf59 _dispatch_queue_invoke + 163
3 libSystem.B.dylib 0x917bccfe _dispatch_worker_thread2 + 240
4 libSystem.B.dylib 0x917bc781 _pthread_wqthread + 390
5 libSystem.B.dylib 0x917bc5c6 start_wqthread + 30

Thread 2:
0 libSystem.B.dylib 0x91796afa mach_msg_trap + 10
1 libSystem.B.dylib 0x91797267 mach_msg + 68
2 com.apple.CoreFoundation 0x915d42df __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x915d33c4 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x915d9304 CFRunLoopRun + 84
5 com.LWDTechnology.Hero Lab 0x002bc268 C_Free_List::~C_Free_List() + 97224
6 libSystem.B.dylib 0x917c4259 _pthread_start + 345
7 libSystem.B.dylib 0x917c40de thread_start + 34

[OTHER PARTS OF BUG REMOVED FOR SIZE LIMITS]

Binary Images:
0x1000 - 0x3b8ff3 +com.LWDTechnology.Hero Lab 3.9.3 (3.9.3.287) <4167A02F-DF06-3BE8-B0C9-F9B82C649B32> /Applications/Hero Lab.app/Contents/MacOS/Hero Lab
0x12e35000 - 0x12e37ff7
 
MAC Beta Version

Truncated text in Statblock output..

When exporting a monster stat block using OUTPUT HERO STATBLOCK text can be truncated in multiple fields.

Example: RUST MONSTER rust ability

Rust (DC 15) (Su) A rust monster's antennae are a primary touch attack that causes any metal object they touch to swiftly rust and corrode. The object touched takes half its maximum hp in damage and gains the broken condition-a second hit destroys the item. A rust mon
 
MAC Beta Version

Truncated text in Statblock output..

When exporting a monster stat block using OUTPUT HERO STATBLOCK text can be truncated in multiple fields.

Example: RUST MONSTER rust ability

Rust (DC 15) (Su) A rust monster's antennae are a primary touch attack that causes any metal object they touch to swiftly rust and corrode. The object touched takes half its maximum hp in damage and gains the broken condition-a second hit destroys the item. A rust mon

Unfortunately, this is not a Mac bug. The Statblock output has always truncated the text of longer descriptions.
 
Unfortunately, this is not a Mac bug. The Statblock output has always truncated the text of longer descriptions.

Really? Its damn annoying, and since the data is clearly in the dataset I would imagine a simple thing to fix. Are there any custom stat blocks without the problem perhaps?
 
Just exported a PDF using the print then save as PDF function. Pressed save (keyboard shortcut Apple+S). When I quit, it crashed during quit. Here's the output:

Code:
Process:         Hero Lab [2926]
Path:            /Applications/Hero Lab.app/Contents/MacOS/Hero Lab
Identifier:      com.LWDTechnology.Hero Lab
Version:         3.9.2 (3.9.2.286)
Code Type:       X86 (Native)
Parent Process:  launchd [696]

Date/Time:       2012-03-15 20:10:18.979 +1100
OS Version:      Mac OS X 10.6.8 (10K549)
Report Version:  6

Interval Since Last Report:          5463774 sec
Crashes Since Last Report:           26
Per-App Interval Since Last Report:  28864 sec
Per-App Crashes Since Last Report:   1
Anonymous UUID:                      07760E64-5ABA-439D-AA69-787D6E089FBE

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000020
Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Application Specific Information:
objc_msgSend() selector name: release


Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
0   libobjc.A.dylib               	0x975f4f87 objc_msgSend + 23
1   com.apple.Foundation          	0x96c3ad90 empty + 68
2   com.apple.Foundation          	0x96b65cd7 dealloc + 21
3   com.apple.Foundation          	0x96b65c94 -[NSConcreteMapTable dealloc] + 49
4   com.apple.AppKit              	0x92f97ddb -[_NSDisplayOperation dealloc] + 126
5   com.apple.CoreFoundation      	0x92bcaeb8 CFRelease + 152
6   com.apple.CoreFoundation      	0x92bf55f2 __CFArrayReleaseValues + 434
7   com.apple.CoreFoundation      	0x92bce53d _CFArrayReplaceValues + 237
8   com.apple.Foundation          	0x96b415fb -[NSCFArray removeObjectAtIndex:] + 178
9   com.apple.Foundation          	0x96b41541 -[NSCFArray removeLastObject] + 71
10  com.apple.AppKit              	0x92f97c80 -[_NSDisplayOperationStack exitDisplayOperationForWindow:] + 454
11  com.apple.AppKit              	0x92f9913a -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 4497
12  com.apple.AppKit              	0x92ef984b -[NSView displayIfNeeded] + 818
13  com.apple.AppKit              	0x92ec2b64 -[NSWindow displayIfNeeded] + 204
14  com.apple.AppKit              	0x930a7875 -[NSButtonCell performClick:] + 482
15  com.LWDTechnology.Hero Lab    	0x0025b33b C_Canvas_Base::~C_Canvas_Base() + 5675
16  com.apple.AppKit              	0x93104356 -[NSApplication _docController:shouldTerminate:] + 84
17  com.apple.AppKit              	0x93103e7c -[NSDocumentController(NSInternal) _continueTerminationHavingClosedAllDocuments:context:] + 160
18  com.apple.AppKit              	0x93103c5a -[NSDocumentController(NSInternal) _shouldTerminateWithDelegate:shouldTerminateSelector:] + 1376
19  com.apple.AppKit              	0x93103533 -[NSApplication _shouldTerminate] + 373
20  com.apple.AppKit              	0x931030a5 -[NSApplication terminate:] + 519
21  com.apple.AppKit              	0x92f08a26 -[NSApplication sendAction:to:from:] + 112
22  com.apple.AppKit              	0x92f088d9 -[NSMenuItem _corePerformAction] + 435
23  com.apple.AppKit              	0x92f085ca -[NSCarbonMenuImpl performActionWithHighlightingForItemAtIndex:] + 174
24  com.apple.AppKit              	0x930041c7 -[NSMenu _performActionWithHighlightingForItemAtIndex:] + 49
25  com.apple.AppKit              	0x93003973 -[NSMenu performKeyEquivalent:] + 314
26  com.apple.AppKit              	0x93002117 -[NSApplication _handleKeyEquivalent:] + 581
27  com.apple.AppKit              	0x92ef7fe6 -[NSApplication sendEvent:] + 4858
28  com.apple.AppKit              	0x92e8c253 -[NSApplication run] + 917
29  com.LWDTechnology.Hero Lab    	0x0025b167 C_Canvas_Base::~C_Canvas_Base() + 5207
30  com.LWDTechnology.Hero Lab    	0x0025bb28 C_Canvas_Base::~C_Canvas_Base() + 7704
31  com.LWDTechnology.Hero Lab    	0x0025c434 C_Canvas_Base::~C_Canvas_Base() + 10020
32  com.LWDTechnology.Hero Lab    	0x0025c7b1 C_Application_Entry::Entry(int, char**) + 433
33  com.LWDTechnology.Hero Lab    	0x00001fe5 0x1000 + 4069

Thread 1:  Dispatch queue: com.apple.libdispatch-manager
0   libSystem.B.dylib             	0x912be382 kevent + 10
1   libSystem.B.dylib             	0x912bea9c _dispatch_mgr_invoke + 215
2   libSystem.B.dylib             	0x912bdf59 _dispatch_queue_invoke + 163
3   libSystem.B.dylib             	0x912bdcfe _dispatch_worker_thread2 + 240
4   libSystem.B.dylib             	0x912bd781 _pthread_wqthread + 390
5   libSystem.B.dylib             	0x912bd5c6 start_wqthread + 30

Thread 2:
0   libSystem.B.dylib             	0x91297afa mach_msg_trap + 10
1   libSystem.B.dylib             	0x91298267 mach_msg + 68
2   com.apple.CoreFoundation      	0x92bfb2df __CFRunLoopRun + 2079
3   com.apple.CoreFoundation      	0x92bfa3c4 CFRunLoopRunSpecific + 452
4   com.apple.CoreFoundation      	0x92c00304 CFRunLoopRun + 84
5   com.LWDTechnology.Hero Lab    	0x002ba9b8 C_Free_List::~C_Free_List() + 96984
6   libSystem.B.dylib             	0x912c5259 _pthread_start + 345
7   libSystem.B.dylib             	0x912c50de thread_start + 34

