M
mgehl at home.com
Guest
I'm building data files for AOG's B5W Fleet Action game system, but
I'm having trouble figuring out how to go about modeling an important
mechanic for fleet design (which might be because it is after 3AM
local time).
A Fleet must have 1 flagship. It may have squadron leaders, with a
max equal to one of the flagship's stats. These rules I can model
easily.
Each squadron leader has a leadership stat, and must lead a squadron
whose leadership cost is somewhere between half and all of the
leadership stat. I figure I can do this by either making the
squadron
members children of the squad leader, or by creating a
leader-follower
relationship between the squadron leader(s) and members.
Additionally, a squadron must also include 2-14 models, including the
leader, but this shouldn't be hard to deal with.
The problem with the parent-child method is that there are (or at
least will be, after a few supplements) quite a number of ships to
choose from, any of which can be placed into the role of flagship,
squad leader, or squad member, so i don't really want to create a
list
of options (avalable ships), from which each squad commander picks
members, because the list would go on quite a number of pages.
The problem with the leader-follower method is that as far as I can
figure, there is no way to add leader status with an option, so I'll
have to have duplicate lists, for each ship as a squadron commander,
and as a squadron member (fortunately, the flagship is also a
squadron
commander, so i don't need three lists).
If anyone can help me figure out which of these options would be
best,
or maybe point out any tricks and subtelties I haven't noticed, I'd
appreciate it.
Thank You,
Mathias Gehl
mgehl@home.com
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com
I'm having trouble figuring out how to go about modeling an important
mechanic for fleet design (which might be because it is after 3AM
local time).
A Fleet must have 1 flagship. It may have squadron leaders, with a
max equal to one of the flagship's stats. These rules I can model
easily.
Each squadron leader has a leadership stat, and must lead a squadron
whose leadership cost is somewhere between half and all of the
leadership stat. I figure I can do this by either making the
squadron
members children of the squad leader, or by creating a
leader-follower
relationship between the squadron leader(s) and members.
Additionally, a squadron must also include 2-14 models, including the
leader, but this shouldn't be hard to deal with.
The problem with the parent-child method is that there are (or at
least will be, after a few supplements) quite a number of ships to
choose from, any of which can be placed into the role of flagship,
squad leader, or squad member, so i don't really want to create a
list
of options (avalable ships), from which each squad commander picks
members, because the list would go on quite a number of pages.
The problem with the leader-follower method is that as far as I can
figure, there is no way to add leader status with an option, so I'll
have to have duplicate lists, for each ship as a squadron commander,
and as a squadron member (fortunately, the flagship is also a
squadron
commander, so i don't need three lists).
If anyone can help me figure out which of these options would be
best,
or maybe point out any tricks and subtelties I haven't noticed, I'd
appreciate it.
Thank You,
Mathias Gehl
mgehl@home.com
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com