I can figure out how to give a skill bonus, but I am not sure how to get a penalty to apply.
For a bonus, it is:
The timing is post-levels 5000
Simply changing it to a negative number does not work.
For a bonus, it is:
Code:
~ If we're disabled, just get out now
doneif (tagis[Helper.FtDisable] <> 0)
#applybonus[BonTrait, hero.childfound[skAcrobat], 1]
Simply changing it to a negative number does not work.