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d20pfsrd Data Sets - Powered by Hero Lab....

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Shadow you need to be careful with the Adventure Path monsters too, many of them are in print in the Bestiary books.
Thanks. Which is part of why it takes so long to merge stuff in to the data set. First I do my best to have every official HL package and then have to test to make sure that a) nothing clashes with Duplicate Thing IDs. If it does happen I have to find some work around. Often adding another 2 letters to the name of the Thing in the editor so it no longer clashes.

Then I remove the official packages down to what I know is needed. Then try and reload everything again to make sure someone didn't bootstrap something from another "new" official package. If they did then I often see how much work it is to duplicate the one thing. If too much is being used from a new package then we add it to the list as being required.

Whats happening next is that some editors are using a Race from Official Package because the race is already done. They then create the .por file for say the AP and while the CB loads correctly when the .por file goes to load then the person gets crashes. This one I am not too sure what I plan to do other than using Mathias's RegEx to create a list of all the required packages the .por uses.

So then we would end up with a list that is required to "load" the CB and another to "use" the .por files. Seems like it could get pretty confusing. :(
 
I just got to downloading the community sets. I was wondering why the CotCT Bestiary monsters and generic NPCs were moved from the Stock files in the data directory into por files in the users hero lab portfolios directory?

That is originally I had stock 1 for the unique AP bestiary entries, 1 stock for all the generic NPCs (guards, thugs, and basically normal monsters with extras used during the AP or resident in Korvosa) and por files for named unique NPCs by chapter and a generic NPC por for npcs used throughout.

Just curious what is the preferred approach and why the reorg?
 
I just got to downloading the community sets. I was wondering why the CotCT Bestiary monsters and generic NPCs were moved from the Stock files in the data directory into por files in the users hero lab portfolios directory?
Cause at the time I was trying to move everything into .por files as its much much easier to deal with. The .stock files suck! Personally I hate them with a passion after having to fix them and work with them. They make my job twice as hard as it needs to be.

Now then I was sent a bunch of the stuff a .stock files so I added but wish I had not. I am back to where maintaining two sets of files is really not worth the effort. Mostly all my fixes and changes have gone into the .por files as I just don't have the time to do double the same work. Make the fix in the .por and then make it in the .stock.

Maybe eventually when HL allows to create .stock files by importing multiple .por files at once will I be more happy to have them again. Hopefully the ability to also export multiple heroes from the .stock at once. Then it would not be so bad. Maintain the .pors and then just quickly remake the .stock files just before making the .hl file.

In other words I am trying to find ways to make it "less" work to do. Its why I have not been able to get the next release out as it takes more time then I have as I am swamped at work also. :(

I hope the above does not come across with me sounding like an ass but I am so busy everywhere that I am typing very quickly. I don't mean it that way if that is how it sounds.....
 
*snip*

In other words I am trying to find ways to make it "less" work to do. Its why I have not been able to get the next release out as it takes more time then I have as I am swamped at work also. :(

I hope the above does not come across with me sounding like an ass but I am so busy everywhere that I am typing very quickly. I don't mean it that way if that is how it sounds.....

I'm taking a break ATM from actual coding ;), and am prepared to offer assistance with splitting the stock files into separate pors if you need any help.

Let me know!
 
Cause at the time I was trying to move everything into .por files as its much much easier to deal with. The .stock files suck! Personally I hate them with a passion after having to fix them and work with them. They make my job twice as hard as it needs to be.

Now then I was sent a bunch of the stuff a .stock files so I added but wish I had not. I am back to where maintaining two sets of files is really not worth the effort. Mostly all my fixes and changes have gone into the .por files as I just don't have the time to do double the same work. Make the fix in the .por and then make it in the .stock.

Maybe eventually when HL allows to create .stock files by importing multiple .por files at once will I be more happy to have them again. Hopefully the ability to also export multiple heroes from the .stock at once. Then it would not be so bad. Maintain the .pors and then just quickly remake the .stock files just before making the .hl file.

In other words I am trying to find ways to make it "less" work to do. Its why I have not been able to get the next release out as it takes more time then I have as I am swamped at work also. :(

I hope the above does not come across with me sounding like an ass but I am so busy everywhere that I am typing very quickly. I don't mean it that way if that is how it sounds.....

Not sounding like an ass.

If Por are easier for you that makes sense, just noticed some are AP are still stock and some are not. So I was curious. A stock can be manipulated as a por file in HL so I didn't realize there was a problem maintaining them.

I preferred the stock files as a GM, but it won't bother me much since I am using my originals with pics in them instead of the bundled ones.

