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(Drop Dead Studios) Spheres of Power: Official Support Thread

Thanks for the update (and the news about SoM)! :)

But I get the following errors during compiling:

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

Syntax error in 'eval' script for Thing 'fcSoPXGbSW' (Eval Script '#1') on line 6
-> Non-existent field 'DC' used by script
Syntax error in 'eval' script for Thing 'fcSoPXGnIn' (Eval Script '#1') on line 8
-> Non-existent field 'DC' used by script
Syntax error in 'eval' script for Thing 'fcSoPXGnSy' (Eval Script '#1') on line 8
-> Non-existent field 'DC' used by script
 
Thank you for all your hard work on the HeroLab files! Just got the Spheres of Might files, updated Spheres of Power, and am getting this error.

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

Syntax error in 'bootstrap #1 condition' tag expression for Thing 'somTIGauntletShd'
-> Tag 'SphOfMigh.GauntletShield' not defined
Syntax error in 'eval' script for Thing 'somTIGauntletShd' (Eval Script #3) on line 4
-> Tag 'SphOfMigh.GauntletShield' not defined
 
The Trap Specialization for Conscript is incorrect. You accidentally listed the Sniper Specialization bonuses.
 
Ok, I did the SoP update and now I get these errors:

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

Syntax error in 'pre-requisite rule' script for Thing 'fSoMZodiacTattoos' on line 2
**-> Tag 'HasAbility.xRMnkACBn' not defined
Syntax error in 'eval' script for Thing 'fcSoPXGbSW' (Eval Script '# 1') online 6
**-> Non-existent field 'DC' used by script
Syntax error in 'eval' script for Thing 'fcSoPXGnIn' (Eval Script '# 1') online 8
**-> Non-existent field 'DC' used by script
Syntax error in 'eval' script for Thing 'fcSoPXGnSy' (Eval Script '# 1') online 8
**-> Non-existent field 'DC' used by script
Syntax error in 'eval' script for Thing 'somTlAnimalEmpath' (Eval Script '# 1') online 4
**-> Non-existent thing 'cS20WildEm' used by script
Syntax error in 'bootstrap # 1 condition' tag expression for Thing 'somTlGauntletShd'
**-> 'SphOfMigh.GauntletShield' not defined tag
Syntax error in 'eval' script for Thing 'somTlGauntletShd' (Eval Script '# 3') online 4
**-> 'SphOfMigh.GauntletShield' not defined tag
 
Screetch, id recommend making sure all you're SOP files are up-to-date. I was having similar issues due to my Expanded SOP not being up-to-date. I just reinstalled it and then SOM worked. This was despite the fact that according to HL that my SOP were all up-to-date.
 
When I have SOM checked it this happens. When unchecked everything is fine.
 

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I'm still trying to make it work. I updated everything but this error continues to appear:

Hero Lab was forced to stop compilation after the following errors were detected:

Syntax error in 'pre-requisite rule' script for Thing 'fSoMZodiacTattoos' on line 2
** -> Tag 'HasAbility.xRMnkACBn' not defined
Syntax error in 'eval' script for Thing 'somTlAnimalEmpath' (Eval Script '# 1') online 4
** -> Non-existent thing 'cS20WildEm' used by script

I have Sphere of Power v1.33 and Spheres of Might v1.0
 
Screetch, do you have the Community Pack installed? My guess is that you don't at the moment, and that installing it would get you up and running while I do a proper fix. It seems I accidentally created a dependency on that package. I'm going to be fixing that ASAP, because while the Community Pack is excellent and I recommend it to everyone, I don't want it to be a requirement for SoM to work.

EDIT: Yep, I'm running into a few more of these as I go.
 
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I just ran the SoP update for SoM compatibility. No errors so far, but I notice that on the hero configuration is showing a random source named pDDSSoM at the very top of the list of sources:

attachment.php


That should probably be hidden, or else worked into the hierarchy better.
 

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Things are working pretty good for me so far. Made up a few test characters as well as a Hound Archon with two levels of Sentinel and Bushido Tradition to guard an evil sword in the campaign I'm working on. Oh My goodness he is going to be a brutal fight.

Even added a couple of my own Martial Traditions

Only thing I couldn't do was replace existing weapon proficiencies for Paizo classes with a Martial Tradition. Is there an adjustment for that or an achtype.

All in all though. It's Awesome. Great work
 
Version 1.1 has been posted for Spheres of Might, and 1.34 has been posted for Spheres of Power (nothing actually changed in SoP itself, but both packages have to get an update when I make changes to the common files). That should take care of the issues uncovered today. Tomorrow I will put up some proper patch notes.

Thanks for your bug reports and your patience, everyone!

Only thing I couldn't do was replace existing weapon proficiencies for Paizo classes with a Martial Tradition. Is there an adjustment for that or an achtype.

Unfortunately I don't have this rule working yet. It's trickier than I expected. Hopefully I'll get it into an update in the near future.
 
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FYI, the Coiled Blade fighter Archetype removes the 1st level bonus feat as intended, but then seems to add an extra bonus feat at 2nd level (giving a character two at that level), two extra at 6th level (giving 3 new ones at 6th), 3 extra at 10th level, 4 extra 14th and 5 extra at 18th.
 
I am trying to trade out spell casting in exchange for might talents and am unable to find the option, I do see one for trading feats in the configure hero screen just not an option for spells. The class i'm trying to do it on is an Inquisitor if it matters.
 
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