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D&D 5e Community Pack

Editing Guide

I might be interested in helping out adding content and such, but I need to learn a ton more about Hero Lab and adding stuff. Is there any sort of guide out there for adding content to Hero Lab?

Freewolf
 
Are there any good tutorials for adding community content to Hero Lab. I have a alot to learn before I could contribute.
 
Any idea when the Tortle and Xanathar’s Guide to Everthing will be supported?

The tortle should show up in the next release (under the Tomb of Annihilation source), but Xanathar's won't be implemented by the community until some more contributors can get hold of the materials. I know that the spells are being entered right now, but the classes, feats and any equipment (magic or mundane) have not been started yet. The same goes for Tales from the Yawning Portal.

We need contributors that have access to those sources. I myself am handicapped until I can get the book as a Christmas gift :D.

However, if I get book in hand, I can forsee a release with Xanathar's likely by February.
 
Last edited:
Version 2.1 of the Community pack is ready for download

Version 2.1 of the Community pack is ready for download.

Instructions on how to install or upgrade the community pack can be found here:
http://forums.wolflair.com/showthread.php?t=55090&highlight=community+update

These are the upgrade release notes for this version:


v2.1 December 15, 2017

NEW RELEASES
  • Tomb of Annihilation (TOA) - Backgrounds, Magic Items, and Monsters
  • Dungeon Master's Guide (DMG) - Epic Boons from the Dungeon Master's Guide have been added!
  • Unearthed Arcana - Feats for Races
  • Unearthed Arcana - Trio of Classes
  • Unearthed Arcana - Elf Subraces
ENHANCEMENTS & CHANGES
  • Barbarian - Path of the Totem Warrior - Totemic Aspect Eagle now grants flight while raging is activated.
  • Barbarian - Path of the Totem Warrior - Spirit Walker, Spirit Seeker - spells granted now show up on spells tab
  • Cleric - Light Domain - Removed unnecessary usage tracker on Corona of Light (was limited to Wisdom bonus/day)
  • Cleric - Knowledge Domain - Added usage tracker on Visions of the Past (1/long rest)
  • Cleric - Nature Domain - Added script to remove the duplicate Cleric cantrips from the Acolyte of Nature feature, now shows only the cantrip that the cleric spell list doesn't already have.
  • Ranger - Ranger's Companion - Added scripts and bootstraps to auto-add a beast companion to the Ranger with updated attack, damage, AC bonuses.
  • Wizard - School of Illusion - If you are a forest gnome, you now get an extra cantrip slot when you select the school of illusion, to reflect the fact that you already have minor illusion.
  • Re-sorted the Unearthed Arcana article listing (is now alphabetically correct). Rescued and consolidated "orphaned" sources.
  • Familiars - added missing familiars (lizard, octopus, quipper, etc.)
  • Volo's Guide (VGtM): Added Death, Nature and Prophecy Hag variant races options with appropriate Shared Spellcasting and CR adjustments.
  • Volo's Guide (VGtM): Added missing Yuan-ti Malison type 4 and type 5 variants
  • Volo's Guide (VGtM): Added missing Mind Flayer Psion and several magic items for mind flayer thralls to use.
  • Out of the Abyss (OotA): Added missing "baby" Hook Horror and Basilisk monsters
BUGS
  • Restored adjustments accidentally removed with new release: Spells Known, Spells Memorized, Background Skill change, Background Skill add, Background Skill remove
  • Ranger (2016) - added Ranger(2016) to class list for Beast Bond spell.
  • Circle of the Land Druid Spells/En5ider 31 - code was removing the circle spells from appearing unless the En5ider source was enabled. This has been fixed. Circle spells now show up correctly, and urban circle shows up only if you have En5ider 31 enabled.
  • Unearthed Arcana - Artificer - fixed bug not allowing CR 0-1 Beasts from appearing for selection of Mechanical Companion
  • Unearthed Arcana - Artificer - fixed bug not granting ability score/feat increases past 4th level.
  • Unearthed Arcana - Warlock - fixed Shroud of Shadows and other Invocations showing as Patrons.
  • Unearthed Arcana - Starter Spells - fixed spell level of Healing Elixir
  • Hag Coven Variant (MM) - Shared spellcasting statblock showing incorrect attack and save DCs, added script to correct this.
  • Elemental Evil Player's Companion (EEPC) - Added missing acid resistance to water genasi and fire resistance to fire genasi.
  • Princes of the Apocalypse (PoTA) - fixed extra damage tags on magic items for readability
  • Volo's Guide to Monsters - adjusted Orc Intelligence adjustment to be correct.
  • Rise of Tiamat (RoT) - fixed several issues with dragon masks - added immunities, legendary resistance, unarmored AC bonus calculation.
 