Thread 3:
0   libSystem.B.dylib             	0x91297b5a semaphore_timedwait_signal_trap + 10
1   libSystem.B.dylib             	0x912c56e1 _pthread_cond_wait + 1066
2   libSystem.B.dylib             	0x912f45a8 pthread_cond_timedwait_relative_np + 47
3   ...ple.CoreServices.CarbonCore	0x94d0cb90 TSWaitOnConditionTimedRelative + 242
4   ...ple.CoreServices.CarbonCore	0x94d8f521 MPWaitForEvent + 240
5   com.LWDTechnology.Hero Lab    	0x002c1d5f C_Free_List::~C_Free_List() + 126591
6   com.LWDTechnology.Hero Lab    	0x0027f63c C_Panel::Is_Draw_Border() + 16812
7   com.LWDTechnology.Hero Lab    	0x002bbfcd C_Free_List::~C_Free_List() + 102637
8   libSystem.B.dylib             	0x912c5259 _pthread_start + 345
9   libSystem.B.dylib             	0x912c50de thread_start + 34

Thread 4:
0   libSystem.B.dylib             	0x91297afa mach_msg_trap + 10
1   libSystem.B.dylib             	0x91298267 mach_msg + 68
2   com.apple.CoreFoundation      	0x92bfb2df __CFRunLoopRun + 2079
3   com.apple.CoreFoundation      	0x92bfa3c4 CFRunLoopRunSpecific + 452
4   com.apple.CoreFoundation      	0x92bfa1f1 CFRunLoopRunInMode + 97
5   com.apple.Foundation          	0x96b79224 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 329
6   com.apple.Foundation          	0x96b404c4 -[NSThread main] + 45
7   com.apple.Foundation          	0x96b40474 __NSThread__main__ + 1499
8   libSystem.B.dylib             	0x912c5259 _pthread_start + 345
9   libSystem.B.dylib             	0x912c50de thread_start + 34

Thread 5:  com.apple.CFSocket.private
0   libSystem.B.dylib             	0x912b6ac6 select$DARWIN_EXTSN + 10
1   com.apple.CoreFoundation      	0x92c3ac53 __CFSocketManager + 1091
2   libSystem.B.dylib             	0x912c5259 _pthread_start + 345
3   libSystem.B.dylib             	0x912c50de thread_start + 34

Thread 6:
0   libSystem.B.dylib             	0x912bd412 __workq_kernreturn + 10
1   libSystem.B.dylib             	0x912bd9a8 _pthread_wqthread + 941
2   libSystem.B.dylib             	0x912bd5c6 start_wqthread + 30

Thread 7:
0   libSystem.B.dylib             	0x912bd412 __workq_kernreturn + 10
1   libSystem.B.dylib             	0x912bd9a8 _pthread_wqthread + 941
2   libSystem.B.dylib             	0x912bd5c6 start_wqthread + 30

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x02338f00  ebx: 0x00000af8  ecx: 0x9365b8b4  edx: 0x00000000
  edi: 0x000002be  esi: 0x00640370  ebp: 0xbfffc038  esp: 0xbfffbff8
   ss: 0x0000001f  efl: 0x00010206  eip: 0x975f4f87   cs: 0x00000017
   ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037
  cr2: 0x00000020

Binary Images:
    0x1000 -   0x3b6fff +com.LWDTechnology.Hero Lab 3.9.2 (3.9.2.286) <3F850D93-725A-3968-9C8D-EA098324D46B> /Applications/Hero Lab.app/Contents/MacOS/Hero Lab
  0x7cd000 -   0x7cdff0 +com.google.GearsEnabler ??? (1.0) <EDCF298B-D606-5E47-1DF0-4E7552753EA1> /Library/InputManagers/GearsEnabler/GearsEnabler.bundle/Contents/MacOS/GearsEnabler
  0x7d2000 -   0x7d3ffd +com.1passwd.InputManager 2.9.18 (7487) <27EDEE50-9F14-1E6C-8909-BE004E470DFB> /Library/InputManagers/1PasswdIM/1PasswdIM.bundle/Contents/MacOS/1PasswdIM
0x15255000 - 0x1530afe7  libcrypto.0.9.7.dylib 0.9.7 (compatibility 0.9.7) <AACC86C0-86B4-B1A7-003F-2A0AF68973A2> /usr/lib/libcrypto.0.9.7.dylib
0x17d2e000 - 0x17d52fe7  GLRendererFloat ??? (???)
 
Anytime I try to create a potion of something, HL freezes and can't click on anything as soon as I add the spell to be made into the potion. I then have to Force Quit HL.
 
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