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SyliMaahn wrote:
Unfortunately, Hero Lab can't create gestalt characters yet. We have
plans to add the functionality for this over the next few months.
Thanks,
--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/
??, So what's the progress after 5 years?
??, So what's the progress after 5 years?
My GM told me to make a gestalt, and I was looking for software to make it easier. I want to make a Sylph Ninja/Druid. Can Herolabs do this yet?
Thanks for your time!
While I have never used Gestalt characters, there is clearly a need for them within the community. I will look at what it would take to implement something for the community set.
No panel linkage defined for thing 'rEQAlicorn'
Location: 'evalrule' script Component 'Spellcast' (Eval Rule '#3') near line 55
Gestalt classes, themselves are not particularly hard to implement, at least ones that do not have more than one caster class.
Where 'rEQAlicorn' was the name of the race being tested. I applied the code from a race directly not from a varient class linking it to a race, that might be a bit more complicated. But it shows the basic principle being workable. This helps alot.