Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Are there any plans to support the creation of Traps as opponents in HL? Many traps have a BAB/damage statistic, and I would like to include them in my HL portfolio files for my players' encounters.
Can you really call traps "Characters" though? Of the character types currently present (PC, NPC, Army, and Kingdom) all have some agency, and are able to oppose PCs in a adaptive fashion. Traps are purely reactive, they do a single thing when triggered and only that thing. So I don't think they fit as opponents.
Can you really call traps "Characters" though? Of the character types currently present (PC, NPC, Army, and Kingdom) all have some agency, and are able to oppose PCs in a adaptive fashion. Traps are purely reactive, they do a single thing when triggered and only that thing. So I don't think they fit as opponents.
I am in this boat myself actually. I just can't take on another project as I am falling behind everywhere.Fair enough, I think I enjoy messing with the editor more then planning for stuff so is less of a issue for me lol