• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

(Drop Dead Studios) Spheres of Power: Official Support Thread

New patch is giving me a
Syntax error in 'pre-requisite rule' script for Thing'fChSpSpellAttack' on line 3 -> Tag 'HasAbility.sopTIWrpStr' not defined

Thanks, I have put out a new Champions patch to fix that.

I also noticed in the course of investigating that error that the Time Strike talent was missing from the Chronomancer's Handbook, so I have updated that as well.

How do I give a martial tradition to a non spheres character?

Nevermind, found it in the Personal Tab!

The Personal tab does have the "number of martial traditions allowed" adjustment, which will suit many players' purposes. However, if your intent was to use the option to trade a character's starting class proficiencies for a martial tradition, you will find that on the Adjust tab, under Other Adjustments.
 
Thanks for all the hard work on this project. It's very much appreciated.
I had a couple, hopefully quick, questions.

First off, for the Troubador, what book is the Monster trope in? I grabbed SoP, SoM, and CoTS but I don't have it as an option so I'm assuming it's in another DDS book?

Secondly, when building an Armiger and selecting an option for a Customized Weapon, it causes Hero Lab to crash. I have tried this with archetypes selected and no archetypes.

I'm running MacOS Hero Lab with Pathfinder Pack V1.20, Spheres of Might V1.16, Spheres of Power V1.49, and Champions of The Spheres V1.5.

Thanks for any help you can give.
 
Thanks for all the hard work on this project. It's very much appreciated.
I had a couple, hopefully quick, questions.

First off, for the Troubador, what book is the Monster trope in? I grabbed SoP, SoM, and CoTS but I don't have it as an option so I'm assuming it's in another DDS book?

The Monster trope is in the Sanguinist's Handbook, which as it happens just went up on Drivethru this week (see a couple posts above for the link). I do notice that I incorrectly marked the trope as being from CotS though, so that will be fixed in a future update to that handbook.

Secondly, when building an Armiger and selecting an option for a Customized Weapon, it causes Hero Lab to crash. I have tried this with archetypes selected and no archetypes.

I'm running MacOS Hero Lab with Pathfinder Pack V1.20, Spheres of Might V1.16, Spheres of Power V1.49, and Champions of The Spheres V1.5.

Thanks for any help you can give.

If you could post your .por file where this problem occurs, that may help me track down whatever is causing the problem. One caveat here: I don't have any Apple hardware so I can't troubleshoot anything specific to MacOS/iOS versions of Hero Lab and can't guarantee my code will work with them. That said, I will do what I can.
 
I had the chance to test the issue I had with Armiger and it's Customized Weapons on a friends Windows laptop. It worked fine. So I'm assuming it's an issue with MacOS Hero Lab. Thanks anyway!
 
Hello!

I've been making an attempt at adding a archetype from a book that has yet to be released (and I don't even think is being worked on yet). Problem is I'm running into some issues, and don't have the knowledge or time to sit and learn herolabs coding enough to correct them. So a lot of my attempts are looking for other similar abilities and trying adapting them for my purposes.

As that has seemed to failed me, before I post here for help, or on my own thread if it's more appropriate, I wanted to make sure it was Ok to do so.

In case it matters it's the Visionary General archetype of Commander I'm attempting to add.
 
Hello!

I've been making an attempt at adding a archetype from a book that has yet to be released (and I don't even think is being worked on yet). Problem is I'm running into some issues, and don't have the knowledge or time to sit and learn herolabs coding enough to correct them. So a lot of my attempts are looking for other similar abilities and trying adapting them for my purposes.

As that has seemed to failed me, before I post here for help, or on my own thread if it's more appropriate, I wanted to make sure it was Ok to do so.

In case it matters it's the Visionary General archetype of Commander I'm attempting to add.

Well, "pick something kinda similar and tinker with it until it does what you want" is pretty much how we all get started here, so you're on a good path.

I don't mind at all if you post questions in this thread, and I even think it is best to do so when those questions concern use of components specific to SoP/SoM. For questions that don't deal specifically with Spheres components but are more generally Pathfinder-oriented, you'll probably get more help by posting separate threads, because they'll get more eyes on them from people who aren't following Spheres.

So for example, if you're trying to get the spherecasting ability working on a new class then you'd want to put the question here, but if you were trying to give it an ability that doesn't directly interact with the spheres systems then you'd want to make a new thread.

Again, standard disclaimer that custom development against this content isn't officially supported, but I'm always happy to try and help.
 
I've found a bug, that hopefully can be squished.

The Bloodrager is a full BAB class.
With the Spheres of Might archetype, "Stormlord", the class becomes only 3/4 BAB.
 
Minor glitch with Blood Sphere.
If you have Prepared Spell casting drawback you don't have a thing to assign spell points to the Blood Sphere
 
Since I figuared something out and spent to long I thus got logged out. So this will be quick and dirty.

I currently only have 2 issues, because why typing this I realized how to fix the major one. Again both for the Visionary General commander archetype I'm trying to add.

First even though I have the archetype replacing the Combat Training (cSoMCTComm) ability. I still receive the talents it would normally apply. My best guess is that I've got a tag somewhere that is still giving the the usual progression because blended training adds the general combat training ability (abSoMCmbTr) back to my character.

Next up, and really it's something I can just deal with. My secondary magic 'stuff' is wrong. Caster Level displays just fine as a Low-Caster, but Spell Pool, MSB/MSD, and Concentration are all wrong.

Spell pool only shows my chosen ability mod.

MSB/MSD display the base values. Though interestingly the mouse hover tool tip seems correct-ish. For example the MSB of my 5th level test displays this:
Code:
Base (+0) = +5 (casting class levels)
Total = +0)
MSD of course showing the base as 11.

Concentration also only applies my ability mod, but that's more an effect of my wrong MSB.

Thanks in advance for any help/direction on how to fix these!
 
Last edited:
Vlan: I'm not at my Hero Lab machine at the moment, but from your problem description my guess would be that you aren't applying the tag SphOfPow.Class to the Commander class? A lot of scripts that calculate things look for that tag, and archetypes for non-SoP classes need to add it. I do this at First/100 when I do an archetype.
 
IronGolem: That did it! Was even able to figure out I needed, and how to, delete the talent progression from Commander. Thanks for the help!

I knew I was missing something, but honestly probably wouldn't have noticed it with you pointing out. So you're help is greatly appreciated
 
Last edited:
I've found a bug, that hopefully can be squished.

The Bloodrager is a full BAB class.
With the Spheres of Might archetype, "Stormlord", the class becomes only 3/4 BAB.

I checked on this, and it is correct:

Combat Training (Ex): A stormlord is considered an Adept practitioner, gaining spheres and talents as appropriate. Stormlords use Charisma as their practitioner modifier. Stormlords with this ability do not gain a point of base attack bonus at every level, and instead use the rogue base attack bonus progression, gaining their first point of base attack bonus at 2nd level and reaching a maximum of +15 at 20th level.
 
Back
Top