I can figure out how to give a skill bonus, but I am not sure how to get a penalty to apply.
 
For a bonus, it is:
	
	
	
		
The timing is post-levels 5000
 
Simply changing it to a negative number does not work.
				
			For a bonus, it is:
		Code:
	
	      ~ If we're disabled, just get out now
      doneif (tagis[Helper.FtDisable] <> 0)
      
      #applybonus[BonTrait, hero.childfound[skAcrobat], 1]
	Simply changing it to a negative number does not work.