I can make fixes for my work in CotCT whenever if it saves you time. Although I suspect most of the fixes would be faster to fix then to communicate what is broken to me to fix an then integrate my fix.
 
I just updated the community files (I hadn't in a long time). Now, when I open most of the portfolios I've created (but not all, and I can't figure out what the difference is) I get this error message:

Errors were encountered when loading the saved portfolio! A record of these errors can be found in the file "C:\Users\RICHAR~1\AppData\Local\Temp\hero_lab_load_issues.log". If you notice incorrect behaviors in your portfolio, please report it to the data file authors (you can contact them from the Help menu).

Critical information not found in data files: Source 'Curse of the Crimson Throne Bestiary (by Valarauka'

Any guesses?
 
Critical information not found in data files: Source 'Curse of the Crimson Throne Bestiary (by Valarauka'
That source was removed when I merged everything into the data set as I just made everything run off the core "CotCT" instead. Thought I had found/changed all the .pors also but I may have missed some. It won't have any lasting effect as if it did you would have gotten a message about a missing "Thing". So its just saying it couldn't find a source but that source has no affect really on the .por or its usage anymore.
 
So how do I go about tracking down imported files so I can remove them... I imported some CoT files and I'm getting a bunch of missing things now. :(
 
Note: To remove start HL and go to "Tools->Manage Third-Party Updates..."

The only thing that shows up in third party updates is Rite's 1001 spells data, which was there before I imported the CoT data. I got the CoT data from http://www.d20pfsrd.com/extras/comm...Thievesv0.8(2011.11.16).hl?attredirects=0&d=1.

What I did was download the file and then import it, and I'm getting thing warnings now and I'm not sure where to look for the files to remove them since they don't show up in third party.
 
The only thing that shows up in third party updates is Rite's 1001 spells data, which was there before I imported the CoT data. I got the CoT data from http://www.d20pfsrd.com/extras/comm...Thievesv0.8(2011.11.16).hl?attredirects=0&d=1.

What I did was download the file and then import it, and I'm getting thing warnings now and I'm not sure where to look for the files to remove them since they don't show up in third party.
That file is .hl and is suppose to record itself to the third party updates. So if it is not showing up in that list are you 100% sure you installed it?

At the top of the d20pfsrd site it shows where .user files are put and a .hl simply puts its .user files in the correct place for you.

So you can look at:
Windows 7 - C:\ProgramData\Hero Lab\data\pathfinder
Windows XP/Vista - C:\Documents and Settings\All Users\Application Data\Hero Lab\data\pathfinder

Note: You can always find the "data" folder containing the user files by going to the Tools menu within Hero Lab and choosing Explore Folders->Program Data Folder.

That will take you to where the .user files are stored. You can then manually delete them.

To find out which files got imported you can run the ".hl" file again and on the first window on the right side it shows the list of files that are being installed. Your only interested in the ones that end in .user.

You may also wish to report the issue of the ".hl" not registering itself to LW actually as in all my tests it works fine.

Last thing is if you want the latest AP work you should try installing the Community Bestiary instead. Besides its about time that I take down all those older AP as the latest stuff and the stuff being supported is in the CB now.
 
That file is .hl and is suppose to record itself to the third party updates. So if it is not showing up in that list are you 100% sure you installed it?

At the top of the d20pfsrd site it shows where .user files are put and a .hl simply puts its .user files in the correct place for you.

So you can look at:
Windows 7 - C:\ProgramData\Hero Lab\data\pathfinder
Windows XP/Vista - C:\Documents and Settings\All Users\Application Data\Hero Lab\data\pathfinder

Note: You can always find the "data" folder containing the user files by going to the Tools menu within Hero Lab and choosing Explore Folders->Program Data Folder.

That will take you to where the .user files are stored. You can then manually delete them.

To find out which files got imported you can run the ".hl" file again and on the first window on the right side it shows the list of files that are being installed. Your only interested in the ones that end in .user.

You may also wish to report the issue of the ".hl" not registering itself to LW actually as in all my tests it works fine.

Last thing is if you want the latest AP work you should try installing the Community Bestiary instead. Besides its about time that I take down all those older AP as the latest stuff and the stuff being supported is in the CB now.

I'll take a look as soon as I get home. I'm sure I attempted to import it. Perhaps it failed, and that's why it doesn't show up... maybe it's partially installed. I do know the missing thing warnings started after the import, so it did *something*.
 
I haven't checked it in the past month or so, but when I used the community version of "Seeker of Secrets," "Elves of Golarion," and "Dwarves of Golarion," I think, I noticed some missing source errors. I checked it out with Notepad++ and saw that it was due to some capitalization inconsistencies in the source names. You might want to check that.

