Post the user file and I can take a look. Could be the tag is on the wrong thing.
Please and thank you.
The test character is a catfolk, with the "Cat's Claws" alternate racial trait selected, so it does indeed have a natural weapon.
Hero Lab reports the error "Feral Combat Training: Weapon Focus with selected natural weapon required.", and the Feral Combat Training feat remains red even after "Claw" is selected.
In the bootstrap, the "No Pre-reqs" box on fFeralComb is checked. We tried adding the following bootstrap tags to fFeralComb:
Group ID: Broadcast Tag Id: WepFocus
Group ID: HasFeat Tag Id: fWepFoc
Group ID: wGroup Tag Id: Natural
to no avail - HL continues to report the same error as noted above.
So we tried adding an Eval Script - but the behavior remains the same. We tried changing the Phase & Priority of the eval script, but the error remains. It's possible that no Eval Script would be necessary if we could set up the bootstrap properties correctly on fFeralComb.
We've been told to add a Target tag to the fFeralComb bootstrap, but we can't figure out
*what* to Target.
(It occurs to me that all the "we" might look odd. My wife and I are working on this together.)