Pack Not Working

I was wondering if anyone could help me with an issue. I've properly downloaded the community pack several times, while deleting the old files, and still it won't work. Every time I receive this message:
/Users/richardchilton/Desktop/Screen Shot 2017-12-15 at 3.10.58 PM.png

What do you think I should do?
 
I was wondering if anyone could help me with an issue. I've properly downloaded the community pack several times, while deleting the old files, and still it won't work. Every time I receive this message:
/Users/richardchilton/Desktop/Screen Shot 2017-12-15 at 3.10.58 PM.png

What do you think I should do?

I'm not seeing the image file you wanted to upload, can you transcribe what you are seeing?
 
Did this update break Hero Lab for anyone? The pack downloaded and now all custom content, including content that I have made, is now missing and all of my characters have giant errors in them.
 
Did this update break Hero Lab for anyone? The pack downloaded and now all custom content, including content that I have made, is now missing and all of my characters have giant errors in them.
If HL detects an error on load it falls into safe mode and will NOT load any .user files.

Restart HL and 5e. If you get an error window RIGHT click and select copy and paste the error here.

Stupid question you didn't use the two letter unique ID value of 5C for your unique ids you created did you? That is ONLY for community content to use. :(
 
As requested:

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

File: COM_Paul's_Files.user (line 1887) - Thing - Duplicate record encountered ('f5CInfCon') - found in 'COM_Paul's_Files.user', 'COM_5ePack_UA - Feats for Races.user'
File: COM_Paul's_Files.user (line 1914) - Thing - Duplicate record encountered ('f5CProdigy') - found in 'COM_Paul's_Files.user', 'COM_5ePack_UA - Feats for Races.user'
One or more timing errors were identified. Please review the timing report and correct the errors. You can access the report under the 'Develop' menu or by clicking this link.
 
And you are totally right. I had the feats made as soon as UA came out. And of course I somehow predicted the name that would be made in the community pack. hehe
 
There's a nice little best practices of what IDs to avoid besides 5C here.

Basically avoid using 5C and the following:
  • FG - Frog God Games
  • GR - Green Ronin Publishing
  • HG - Hammerdog Games
  • KP - Kobold Press
  • LG - Legendary Games
  • RP - Rite Publishing

This helps you avoid conflicting with the deployments, both the community and the official content markets.
 
There's a nice little best practices of what IDs to avoid besides 5C here.

Basically avoid using 5C and the following:
  • FG - Frog God Games
  • GR - Green Ronin Publishing
  • HG - Hammerdog Games
  • KP - Kobold Press
  • LG - Legendary Games
  • RP - Rite Publishing

This helps you avoid conflicting with the deployments, both the community and the official content markets.
The Pack should be using ONE and only one set of letters and that is 5C. It really gives no benefit to have so many different Unqiue IDs.

Because if Kobold Press does official content for HL they will use KP and Legendary Games would use LG. :(
 
As requested:

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

File: COM_Paul's_Files.user (line 1887) - Thing - Duplicate record encountered ('f5CInfCon') - found in 'COM_Paul's_Files.user', 'COM_5ePack_UA - Feats for Races.user'
File: COM_Paul's_Files.user (line 1914) - Thing - Duplicate record encountered ('f5CProdigy') - found in 'COM_Paul's_Files.user', 'COM_5ePack_UA - Feats for Races.user'
One or more timing errors were identified. Please review the timing report and correct the errors. You can access the report under the 'Develop' menu or by clicking this link.
COM_ files are "Community Created files in the Pack". You should NOT be following that naming convention unless your actually working on additions to be added. FYI...
 
Trouble Updating

Hello all, I am looking for some advice about updating to the 2.1 pack. I can’t seem to get the update to work on my iPad. I comes up with the error Specified file could not be located. Any thoughts?

Thanks in advance
 
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