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HLO Improvements Wishlist (Character mgmt, Inventory, Dice)

With the ease of retraining in PF2 it would be really nice to have a record / log of what level various feats were taken at (same for skill increases on new skills).

Absolutely. It's also basically a necessity for bonus feats and proficiencies granted by the GM as a special reward.
 
Shadowrun 6th:
- Option to set edge for Grunts or at the very least let it equal their professional rating.
- Support for the rules for "Grunt Groups" handling the bonus attack rating and dice based on number of grunts in the group.
- Mages need to be able to manage summoned spirits.
- Everything from Firering Squad
- With the lack of critters please make it possible to build a custom critter from scratch.
- Would be nice to have a Loot box in the campaign where both GM (NPCs) and Players could Drop and Pick up items.
- Option to rename equipment
- Temp/Perm adjustment for Attack/Defence Ratings (not tied to equipment).
- Generally just some Shadowrun improvements to show that you are still committet... if that is the case of course ...
 
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Well it's been several updates. Just voicing the desire again for

A: all the afflictions from all the bestiaries and such that are already available for sale.

and barring that since that seems like a LOT Of work (there are dozens upon dozens missing)

B: The ability to add a custom affliction to a character.
 
Well it's been several updates. Just voicing the desire again for

A: all the afflictions from all the bestiaries and such that are already available for sale.

and barring that since that seems like a LOT Of work (there are dozens upon dozens missing)

B: The ability to add a custom affliction to a character.
 
I'd really like a print to .txt file (npc style stat block) like exists with the desktop version for PF2e.
 
I'd really like a print to .txt file (npc style stat block) like exists with the desktop version for PF2e.


We currently have "Generate Statblock" in the gear menu at the top right. What capabilities are you asking to have added to this? Or what should be improved about it?
 
Ability to add custom classes/races as in Herolab Classic

As a GM I want to add 3rd party classes/ species/ themes/ archetypes to my Starfinder/Pathfinder games in HLO so that I can use products released under the OGL for my games.

As a GM I want to add custom magic/tech items to my games so that I can tell the story I want to tell.

As a OGL provider, I want to provide herolab support for my creations so that my products can be used in people's games and thereby make the market more dynamic.

(Feature requests as User Stories for your scrum teams)
 
So my HLO Wishlist item is for you to use an ideation tool (eg. Aha!) that lets us easily browse suggestions/Wishlist items and upvote the ones we like. This should also help you to rank requests by popularity when deciding what to work on.
 
Copy Campaign

Good afternoon!

I'm running PF2's Abomination Vaults and we're using HLOs Campaign Theatre. I'm actually planning to run the campaign for another group and I'd love the option to copy or duplication my campaign in the campaign theatre so that I don't have to enter in all the scenes again.
 
Are there any plans of introducing a way to replace granted racial/regional languages for PF2? I'm running a homebrew setting where there's more than one version of Elven/Dwarven/Orcish/etc. and there is no Common language. While I can add the new language using the Language Slots permanent adjustment, I'd like to be able to remove the unused languages.
 
This is PF2/5e specific, but it would be nice to see the Battlezoo content added as its getting wide support from the community and VTTs/pathbuilder.
 
One more request. Can you have the HLO API export divine font spells? I listed this as a bug, but it never got addressed. I guess its a feature request. Any improvement to the exporter would be helpful as Herolab isn't setup to run games currently in campaign mode.
 
More custom names for everything would be a godsend. For some things, they are pretty much mandatory (hello, personal staves!), but really, they are a good option to have on every feature and item.
 
Multiple spell loadouts would be an extremely useful feature for prepared casters. Basically, the ability to have multiple copies of prepared casting spell lists to reflect different situations. "Here's my list of spells while we're investigating and doing research. Here's what I'll be packing when we go dungeon delving." And so on. Doing this spell-by-spell is too cumbersome.
 
A section displaying Basic Actions such as drop prone would be nice so new players know that those are options and it makes it harder to forget some of the actions.
 
Seconding custom names for everything. For example, on PF1 things like drinks, my players like to shop for regional booze and I'd love to be able to add wine bottles to their sheets and then rename them to whatever the drink is called in-game, but there's no option to rename it.

Custom everything. No need for scripting, just letting us add an entry is fine. For example, on PF1 there's no option to add a custom alchemical item or tool.

Custom descriptions. We can add a custom feat, but for some reason can't give it a custom description. This is true for everything. Any details to be added to any custom anything has to go into the User Notes.

Proper interface for mobile.

Send an item to another character in the same campaign.

Would be very helpful if the interface said which options in the characters differ from the campaign's default character settings. Sometimes it's fine, sometimes it's not, checking one by one is a chore.

Full text search.
 
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