However, the "Wayfinder 2" file was more problematic (for me, at least), and it was easier to disable it since the only thing I saw in it was the Gunslinger prestige class, now superseded by the Ultimate Combat base class. Just a heads-up.
 
I haven't checked it in the past month or so, but when I used the community version of "Seeker of Secrets," "Elves of Golarion," and "Dwarves of Golarion," I think, I noticed some missing source errors. I checked it out with Notepad++ and saw that it was due to some capitalization inconsistencies in the source names. You might want to check that.
I will double check these thanks but I do have a d20pfsrd data set with these in it and they loaded right up as of Pathfinder v6.13. Can you try them again and when you get the error Right Click and Copy the error message?

However, the "Wayfinder 2" file was more problematic (for me, at least), and it was easier to disable it since the only thing I saw in it was the Gunslinger prestige class, now superseded by the Ultimate Combat base class. Just a heads-up.
Hmm strange as I actually use that in my houserules data set. Will check it out again.
 
I will double check these thanks but I do have a d20pfsrd data set with these in it and they loaded right up as of Pathfinder v6.13. Can you try them again and when you get the error Right Click and Copy the error message?

The Wayfinder #2 error is as follows:
The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

Syntax error in 'pre-requisite rule' script for Thing 'cPrCGunsli' on line 1
-> Non-existent thing 'skCrafGuns' used by script
"Recovery mode" apparently meant disabling all custom content until I deleted the offending .user file. Once that was done, however, I was able to activate the others I had mentioned.

That done, I encountered no more errors with the other files. I'm not sure if this is due to the newer Pathfinder data set (I hadn't tried this since 6.13 came out) or some other factor, especially since I encountered the error so frequently across two computers that I eventually disabled the packages. It seemed like every time I loaded a portfolio with a new character (i.e. first saved in the previous session) with those sources enabled, I got all kinds of "critical information missing from source" errors.

Actually, it was exactly three error messages per source, and with such consistency that I was able to do a Ctrl+F in Notepad++ and find all instances of the source names to compare them. I found that some entries had them as "PFRPG_PC_..." whereas some said "PFRPG_Pc_..." and still others said "PFRPG_pc_..." After correcting the odd ones, I encountered no more errors; until the next time I created a new character, that is.

But this time, for whatever reason, I'm not getting that message. I'll let you know if that changes, but since I finally simplified the whole thing by purchasing the "official" versions of the packages, I don't know how much time I'll devote to messing around with it.

CORRECTION: It wasn't "PFRPG_PC_...", sorry. However, upon examining the portfolio again, I see the following lines (which might help explain what I was talking about):
[...]
<source source="PCAdvArm" name="Adventurer&apos;s Armory" count="0"/>
<source source="PCCheliax" name="Cheliax, Empire of Devils" count="0"/>
<source source="PCDwarvGol" name="Dwarves of Golarion" count="0"/>
<source source="PCElvesGol" name="Elves of Golarion" count="0"/>
<source source="PCSargava" name="Sargava, the Lost Colony" count="0"/>
[...]
<source source="PcAdvenArm" name="Adventurers Armory" count="1"/>
<source source="PcDwarves" name="Race Book: Dwarves of Golarion" count="1"/>
<source source="PcSargava" name="Sargava, The Lost Colony v1" count="1"/>
[...]
<source source="pcCheliax" name="Cheliax, Empire of Devils" count="1"/>
<source source="pcElves" name="Race Book: Elves of Golarion" count="1"/>
<source source="pcTaldor" name="Taldor, Echoes of Glory" count="1"/>
[...]
 
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Problems with Community Bestiary

Hi guys.

I'm very new to Hero Labs and I'm trying to load the Community Bestiary, but I'm running across the following error in my install. I am using the latest version of both Hero Labs, and the Pathfinder data set. I am also running the Mac beta. It doesn't appear to be the same problem as before, but I may be reading things wrong. Any help would be appreciated.

Matt
 

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d20pfsrd - Psionics Unleashed (vX.XX)

TCArknight and RavenX have been hard at work inputting EVERYTHING from the Psionics Unleashed core rules. It is now ready for everyone to unleash in there games!

After installing this data set you will have a large number of options that can be check marked in the Configure Your Hero window listed under the "Dreamscarred Press->Psionics Unleashed->Skills, Feats, Classes, Items, Powers, and Races.".
v1.2 March 29, 2012 TCArknight
- Corrected Telepath discipline description
- Discipline Talents (Telepath) now display correct list of talents to choose from
- Psion Discipline Talents now add chosen spell/power to character's list
Known issues
- Sage Psicrystal doesn't implement the Knowledge bonus at this time
 
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