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Drawback gives skill penalty

SeeleyOne

Well-known member
I can figure out how to give a skill bonus, but I am not sure how to get a penalty to apply.

For a bonus, it is:
Code:
      ~ If we're disabled, just get out now
      doneif (tagis[Helper.FtDisable] <> 0)
      
      #applybonus[BonTrait, hero.childfound[skAcrobat], 1]
The timing is post-levels 5000

Simply changing it to a negative number does not work.
 
Code:
  #applypenalty

Also, if you open the editor help options, you can look at "Help on Using the Editor" at the very bottom past all the tutorials is a Reference Information link where you can see the majority of the system macros (the part starting with # indicates a macro).
 
For the record, I added this without any timing stuff
Code:
~ Apply a -1 penalty to our Acrobatics and Stealth skill
#skillbonus[skAcrobat] = #skillbonus[skAcrobat] - 1
#skillbonus[skStealth] = #skillbonus[skStealth] - 1
So people can look at it for future reference.
 
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